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Re: String Theory: <G22> at the Championships
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But there have been times, not gonna specify, when refs have missed giant balls going over 6ft in the air over an overpass 2 times in 5 seconds. So i think the string would be very hard for some to see and people could get penalties for trying this type of thing. |
Re: String Theory: <G22> at the Championships
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Re: String Theory: <G22> at the Championships
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Now if he'd been grousing about it, that would be an insult. |
Re: String Theory: <G22> at the Championships
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Edit: What follows is incorrect. In cases where you're knocking off an opponent's trackball or freeing an alliance partner, the gain is or can be greater than 10 points. Original: Nobody will EVER break <G22> intentionally. Ever. Period. There is zero incentive to do so. There is nothing you can accomplish by breaking <G22> intentionally that will actually result in you scoring 10 points (or preventing your opponent from scoring 10 points). Complaining that <G22> only catches people who broke it unintentionally is stating the obvious. Nobody would break <G22> intentionally, doing so would guarantee a net loss in points. I would argue that this property of <G22> means that FIRST did think very hard about the rules beforehand, and set the penalty score just high enough that nobody would ever bother breaking it on purpose, thus accomplishing their goal of a circular game. |
Re: String Theory: <G22> at the Championships
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I think the trailing string idea is a very creative way to give the drivers a little legal slack :) and make them less likely to draw a penalty by accident. I also think it's a crutch, but that doesn't make it any less admirable. |
Re: String Theory: <G22> at the Championships
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Re: String Theory: <G22> at the Championships
I haven't seen anyone take the Wallace approach and solve this with technology. As an example, you could also use retro-reflective IR sensors to look for the lines and keep track of your proximity to them. You can mount them off-vertical to give you the ability to "see" the line from a few inches away. With a little programming magic I can think of a few novel applications:
1) Flash an OI LED when you've completely crossed a line and are still within sensing distance of it. The flashing LED means "don't drive backwards!" 2) Write a dashboard app to bark at the driver when there is a danger of violating the <G22> rule. 3) Have a little stop sign pop up on the robot when you're over the line, then pop down when you've crossed. When you see the sign go down you know not to back up. 4) Prevent the robot from moving if the movement will cause a <G22> penalty Adding one sensor to each corner of the robot would be sufficient. Assuming you're normally driving around in the forward direction you can derive the state model for the sensors. |
Re: String Theory: <G22> at the Championships
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I've seen multiple teams drive backwards on purpose. They do it to try to free an alliance partner that's gotten hung up on the overpass. Risking a ten point penalty is worth it if you make another robot available for scoring points during the rest of the match. It's also possible to deprive your opponents of twelve points by knocking their trackball backwards off their side of the overpass just before the buzzer. It's a net gain even if you draw a ten point penalty in the process. |
Re: String Theory: <G22> at the Championships
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Re: String Theory: <G22> at the Championships
In Tacoma, our alliance partner was caught on the overpass with their wheels in the air. We knowingly violated <G22> to help get them loose. If we hadn't done that, we'd have lost the match.
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Re: String Theory: <G22> at the Championships
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Re: String Theory: <G22> at the Championships
Oops, I forgot the endgame and freeing people from the overpass, thanks for the corrections.
Still, for the majority of tele-operated period, there aren't any strong incentives to break it. Robots don't get immobilized by the overpass too often (once every 3-4 games maybe), and the trackball-knocking only happens in the last 20-25 seconds of the match. So when thinking only about points in time when I'm correct, then my statement was right! :) ... :( ----------- On topic, I'm very conflicted about whether this is lawyering or not. The intent of G22 is to promote circular play. Having a string on your robot, while it is definitely using a loophole in the rules, doesn't break the intent of G22, as you'll still be restricted to circular play. However, using a string comes only as a very to-the-letter interpretation of the rule. |
Re: String Theory: <G22> at the Championships
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I'd say the only way a ref would miss the string (or G22 penalty) is if the trackball is coming right for them and they have to move for a second. In all of the 100's of matches I watched this weekend, that happened only a few times. Most every other time you could see the little red or blue flag go up indicating the ref was definitely watching. |
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