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More stability is debatable. If you've got it fully in a square or circle, possibly. But with a frame like this, I don't think so. You've got a big risk that one corner will go down and dig into the carpet. Speed might not be affected. I'd have to do the vectors to figure that out, and I'm not in a position to do that right now... |
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you can see the front two wheels here : http://www.chiefdelphi.com/media/photos/20772 |
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http://www.chiefdelphi.com/media/photos/13495 |
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Right now its just a design but who knows I may just get to build one.:yikes:
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No hard feelings eric :P |
Re: pic: Omnibot
If you move the wheels to opposite corners the math will work out exactly the same as it would for the configuration shown.
There are two advantages that a holonomic base built using this configuration has over a swerve drive: 1) The modules are lighter and less complex. 2) The robot can translate and rotate at the same time (I've seen this called "frisbee motion") The programming is more complex, but there are plenty of examples available to get you started. |
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Back on topic: If you're going to do 3WD, plan it out first. Carefully. As noted, only one robot (to our knowledge) has had a 3WD omni system; most of the other 3WDs were crab/swerve systems. |
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Cooool, are those the robots that spin really really fast??:yikes:
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Hi
I like the design. Both my team(852) and an alliance partner at Davis 2144 built bots like this. They work well but can be a challenge to program. autonomous is almost impossible without a well coded gyro. Anyways give it a try and see what happens. That is what we did. Julian |
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Kiwi drive/Killough platforms are generally not any more stable than the 4-wheel holonomic drives. The arc lengths between wheels are larger than for the 4-wheels, meaning more area to tip. As for spacing the wheels out of a perfect square, yes, it works, but buy moving them out one more inch, you will require code of much greater complexity because of the angle calculations you will have to use to get the same effect. With the new control system, that shouldn't be a problem memory and speed wise, but it's just more things to crash in the program. Nice design, it's pretty!
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