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Rendering Problem
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I've had problems with rendering. As the attached picture shows, the carpet gets cut off a certain distance away from the camera, no matter how large the plane is. Is there a way to solve this?
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Re: Rendering Problem
It looks like what's going on is that you do not have enough light in the scene. Try adding omni lights above the table and see what that does to the render.
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Re: Rendering Problem
I'm guessing your models are WAY to big. I wont tell you until I see a screen shot of max with your models in it. Make sure to show me the 4 view ports with the grids turned on.
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Re: Rendering Problem
Unfortunately, the file with this scene was corrupted a week ago, so I can't open it. The table was only a few feet in all directions. If I remember right, the ball was only a few inches in diameter. How would have too big of models cause this?
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Re: Rendering Problem
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Re: Rendering Problem
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As far as how big a model should be. I normally keep it within the defalt grid in the perspective screen. Then when I need to combine models I will rescale it then always reset the xform so I don't run into hiarchy problems. This really only works for stationary objects like scenery. Rigged or Skinned objects (normally characters) are different. I'm my preference you will run into a mess of problems if you don't pay attention to the size when you rig them. Make sure they are the final size when you skin your characters. So you better have very good communication when you are having multiple characters. |
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