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A few thoughts on gracious proffesionalism by a rookie mentor...
When I decided to volunteer to help the local high school robotics team, I had no idea what to expect. I kind of expected small, simple, remote controlled, erector set type machines that would perform simple tasks. I attended the kickoff in January, and was impressed not only with the complexity of the task and robot, but also with the philosophy of the FIRST organization. I love the idea of gracious professionalism and “coopetition”. I really enjoyed working with the kids and other mentors during the build. When I reached the regional (Peachtree regional), I was pleased to find that in the pits, the teams lived up to the motto. They were all gracious, helpful, and professional.
Then, on Friday, the matches started. What a disappointment! I believe that FIRST has done an excellent job of designing a game that encourages attaining a goal. As in real life, one wins by striving to do the best one can to attain his or her goals, not by preventing others from doing so. The game rules are carefully constructed to encourage teams to advance by scoring, and to discourage hindering other teams, a practice that some teams have called “defense”. Since one of the goals of FIRST is to model real life, and in real life, one rarely gets ahead by preventing others from excelling, I understand why the rule framers went to so much trouble to construct an offense only game. As I said, once the matches started, I was appalled. I saw many matches where one or more teams never made an attempt to score, but spent the entire match doing their best to prevent others from scoring. If the game were football, defense would be part of the game, but this is not football. Imagine watching a game of golf, and seeing Tiger Woods run out and tackle another golfer on his back-swing, or attempt to damage his clubs between holes. I saw some teams go so far as to damage other robots, and while I cannot say with certainty, it often appeared to be intentional. This is my first year of involvement with FIRST, and after the introduction I had, I was hoping for better. I have nothing but praise for the FIRST organization, and all the people that volunteered to make the Peachtree Regional a success. Not all teams engaged in “defense”, I saw many that only did the best they could to score. I was somewhat surprised that the referee’s did not ever call an infraction of rule <G37>, even though I saw several instances that appeared, to my eyes, to be obvious violations. I spent several days thinking about how to express this concern in a gracious, professional way. I hope I have not offended anyone. The views expressed here are mine, so if I have offended anyone, I apologize. I am curious if I am the only one that sees things this way. Martin Wilson, PE |
Re: A few thoughts on gracious proffesionalism by a rookie mentor...
I'm not sure where you got the idea that defense was totally prohibited. Please see the existing thread "Defense, It's still here" http://www.chiefdelphi.com/forums/sh...ad.php?t=61047 Note the quote from the GDC Q&A about defense being allowed.
At the Detroit Regional, the top penalties called were <G22>, <G42> and <G37>. 42 and 37 can both be considered anti-defense rules, or maybe more properly, defense-limiting rules. |
Re: A few thoughts on gracious proffesionalism by a rookie mentor...
I am sorry that you were disappointed but defense has always been a part of the game. You should have seen the defense played the three previous years, this year is very tame compared to that.
I see nothing about playing defense that is not GP. It's part of the game and is a valid strategy that has always been around. As far as you golf analogy, defense in golf is a mind game, a good golfer like TW is looking for every advantage they can get including messing with their opponents heads. It's not all GP either. |
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While some defense is legal by the rules, I do not believe that acting in a defense only mode, or intentionally damaging other robots displays gracious professionalism. |
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I think one other thing to consider is that not all teams have the same resources in terms of money and mentors, and as a matter of strategy build a robot that is mainly defensive, within the rules of the game, in order to play as part of a successful alliance. I see nothing wrong with the "team" way of strategizing, as long as, as stated above, the idea is to play legal defense and not intentionally damage another team's robot. We have live on defense the past two years, and did so quite successfully. This year, we chose to go on the offensive and had a little bit of a tougher time because, although our robot did what we intended it to do, it could not hurdle as fast as robots built by other teams with more money and mentors (and therefore more sophisticated designs, control systems, etc.). Not that I am begrudging these teams their resources, I am just saying that, for teams like ours, defensive and strategizing as part of an alliance when desigining can be a path to success in the game itself. And this comes from a team that won this year's Johnson and Johnson Gracious Professionalism Award at the CT Regional.
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I would argue that playing defense usually allows your alliancemates more scoring opportunities - the ultimate in teamplay. It also adds to the game challenge - the truly great teams/alliances find ways to overcome defensive strategies.
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A huge part of FIRST is the team interaction: seeing what other teams are doing, and reacting to it. [1] Also one of my least favorite, since the 8.2V bug rearing itself at Manchester was one of the most frustrating experiences I've had... But that's another story. |
Re: A few thoughts on gracious proffesionalism by a rookie mentor...
throwing in a couple of cents here .....
