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pic: Rookie Testing Platform
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From what I've read you had the right idea about adding weight, but I don't think you added enough. I think folks have said that 50 lbs is needed to affect the ride of these wheels.
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Make it 100lbs. Try carpet. That'll help. Also, you won't get nearly as much jump with the smaller 6" mecanum wheels.
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Your wheels are mounted incorrectly, we had the same problem. When you look from the top down, the wheels should make an X shape, right now yours make an O shape.
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Re: pic: Rookie Testing Platform
Look on the wheel orientation on this model
http://img442.imageshack.us/img442/9...ositiontn6.jpg If you need any further help on coding or wheel mounting feel free to PM me or send me an email at jtkellertx@gmail.com |
Re: pic: Rookie Testing Platform
Wow thanks for the replys guys... I remember reading about X vs. O, but I always assumed we did an X... odd... ( I guess we did an X on the bottom... ;) )
I'll have to sit down with a piece of paper and work out the vectors. I can never figure out how to translate the Torque in the axle to force vectors on the mecanum rollers.... :rolleyes: I'm sure it's not impossible... i'll just have to try harder. (wow that sounded corny :ahh: ) |
Re: pic: Rookie Testing Platform
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Re: pic: Rookie Testing Platform
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Re: pic: Rookie Testing Platform
http://www.chiefdelphi.com/forums/sh...ad.php?t=68572
It seemed that the problem was the durability of the wheels. Andy said that the future iteration of these wheels would have several upgrades (listed in the thread), so you might want to wait until they come out before purchasing the mecanums in that size. |
Re: pic: Rookie Testing Platform
The problems 1675 experienced with the 6 in wheels where that there was not enough distance between then roller edge and plate edge causing the plates to grab into the carpet making any turning or strafing impossible. That was mostly remedied by taking each wheel and grinding each and every edge down. I took Ryan and myself a total of 3 hours to grind the 4 wheels. that doesn't count removing the stripping the rollers, reattaching the rollers, and mounting the wheel at the following regional. Also we had problems with the plates them selfs concaving under the strain of strafing.
AndyMark is redesigning the wheels with the corners removed and thicker plates for the 2009 FRC season. Granted they will get a tad heavier but, they are so much smoother and smaller then the 8 in. As for the X vs O thing. Mecanum can be used in 2 different "orientations" we played with this for the 2007 season. X gives you more turning but less strafing, O gives you more strafing less turning, so thats how that works, your not "wrong" but you may not be using the orientation you need for the specific game. |
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The reason is that with O, your rollers on the bottom look like an X. Since the rollers roll perpendicular to their axle, X on the bottom allows the robot to spin around freely. This doesn't sound like much of a problem (until you're getting spun around on the field), except for this: You can't turn under power with X on the bottom. All the force that would be turning the robot is redirected by the rollers into an X pattern rather than an O pattern. So the robot is really pushing inwards on itself when it tries to turn, rather than pushing itself around. Sorry if that's confusing. The bottom line is that O on top doesn't allow turning at all, and rather causes the robot to skid and jump around. You need X on top if you want to turn. |
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They still cancel to a large extent, and it still doesn't turn very well. The proper configuration has the rollers angled so that each of the wheels could move freely in a direction toward or away from the center of the robot without the wheel itself turning. |
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I would use the smaller wheels if u decide to use mecanumatic:rolleyes: wheels.
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