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-   -   <G14> Shenanigans? (http://www.chiefdelphi.com/forums/showthread.php?t=71046)

EricH 08-01-2009 15:10

Re: <G14> Shenanigans?
 
Quote:

Originally Posted by Alan Anderson (Post 795958)
I don't see anything unclear about it. What would you ask?

"We don't like <G14>. Can you delete it?" :cool:

I would ask one thing: What happens when (not if) a team loses x-0, where x >= 1? Is this 2x, 3x, or <G14> does not apply?

I understand <G14>. The effects will be--minimal, at best, I think. I can only think of two groups of teams that will really be affected other than by their alliance partners. The one thing I don't understand is why it's in the rulebook. I'm sure there is a reason, but I don't know what that reason is.

kirtar 08-01-2009 22:47

Re: <G14> Shenanigans?
 
I don't have time to look through this thread to see if it has been posted already, but say for example that before penalties that your alliance has scored 50 and the opposing alliance has scored 40. However, for some reason, a payload specialist on the opposing alliance had hurled a super cell before the 20 second warning (assume unintentionally), incurring a double penalty. Your alliance recieves zero penalties. The final score is 50-20. According to the current wording of <G14> in your next match you lose one empty or super cell because the other alliance broke some rule and incurred a penalty. At the very least <G14> should use the unpenalized score and take low score matches into account since they will undoubtedly occur although probably not very much. Also, in the case of a 4-2 score, if you look at <G14> it says:
Quote:

<G14>
CELL Count Modification – If the assigned ALLIANCE score for the last non-surrogate MATCH played by the TEAM was more than twice (2x) the opposing ALLIANCE score, then one EMPTY CELL or SUPER CELL will be withheld from the initial set of GAME PIECES made available to the PAYLOAD SPECIALIST for the TEAM. If the assigned ALLIANCE score for the last non-surrogate MATCH played by the TEAM was more than triple (3x) the opposing ALLIANCE score, then a second EMPTY CELL or SUPER CELL will be withheld from the initial set of GAME PIECES made available to the PAYLOAD SPECIALIST for the TEAM.
According to this wording, 4-2 wouldn't trigger <G14>.

jgraber 11-01-2009 00:04

Re: <G14> Shenanigans?
 
If a team wins 5 to 0, they aren't scoring super cells anyway, so loss of future use is not much of a penalty.

G14 provides just more of the same motivations as Ranking point system:
Winners: score for opponent to boost your RP, and avoid G14 losses
Losers: If you are losing, try to lose badly to avoid giving high RP.
Losers: If you are clearly outmatched, you can always create infinite penaties at the last second to zero out your opponent RP, and cause G14.

If it only applies during Eliminations only, then RP doesn't matter and G14 is just another long-term strategy component.

If it G14 applies during qualifying, then the strategy gets too deep for me; do you check if your opponents now are your future allies before using penalties to aid them in G14?

Ian Curtis 12-01-2009 12:42

Re: <G14> Shenanigans?
 
Quote:

Originally Posted by jgraber (Post 798311)
If a team wins 5 to 0, they aren't scoring super cells anyway, so loss of future use is not much of a penalty.

G14 provides just more of the same motivations as Ranking point system:
Winners: score for opponent to boost your RP, and avoid G14 losses
Losers: If you are losing, try to lose badly to avoid giving high RP.
Losers: If you are clearly outmatched, you can always create infinite penaties at the last second to zero out your opponent RP, and cause G14.

If it only applies during Eliminations only, then RP doesn't matter and G14 is just another long-term strategy component.

If it G14 applies during qualifying, then the strategy gets too deep for me; do you check if your opponents now are your future allies before using penalties to aid them in G14?

Ranking Points are determined by the losing alliance's unpenalized score. That said, you still could invoke <G14>, but I'd bet your alliance partners would not be too happy with you. :rolleyes:


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