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Re: ball cannon???
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Just some more food for thought? I think we are going to make a ghillie suit for our robot made out of FRP, so teams won't see us sneak up on them...:D http://www.theghilliesuits.com/ http://video.google.com/videosearch?...um=7&ct=title# |
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There are trade-offs for both types of robots with the game design. I don't believe there is one type (shooting or dumping) that can be considered "better" overall than the other. At least, not at this point. |
Re: ball cannon???
I see a canon as a good option, at least compared to a dumper; just because the height a bucket would have to reach for dumping along with necessary size and good stalking skills, make a dumper seem a lot riskier and less likely (according to our prototypes)...but who knows, there still are a ton of complications with the canon...:yikes:
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So, a flywheel shooter is spectacular only in its mediocrity. It seems that most of your energy goes into deformation of the ball, and not into kinetic energy. Anybody having any success at throwing the ball any reasonable distances?
Patrick |
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Patrick |
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words to live by...... were working on combining our harvester with our "vomiter"....so much surgical tubing so little time...... |
Re: ball cannon???
We have a good prototype/start up now, a video (of one of our not so hot rounds) is here http://www.youtube.com/watch?v=S04ub3plTSY
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We finally got our prototype working up to our standards, here's a video:
http://www.youtube.com/watch?v=ZIlRWFW9jsk * We opted for the backspin and shorter distance... first time we've made a shooter and we're enjoying the consistency when firing multiple shots in a row :) something like 3 balls/second. *No freshmen were harmed in the making of this film. |
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Now, if we could only to get it to work better than our standards! :)
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Yeah, that prototype definitely proved it's possible - we could hit the trailer 16 feet away! And on top of that, what the team learned from the prototype should allow us to improve upon it and increase range and accuracy.
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