I didn't see but a few matches there but it did seem like a couple of them were a little rough. I hope no one perceives us as being an offender. Our defensive strategy was to knock opposing alliances balls off the rack near the end game. Our other two strategies was to make laps and knock balls off the rack for alliance mates that needed the ball. In one match the bot in front of us repeatedly kept backing into our arms and kept creating an entanglement, ultimately causing a 40 point penalty and a yellow card against us. This was the first time I can ever remember seeing a crowd booing loudly and I hope to never see that again. We seemed to convince the referees the contact wasn't intentional but the score stands. We went to the pit, cut the arms in half, changed the software, and followed 10 feet back from the robot in front, plenty of stopping distance on slick highways. aarrghh |
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I'm no engineer but just as it is in every build season you have to overcome adversities to complete you robot within a set of parameters. I imagine real life engineering is the same way. the adversities in the game would be teams that play defense (Legally) and the teams that overcome will be known at the end of the year as the teams with great strategy and a great robot. |
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I agree with you on your concept on GP, I love hearing the different ways GP means to different people. But has stated not only is defense discouraged in the rules,but it is also a bad strategy in the long run for your team. Since your teams ranking score is based off your opponents raw score.
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While not proof of intention, certainly not GP. |
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Last year we were rammed, pushed, harried, pinned, crashed into the rack, and generally knocked around at every opportunity. That's fine, it was part of the game.
In this year's game defense, compared to the year's before, was much more subtle. This year defense consisted of knocking opponents ball's down, delaying other teams from hurdling, knocking balls away from and out of opponents possession, protecting balls on the rack in the end game (sometimes by pushing, sometimes by sitting there), among other strategies. Vigorous interaction should be expected, designed for, and played. This is also fine, it's part of the game. As others have stated, without defense FIRST games become an unexciting exhibition. On the field we compete like crazy to win, but we do so in a respectful manner. We help teams having trouble by getting their robots moving. We give each other tools and parts, programming and technical expertise. But on the field make sure your head is screwed on tight, because the opposing alliance will do everything it can to legally win. Of course, deliberately damaging another robot is against the rules, and is very unGP. But it is difficult to judge intent when it is "your baby" out there being bashed around. Difficult for us, and difficult for the refs. It would also be GP to give teams the benefit of a doubt, and assume that their tactics are within the scope of the rules, as long as the regs don't warn, yellow card, or DQ them. You guys had a great robot out there, and you should be proud. |
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As much as FIRST pushes gracious professionalism, there are always teams that play just to win. Most people won't admit it, but I've seen teams that are rude and unpolite; it's usually not the entire group, but two or three individuals that bring down their reputation for being a gracious team.
I agree, though, in the sense that some teams don't show gracious professionalism- however, playing hard defense doesn't mean that they're being ungracious. When it comes down to it, many teenagers see this as a game to play and win- it still is just a game, afterall. I do respect your opinion, however. I believe that this year was intended to be a year for rookie teams to do just as well as veteran teams; there are many rookie teams that do not have the expertise or ability to make a highly-offensive robot. Keeping defense in the game gives them somehting that not just rookies, but any team can fall back on if their robot doesn't function properly. Woody says that gracious professionalism is "acting how you would if you grandmother was watching you"... some people must have some really crazy grandmothers. (: |
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This is just a thought that I've been carrying around for a while as I think about our rookie teams and rookie mentors - and veteran teams as well.
Perhaps the bridge foundation needs some work, strengthening. We may have some weaknesses in areas that move from off season development through build through competition and into postmortems. Competition, itself, is tough and I believe the game is designed for teams that compete to be able to work on many levels, not the least of which is strategy. The bridge that spans a FIRST team is Gracious Professionalism. That is not an empty phrase, it is the cornerstone of FIRST. Students and engineers and professionals working together to create a competitive team/robot/season. I've seen posts calling for training for referees. I remember similar posts regarding inspectors. I've read posts complaining about the GDC, the venues. I've read and heard very little calling for training for Gracious Professionalism - what that is, and how it can bridge a year of FIRST for rookies and for veterans. How it continues to evolve, develop, and expand as FIRST grows and expands in every program. When Gracious Professionalism is understood as a way of life, of how you conduct yourself, rather than a phrase to be thrown around, then it deepens the programs, the off seasons, the build season, the competitions, the networking between teams, the bridge from rookie to veteran. It also bridges the gaps between generations, positions held by students, mentors, parents, sponsors, FIRST staff. Many rookie teams have the benefit of being mentored by veteran teams. Those veteran teams are the face of/introduction into FIRST and hopefully add strength to the bridge, helping the rookie teams move across the full season with a deepening understanding. This includes a very important part of FIRST, the robotic competition, and what it is and what it means. What its purpose is and serves. Before competition, during competition, and following competition. For rookie teams that don't have the benefit of being mentored by wise veteran teams, training in Gracious Professionalism could help this. I understand what the OP is saying and the frustrations. I think training in this area could help in the long term. I appreciate and support a strong exciting competition that has all of us on the edge of our seats filled with awe and celebration of the teams. Jane |
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I don't really like the idea that there is little to no defense this year, but honestly, it's why we lost last year. We were a really stronger scoring robot at both regionals and could out score many other teams (we put up 256 at GLR!). But, we were heavy guarded in the last two finals matches and our robot ended up getting damaged making it unable to score. :(
However, I understand where the rules came from this year. |
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The best GP training I can think of is to attend regional competitions full of Chairman's-Award-winning teams. |
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I also see the need. - The HoF comes to mind as a wonderful resource. - Examples of what is ok and what isn't. Teams are great at developing videos/animations that promote safety. GP could be 'modeled' in a similar fashion. I understand what you are saying, Alan. :) I think there are ways to get the GP factor out there helping to introduce rookie teams into the FIRST community and helping veteran teams keep it fresh. Jane |
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From what you have stated I would say that rule 37 was not violated since it has to do with "robot to robot" interaction. Entanglement is referring to another robot, not with a field element. Tipping over has to do with robot on it's side, wheels in the air. Robots can and do get tipped, but if it's not a high push, then it's likely a function of design.
