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Re: pic: Upcoming CAD Teaser
I you haven't used photoworks before I would suggest watching the tutorial first as with anything in SolidWorks. Setting the material in for the part does not affect the photoworks material and setting the photoworks material doesn't set the part material (for weight COG etc...). If photoworks is enables in the add ins then the non render color will be affected by setting the photoworks material. If it isn't added in then the color is set using the normal appearance settings. If you have already set the appearance settings then setting the photoworks material will change the non render color but will leave the density settings and the like alone.
Hope that answers your question. |
Re: pic: Upcoming CAD Teaser
Just FYI: I made my own purple candy paint texture, but I suggest using the "car paint" textures to come out with nice stuff like this. I also turn up the shininess of some of my parts, such as my wheels.
If you want, shoot me an email and I can give you the material data files that I use. I also turn up anti-aliasing, reflections, and a few other effects, as well as the contours to produce nice renders like this. remember, in real life, there are no perfectly square edges, and most extrusions actually have a 1/32 fillet on their corners! those details make a difference in the renders. I turn the contours on to make my CAD more understandable. |
Re: pic: Upcoming CAD Teaser
eh?
![]() how bout this? : ![]() |
Re: pic: Upcoming CAD Teaser
nice job on the pocketed tubing
that pattern looks a little familiar ;) on the gearbox though, it looks nice and compact just a few quick questions:
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Re: pic: Upcoming CAD Teaser
BTW: that is the BaneBots 540 motor. i am using the fisher price for a different part of this design. the stall load on this gearbox is approximately 25 lbs, with a 24:1 ratio |
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