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-   -   New Game Progress (http://www.chiefdelphi.com/forums/showthread.php?t=69502)

jax1488 15-11-2008 23:38

Re: New Game Progress
 
well im going to go off the topic of the last few posts and would like to see something in new games, two ideas.

a crossbreed between past games. 03/06 perhaps? points such as the nerf balls being shot or dumped into goals, and king of the hill in the middle ramp. maybe a 02/04 combo, gather balls into a movable goal, and the further your robot is able to bring it up a set amount of steps the more points are gathered, the steps being progressively harder and higher to climb as you go up. maybe even a 05/01.. how many tetra's u stack can outweigh the other teams to cause more points (which are based on a seesaw obviously).

idea number two- 3 alliances of 2 teams. would be interesting what kind of "party" games would be made out of that combo lol

ttldomination 15-11-2008 23:41

Re: New Game Progress
 
hehehe. Luckily my team decided to hold off building a universal chassis due to the information on Bill's blog. :D.

EricH 15-11-2008 23:59

Re: New Game Progress
 
Quote:

Originally Posted by jax1488 (Post 775669)
idea number two- 3 alliances of 2 teams. would be interesting what kind of "party" games would be made out of that combo lol

4v2.

Back in the dark ages before alliances, the game was 1v1v1. One minor detail, though--the two "weaker" teams would gang up on the "stronger" team most of the time, forcing the "stronger" team to lose. While FIRST couldn't prove collaboration, they decided to require it, and now we have the alliance system. A 2v2v2 would bring that back.

lenny8 16-11-2008 00:01

Re: New Game Progress
 
Ok this is what my guess is on the new game this year...

First i predict that we go from 3 teams to 4 teams also, the human players will have a more important role as was proven last year because the ability to control the bot in autonomous. in autonomous mode we will have to recognize a certain color and shape to pick something up and set it somewhere. the game will be a heavy terrain based field (ramps and speed bumps). the game will inculed more than one game piece and will be two different sizes and ( the curve ball) DIFFERENT SHAPES *gasp* :cool:


man dosent that sound cool....:D

synth3tk 16-11-2008 00:11

Re: New Game Progress
 
I know it's a bit off-topic, but regarding that pwn/pwn-back bit.

Yeah, we have GP. Yes, there are people of all ages on here. But I'm not going to be a completely different person entirely on CD. I'll keep the foul language and reference to rough-stuff out of here, but a small joke shouldn't be taken that far out of context.

It was my way of [trying] to bring humor into it. Guess I'll keep my mouth shut next time. Or my keyboard unplugged.

Yes, that was humor...

jax1488 16-11-2008 09:44

Re: New Game Progress
 
Quote:

Originally Posted by EricH (Post 775674)
4v2.

Back in the dark ages before alliances, the game was 1v1v1. One minor detail, though--the two "weaker" teams would gang up on the "stronger" team most of the time, forcing the "stronger" team to lose. While FIRST couldn't prove collaboration, they decided to require it, and now we have the alliance system. A 2v2v2 would bring that back.

i know that the game used to be 1v1v1. im just saying i think it would be exciting to watch it, and if the so called "weaker teams" do gang up on "stronger teams" then people are being ungraciously unprofessional.

but having 2v2v2 and that happening shouldnt be looked as a negative, it should be part of the game too, revolve a game around that, and see what happens.

we should all have learned by now that they can create any game for any situation and shock us to death. so you never know what will happen.

don't assume i didn't know about previous games and what happened at them.

EricH 16-11-2008 17:26

Re: New Game Progress
 
Quote:

Originally Posted by jax1488 (Post 775714)
[...]and if the so called "weaker teams" do gang up on "stronger teams" then people are being ungraciously unprofessional.

On the contrary, I would argue that it is highly professional. If you know that someone else is better than you in a 1-on-1, you get a partner so it is now a 1-on-2 and you have a chance. Nothing prevents your opponent from doing the same thing. (Unless, of course, doing so is against the rules.) This happens in the professional world all the time, does it not?

Whether or not it is gracious is, however, up to interpretation.

ChrisH 16-11-2008 19:55

Re: New Game Progress
 
Quote:

Originally Posted by EricH (Post 775758)
On the contrary, I would argue that it is highly professional. If you know that someone else is better than you in a 1-on-1, you get a partner so it is now a 1-on-2 and you have a chance. Nothing prevents your opponent from doing the same thing. (Unless, of course, doing so is against the rules.) This happens in the professional world all the time, does it not?

Whether or not it is gracious is, however, up to interpretation.

Actually in the last 1v1v1 game, it was not ncessary for the two "weaker" or lower ranked teams to gang up on a stronger or higher ranked opponent. It was enough for them to decide - independently - that there was no way they were going to leave one of "that team's" balls on the rails. Since it was possible for any team to knock off any ball in any position, and it was time consuming to get the ball up in the first place, the highest ranked team just had a bigger target on their back. Going after the balls of the highest ranked team was just good strategy, especially if you couldn't put up balls on your own.

Defending against such action by two robots with a single robot was nigh impossible. While you were keeping one away from your balls, the other would come from the back and take them down, because it was in their best interest to do so. Not necessarily because there was any agreement between any of the teams. "The enemy of my enemy is my friend" and all that.

Dr Theta 17-11-2008 21:00

Re: New Game Progress
 
How's this for an idea? Have different robot placements that allow for varying difficulty as far as autonomous scoring goes and the value of the scores in autonomous are contingent upon robot placement at the beginning. Such as a position that only allows the robot to enter the field during the second half of autonomous period but your score multiplier is based on the roll of a d6 dice where 2 sides are 1, two are 2, and the other two are 3. after the robots are placed. It would be an interesting balance of risk, reward, and alliance strategy.

Steven Sigley 19-11-2008 19:23

Re: New Game Progress
 
If i had to guess i'm going to say an uneven playing field with walls (to make you use the camera) and pool noodles as the playing object. Probably ramp in the middle for bonus at the end.

Electricia 1599 12-12-2008 16:15

Re: New Game Progress
 
Wow, Guys these are some pretty awesome game plans. i personally think water is down the drain for the game this year or any year coming soon but some of the other ideas would be sweet to do. Ice in particular would be interesting to see.


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