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-   -   New Game Progress (http://www.chiefdelphi.com/forums/showthread.php?t=69502)

ebarker 02-11-2008 19:26

Re: New Game Progress
 
Somewhere in North America a water game is being examined.....





more information might be found here: a lot more photos

T3H_K3YM45T3R 02-11-2008 22:17

Re: New Game Progress
 
I think that we will have to cut down a tree with a herring...

you get terrain in a forest, and there are trees in forests. trees are generally cylindrical shaped.

there are streams and creeks that run through forests, streams and creeks have fish in them...and water, trees need water

so that means that we could have like 55gallon drums full of water stacked on top of each other in some sort of random order and the two alliances will have to separate them and stack them in the correct order, all while trying to keep from knocking them over on other robots and trying not to bust them as to spill water. then have to move the stacked barrels to certain locations on the playing field as marked by blue circles in the playing field carpet.
bonus points could then be awarded during the autonomous period for correctly moving to a stack of barrels with a certain shape on the bottom barrel such as a square, circle, or triangle...or a picture of a shrubbery

then again this could idea could be formulated from Monty Python and the Holy Grail and be completely wrong...but it's worth a shot :cool:

hipsterjr 02-11-2008 22:38

Re: New Game Progress
 
Whatever the game is, I think it will be a big change from past games. It will be like "Triple Play" when alliences grew from 2 to 3 teams. I expect that kinda of change to acompany the new controllers this year.

jax1488 10-11-2008 14:08

Re: New Game Progress
 
i just hope it has to do with climbing something, im tired of all this ground floor games lol

we need something like 04 or 03 again.

bring back the struggle on king of the hill, nothing made the crowd and game harder than yelling at your robot to push harder to get all four wheels on top in time.

also climbing on top of things is hard, brings a new level of thinking out a drive train and design.

i wouldnt mind a game where we have to climb over rubble, or something that moves, it would really put drivers to the test :)

Dr Theta 10-11-2008 18:57

Re: New Game Progress
 
I think that they are really going to try and test the new system by increasing the number of robots on an alliance to 4, aiding this by decreasing the robot size limit. They will also probably try to put a premium on mobility by using multiple stationary field elements. I also think that they will continue with alliance game-pieces, band I think that they will use a similar scoring system to 2007 where multiple scores in a specific area had an exponential increase in score. It brought out an interesting strategic wrinkle when it came to offense as far as using your own pieces to maximize offensive output or use them to defensively limit your opponent. I am also personally leaning toward cubic game pieces. As far as the end game, who knows? :confused:

dodar 10-11-2008 20:22

Re: New Game Progress
 
OMG! i just saw the video of th IRI people unveiling the control system and i just got a AMAZING IDEA!

since they really want to bring the camera back and their robot had LED's on all sides tha they might want us to drive in the dark using jut the camera and th crowd would use the robot LED lights to see the robots :yikes:

team1203 4life 11-11-2008 18:41

Re: New Game Progress
 
Quote:

Originally Posted by Libby K (Post 769300)
WAIT WAIT, I GOT IT!!!!

What if....

it's just a picture of a fish.

Agreed u guys read way to much into this i mean i can hardly wait the 1 month 21 days 15 hours 19 min 37 sec until the game is announced but honestly we are never going to guess what first is going to give us thats the point

Enigma's puzzle 13-11-2008 15:28

Re: New Game Progress
 
3 robots per alliance, two on your own side of a 2 foot wall and one on your opponents side, the other alliance has the the opposite, two on thier side and one on yours. There is a bucket of some sort on each end.
There are 10 to 20 nerf balls around the arena. you have to put the balls in the bucket on your opponets side and or just on there side. you score 3 for each ball in the bucket, and 1 for each one just on the opponents side.

jax1488 14-11-2008 06:20

Re: New Game Progress
 
Quote:

Originally Posted by Enigma's puzzle (Post 775312)
3 robots per alliance, two on your own side of a 2 foot wall and one on your opponents side, the other alliance has the the opposite, two on thier side and one on yours. There is a bucket of some sort on each end.
There are 10 to 20 nerf balls around the arena. you have to put the balls in the bucket on your opponets side and or just on there side. you score 3 for each ball in the bucket, and 1 for each one just on the opponents side.

i LOVE you idea... dont know why.. just seems like it would work =D lol

spc295 14-11-2008 14:09

Re: New Game Progress
 
What are the chances they would do something like changing the robot deminsions, or the robot weight, or like taking away the cims and giving us some other motor?

EricH 14-11-2008 14:13

Re: New Game Progress
 
Quote:

Originally Posted by spc295 (Post 775428)
What are the chances they would do something like changing the robot deminsions, or the robot weight, or like taking away the cims and giving us some other motor?

Fairly low on the motor question. Then again, this is the FRC GDC we're talking about.

As for the others: the last changes were in 2005. 2007 had the height/weight classes, which were pretty good. 2005 went from 30" x 36" x 5' to 28" x 38" x 5'. I don't remember when/what the previous change was, or the one before that. We're probably about due for another, but there's just no telling.

Andrew Schreiber 14-11-2008 14:25

Re: New Game Progress
 
Quote:

Originally Posted by EricH (Post 775431)
As for the others: the last changes were in 2005. 2007 had the height/weight classes, which were pretty good. 2005 went from 30" x 36" x 5' to 28" x 38" x 5'. I don't remember when/what the previous change was, or the one before that. We're probably about due for another, but there's just no telling.

I enjoyed the height/weight classes. But I know there is an OSHA rule about weight(Which I can't find at the moment) so I wouldn't count on an increase in bot weight. Also, height and width are limited by doors. I don't see us getting a major change in size or weight anytime soon.

Instead of the mentioned OSHA rule I suggest another set of guidelines for teens, http://www.osha.gov/SLTC/youth/resta...r_lifting.html and for general http://www.osha.gov/SLTC/etools/elec...vy.html#Weight of Objects

EricH 14-11-2008 14:31

Re: New Game Progress
 
Quote:

Originally Posted by Andrew Schreiber (Post 775434)
I enjoyed the height/weight classes. But I know there is an OSHA rule about weight(Which I can't find at the moment) so I wouldn't count on an increase in bot weight. Also, height and width are limited by doors. I don't see us getting a major change in size or weight anytime soon.

I seem to remember 75#/person on a 2-person lift having been cited on occasion. With battery and bumpers (15# each), robots are right at 150#, and a 2-person lift means that each is lifting 75#.

Door limitations is correct; I now recall that the previous size was 36" x 36" base, which won't fit through a lot of doors. So they lost 6" on one side. Then they changed it within that. You never know what they'll change next...

spc295 14-11-2008 15:18

Re: New Game Progress
 
I hope they dont change the size on us, because I have put way to much time into designing a universal chassis, and come Jan 3 I dont want to have to start over, or make any changes.

Wetzel 14-11-2008 15:37

Re: New Game Progress
 
Quote:

Originally Posted by spc295 (Post 775444)
I hope they dont change the size on us, because I have put way to much time into designing a universal chassis, and come Jan 3 I dont want to have to start over, or make any changes.

This is the type of thing that puts an evil glint in Dave's eye and a smile on his face...


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