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Re: Robots design?
Thinking outside of the box for this one wasn't a problem for us.
Building outside of it, well, that should be interesting... |
Re: Robots design?
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Re: Robots design?
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Re: Robots design?
We predict to see many resurrections of 06 bots + 02 bots. And a little hint of 05 thrown in there.
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Re: Robots design?
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a: get the balls b: dump them off to the HP c: let the HP do his/her job and shoot em in seems similar to 04 doesn't it? (06 was pretty much the same thing, i could see a catapult system or a softball pitcher type shooter coming into play). What people don't realize is this, in 06 you were shooting at a still target, some teams could move in any direction and still score because of their cams and programming, but this year, thats a whole lot harder, because these targets are moving as well, that doesn't sound as hard as it is, but think about it this way it takes a ball say .5 seconds to get ot the goal. because the goal is not fixed, the goal can move an ANY direction between that period, you will need to shoot and program accordingly... THIS is where luck comes into play, (well, maybe not luck, but more of a mental game.) |
Re: Robots design?
We're not going to be able the reuse our flywheel design from the Aim High bot. That thing would rip these balls to shreds, and I can't imagine how hard it would be to turn on this floor once the flywheel was up to speed.
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Re: Robots design?
I see a lot of different parts of old designs, especially 2006 (i've only been here since 05) coming together to be a formidable bot.
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