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ExarKun666 10-01-2009 20:04

Autonomous Strategies
 
I have spent hours and hours trying to figure out strategies for autonmous, for our our robot, and I was wondering out of the strategies that I have thought of, which ones have other teams thought of. (The above categories are the 6 general categories of strategies I could think of, please give details )

Ian Curtis 10-01-2009 20:10

Re: Autonomous Strategies
 
Drive!Straight?turn!LEFT!? :D

(Seriously, start with moving. That's pretty much a necessary skill. After that the sky's the limit, but you've got make sure at the very least you drive away from the scary people holding the orbit balls!)

PinionTwister 10-01-2009 20:13

Re: Autonomous Strategies
 
If some teams use WindRiver and others use Labview, it will be difficult for alliance partners to assist with programming for basic moves in autonomous. The programmers will need to know both systems in order to help. I see this as an interesting twist from prior years.

We use Labview, if our alliance partners are using C++ it will be difficult for us to assist in moving in Autonomous as we have no experience! Just my $.02

ExarKun666 10-01-2009 20:20

Re: Autonomous Strategies
 
Quote:

Originally Posted by PinionTwister (Post 798005)
If some teams use WindRiver and others use Labview, it will be difficult for alliance partners to assist with programming for basic moves in autonomous. The programmers will need to know both systems in order to help. I see this as an interesting twist from prior years.

We use Labview, if our alliance partners are using C++ it will be difficult for us to assist in moving in Autonomous as we have no experience! Just my $.02

:eek: Ohhhh dang, that puts more stuff we programmers got to do, not that we had anything to do in the first place :rolleyes:

smurfgirl 10-01-2009 20:27

Re: Autonomous Strategies
 
So here's an idea:
Program all of the ideas you thought of. Have a panel of switches (3 of them = 2^3 = 8 possibilities) so you can set the robot to whatever autonomous mode you want for that particular match, after talking to your alliance partners about strategy.

Our team has done something along these lines for the past two years, and the flexibility is great. I wish I could take credit for the idea and/or the programming, though.

ExarKun666 10-01-2009 20:29

Re: Autonomous Strategies
 
Quote:

Originally Posted by smurfgirl (Post 798027)
So here's an idea:
Program all of the ideas you thought of. Have a panel of switches (3 of them = 2^3 = 8 possibilities) so you can set the robot to whatever autonomous mode you want for that particular match, after talking to your alliance partners about strategy.

Our team has done something along these lines for the past two years, and the flexibility is great. I wish I could take credit for the idea and/or the programming, though.

Well last year, our team's rookie year, I developed the autonomous ideas, and programmed them. :cool:

smurfgirl 10-01-2009 20:34

Re: Autonomous Strategies
 
Quote:

Originally Posted by ExarKun666 (Post 798029)
Well last year, our team's rookie year, I developed the autonomous ideas, and programmed them. :cool:

That's an awesome skill to have... something I should probably learn eventually.

Also, I'd like to recommend that you talk with your team's strategy sub-team about your ideas for autonomous strategy before you start coding them, just to make sure they mesh with the way they're expecting to play the game. :cool:

thefro526 10-01-2009 20:38

Re: Autonomous Strategies
 
We're thinking of having multiple evasion programs where we would take a different course each time. Maybe if we get the time we'll play with the camera and see if we can pin down an opposing trailer.

ExarKun666 10-01-2009 20:38

Re: Autonomous Strategies
 
Quote:

Originally Posted by smurfgirl (Post 798035)
That's an awesome skill to have... something I should probably learn eventually.

Also, I'd like to recommend that you talk with your team's strategy sub-team about your ideas for autonomous strategy before you start coding them, just to make sure they mesh with the way they're expecting to play the game. :cool:

I wish our team had a strategy team, or something that resembled a strategy team, but basically, right now strategy is me :yikes:

virtuald 10-01-2009 20:42

Re: Autonomous Strategies
 
Shoot balls at the human sitting behind you trying to score, while running away. :p

ExarKun666 10-01-2009 20:44

Re: Autonomous Strategies
 
Quote:

Originally Posted by virtuald (Post 798054)
Shoot balls at the human sitting behind you trying to score, while running away. :p

wouldn't that be considered a distraction, or something...

nathanww 10-01-2009 21:13

Re: Autonomous Strategies
 
We're looking at an auto mode that basically drives away and uses the flags on the trailers to avoid hitting anything. We briefly considered trying to actually score, but decided that this would really just put us in a position of weakness(due to the difficulty in actually scoring autonomously and the stopping and restarting that would be neccesary to accomplish this)

ExarKun666 10-01-2009 21:20

Re: Autonomous Strategies
 
Quote:

Originally Posted by nathanww (Post 798101)
We're looking at an auto mode that basically drives away and uses the flags on the trailers to avoid hitting anything. We briefly considered trying to actually score, but decided that this would really just put us in a position of weakness(due to the difficulty in actually scoring autonomously and the stopping and restarting that would be neccesary to accomplish this)

Wow, our team actually thought of this :ahh: ! However, we figured that shooting in a trailer would actually be easier then avoiding a trailer, especially with the unique floor surface.

ExarKun666 11-01-2009 15:29

Re: Autonomous Strategies
 
Is anyone just going to go straight, and hope not to get hit? ;)

ComradeNikolai 11-01-2009 16:02

Re: Autonomous Strategies
 
Quote:

Originally Posted by ExarKun666 (Post 798685)
Is anyone just going to go straight, and hope not to get hit? ;)

If we go for "drive straight," I'll hope we get hit so I can try out our angle correction software.


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