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-   -   <G14> - ya win some, ya lose some (http://www.chiefdelphi.com/forums/showthread.php?t=71984)

Jared Russell 27-01-2009 07:47

Re: <G14> - ya win some, ya lose some
 
Quote:

Originally Posted by dlavery (Post 808694)
If in the entirety of the 2009 FRC competition season, there is more than one legitimate match (honestly played, in which both alliances are trying to play within the rules and intent of the game, and neither alliance is intentionally avoiding scoring) in which either alliance attains a pre-penalty score of zero (0) points, I will swear off Krispy Kreme donuts for one calendar year.

Prior to being a part of the GDC this season, I'm betting you probably would not have seen the need to spell out an exact definition for "honestly played". :D

lukevanoort 27-01-2009 09:05

Re: <G14> - ya win some, ya lose some
 
[offtopic]
Quote:

Originally Posted by EricH (Post 808530)
Is it? Wait until you take Calc 1 and get l'Hopital's Rule. Infinity times (or divided by) zero could be a real number, like 1, 2, -2, 100...

That is somewhat of a misrepresentation of L'Hopital's rule. Dividing by zero is still undefined, L'Hopital's rule uses properties of derivatives to find a value for a limit when it seems undefined at first. I still can't divide by zero, but I can tell you what a function is doing when it is approaching dividing by zero. (yeah the difference is small, but one is impossible, the other doesn't have to be) Also, if you instead use a limit that approaches x/0, there is no reason for it to be equal to +infinity, -infinity is just as valid (and much less than 3)
[/offtopic]

SteveGPage 27-01-2009 09:36

Re: <G14> - ya win some, ya lose some
 
Quote:

Originally Posted by dlavery (Post 808694)

.....

How certain am I about this? Well, let me put it this way:

If in the entirety of the 2009 FRC competition season, there is more than one legitimate match (honestly played, in which both alliances are trying to play within the rules and intent of the game, and neither alliance is intentionally avoiding scoring) in which either alliance attains a pre-penalty score of zero (0) points, I will swear off Krispy Kreme donuts for one calendar year.

Yes, I am that certain of it. So can we just stop this whole silly discussion now?

-dave

.

Amen! I doubt we will see many pre-penalty scores even in the single digits. Even extremely weak alliances should score, at a minimum, in the 25 point range.

JesseK 27-01-2009 10:00

Re: <G14> - ya win some, ya lose some
 
Quote:

Originally Posted by dlavery (Post 808694)
The only way you get a zero point score is if all three of your Payload Specialists show up with their arms tied behind their backs, wearing double-blindfolds, and throwing the Moon Rocks with their feet.

Even then I'm pretty sure someone could score ... hacky-sack anyone?

ScottOliveira 27-01-2009 10:05

Re: <G14> - ya win some, ya lose some
 
Quote:

Originally Posted by Abwehr (Post 808776)
Prior to being a part of the GDC this season, I'm betting you probably would not have seen the need to spell out an exact definition for "honestly played". :D

I'm sure he felt the need to specify it simply to ensure no two alliances would collaborate to deprive him of his donuts!

Taylor 27-01-2009 10:16

Re: <G14> - ya win some, ya lose some
 
Quote:

Originally Posted by ScottOliveira (Post 808830)
I'm sure he felt the need to specify it simply to ensure no two alliances would collaborate to deprive him of his donuts!

Did he say no Photoshopping? Knowing some of the characters on CD, I would have thought that should be at the top of the list.

ScottOliveira 27-01-2009 10:24

Re: <G14> - ya win some, ya lose some
 
Quote:

Originally Posted by Taylor (Post 808835)
Did he say no Photoshopping? Knowing some of the characters on CD, I would have thought that should be at the top of the list.

He did say that it had to actually happen in a match. I'm sure he would take the few minutes to look at a regional's posted match scores. Although you could try to get away with it for a Thursday practice match. ;)

Urban Hawk 27-01-2009 11:37

Re: <G14> - ya win some, ya lose some
 
i have seen matches where none of the robots on an allience showed up in a match

besides we are dealing with the what-ifs since though the possiblility is small it still none the less exsists.

ScottOliveira 27-01-2009 12:15

Re: <G14> - ya win some, ya lose some
 
Quote:

Originally Posted by Urban Hawk (Post 808881)
i have seen matches where none of the robots on an allience showed up in a match

besides we are dealing with the what-ifs since though the possiblility is small it still none the less exsists.

That might actually be a fairly high scoring match... seeing as all the immobile trailers would be in front of human players armed with orbit balls...

EricH 27-01-2009 12:25

Re: <G14> - ya win some, ya lose some
 
Quote:

Originally Posted by ScottOliveira (Post 808901)
That might actually be a fairly high scoring match... seeing as all the immobile trailers would be in front of human players armed with orbit balls...

Yeah... 20 per PS. 2-3' to the trailer. YOU try and get a zero score! (It's fairly easy to do, but your PS and every other PS on your alliance would have to deliberately miss.) You can get 128 points pretty quickly. (2 per ball, 60 moon rocks, 4 empty cells per alliance)

Oh, yeah: I'm pretty sure Dave isn't counting practice matches.

[offtopic] Luke, you're right. It is an oversimplification.

martin417 27-01-2009 12:36

Re: <G14> - ya win some, ya lose some
 
Unless I missed it in this long thread, no one has pointed out that if the other team has no points, remember, you are towing their goal behind your robot. ANY cell in your trailer counts for them, even if your PS threw it there...hint...hint....

Urban Hawk 27-01-2009 13:04

Re: <G14> - ya win some, ya lose some
 
i forgot to mention this before but wouldn't an allience with no ability to win (for instance if all of its robots did't work) would try not to score anything simply to deprive your teams of supercells next round?

EricH 27-01-2009 13:23

Re: <G14> - ya win some, ya lose some
 
Quote:

Originally Posted by Urban Hawk (Post 808926)
i forgot to mention this before but wouldn't an allience with no ability to win (for instance if all of its robots did't work) would try not to score anything simply to deprive your teams of supercells next round?

It's possible. Dave still gets his KKs, though. If the matches are played as intended, it won't happen.

ScottOliveira 27-01-2009 14:10

Re: <G14> - ya win some, ya lose some
 
Quote:

Originally Posted by Urban Hawk (Post 808926)
i forgot to mention this before but wouldn't an allience with no ability to win (for instance if all of its robots did't work) would try not to score anything simply to deprive your teams of supercells next round?

Probably not. For one, one of the opposing alliance bots could be on their next alliance, and then i would hurt them. Also, ranking points are determined by the losing team's score, so it is in both team's best interest for the losing team to have as many points as possible.

JesseK 24-03-2009 12:43

Re: <G14> - ya win some, ya lose some
 
Quote:

Originally Posted by dlavery (Post 808694)
If in the entirety of the 2009 FRC competition season, there is more than one legitimate match (honestly played, in which both alliances are trying to play within the rules and intent of the game, and neither alliance is intentionally avoiding scoring) in which either alliance attains a pre-penalty score of zero (0) points, I will swear off Krispy Kreme donuts for one calendar year.

I don't know if you've realized it yet, but your wording has saved you from a strike one...

http://www2.usfirst.org/2009comp/eve...chresults.html (match 42)
http://www.thebluealliance.net/tbatv/match/2009gt_qm42

Cheers! :p


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