However, I would agree that sitting there and deliberately pushing your bot in the position described is not in the spirit of a Gracious Professional, no matter what the rules say. Don't let this experience sour you on FIRST. On balance, the positives far outweigh the negatives. I've been doing this 6 years now, and I have more fun every year, or so it seems. Hang in there! |
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This is a form of training that is constantly being exerted. During the finals matches at the Peachtree we had girl scout troop in our pits and it was cool and jazzed up. |
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the way I see it, if it is a robot vs robot match, expect robot vs robot interactions.
You golf analogy is a bad one to use, as each golfer plays one at a time, and do not interact with one another during game play, whereas a three vs three robot match will always have elements of offense and defence. Whenever there is something VS. something one side will always be dissapointed with the outcome. It's part of every sport. It's not being ungracious, its just how to play the game. PS. I'm sure if the team that rammed you damaged you in any way, and they found out about it, they would be the first people there to try and fix it for you! Most teams are like that here in FIRST. |
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Competition and GP aren't the most natural fit, but they aren't mutually exclusive either. In order to compete effectively, it is necessary to do and say things that are, let's say GP-neutral. As long as your strategy is not to intentionally (or probably) break the rules I wouldn't say it is against GP.
In previous years, being a defense-only bot was a viable and necessary part of general "every match" strategy. This year I do not think that "all-defense, all-match, every-match" is a good strategy for a team to have and I would go so far as to say it is a bad strategy considering the lap points that are easily available for any robot with a working drive train. Sure there are occasions where you are against an elite hurdler (4-5 potential) when spending all match on them is the optimal strategy. IMHO a "lap and tap" approach is better for general matches. Focus on points from laps and play opportunistic defense. The faster you move, the more opportunities for quick defensive maneuvers while racking up the lap points. Quote:
The infractions you are describing are among the worst I have seen/heard this year (and I watch many competitions) although they are not uncommon in previous more defensive games. I would encourage you to visit the Championships in Atlanta for at least Saturday in order to see a different perspective on how teams play this game. |
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There's a thread going on now about "would you give your time out to the other alliance if they needed it." I'm frankly stunned that any FIRST team would answer "no" to this question. I haven't been to or watched nearly as many FRC tournaments as some old-timers, but I think it happened in about half the finals I've seen. |
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First of all , the defense is the best offense.
GP does not necessarily mean not using defense as a means of improving the alliance score. This has always been part of the game, part of the world of sports. GP can be practiced in so many other ways. Helping other teams, even your opponent alliance is just one to mention. Many FIRST teams do know the meaning of GP. However, every team can take action and become a role model by conveying this important FIRST value. :) |
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Also, as I said earlier, I didn't mean to imply that ALL defense is bad, but that the MAIN goal of the game is offense, and that I observed several instances of "excessive", non GP defensive tactics. |
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GP is an ideal that everyone should try and follow as best as possible, but being sort of an abstract thing, with an evolving meaning, it's hard to starndardize it. Most teams are not out to intentionally damage other robots but it is something that happens. Unless there is a plan on cloning Woody and Dean and giving a set of them all teams, opinions on GP are going to differ. I was on (MORT 11 in HS and now 125) and in both cases have experienced non-GP. We have been picked for alliances where we have been told this is what your doing and thats that, by an adult on the team, and we knew our strategy was better but there was nothign we could do about it.
I am on a college team in the Boston Area and can see how things could get out of hand quickly at an event. If a new team is completely inexperienced and has no idea how the are supposed to interact with the other teams, then things are going to happen. We mentor about 6 teams directly and another 9-10 indriectly, and one of the things we give them advice about is what its like on the field. Hopefully through our mentoring they will see how teams should be run and help others (we have our problems like everyone else) and how to carry themselves. But if a mentor wants a team behave in a certain way/let the kids do whatever they want then we may make a suggestions as to what they need to change, but in the end it's how they want to run it. |
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