![]() |
Poll:What do you think the effect of G14 will be?
This is a poll, vote your opinion. I'm not going to post my opinion (yet) for fear of skewing the poll results.
By "affect outcome", I mean that you think that missing a supercell will generally cause a team to lose that would have otherwise won. I know there are lots of cases where this may or may not happen, but this poll is about the general case. Edit: Assume that by supercells, I mean "supercells or empty cells". There wasn't any room to put that in the poll. |
Re: Poll:What do you think the effect of G14 will be?
Boring games as good teams try not to score too much.
|
Re: Poll:What do you think the effect of G14 will be?
I really don't see the 2x or 3x score happening very often.
|
Re: Poll:What do you think the effect of G14 will be?
I have feeling that many matches will see a 2x or 3x score, but I don't think the supercells will be an important part of any matches until late in the season. You aren't going to see all of the supercells being scored probably until a Atlanta or IRI, so I don't see this rule having much effect.
That said, I still think it is treading on thin ice. |
Re: Poll:What do you think the effect of G14 will be?
My personal opinion is option 1: Teams will fairly commonly break the 2x or 3x barrier (especially with the QA clarification that 2-0 scores are >3x), and since the 3 teams on the alliance that does will be scattered among several subsequent games, it will be very common to have matches with 1 or more removed supercells or empty cells. However, I don't think scoring 3 supercells is entirely likely. 20 seconds is a very short period to score them.
|
Re: Poll:What do you think the effect of G14 will be?
:) In my opinion, I feel the rule is poor, but we will have to live with it, I guess. If the penalties occurred during the match that was played that caused the lopsided score that would be one thing. But carrying over a penalty that will affect two other teams in an alliance that had nothing to do with that score goes beyond any rationale I can provide. :confused:
|
Re: Poll:What do you think the effect of G14 will be?
So long as they don't remove more than the 2 super cells, i don't see this rule being a huge issue.
If all three members of an alliance get caught being completely dependent on scoring 80 points in the last 20 seconds to win, they probably have a very poor strategy to begin with. |
Re: Poll:What do you think the effect of G14 will be?
I still think it's ridiculous that FIRST plans to punish teams for doing the assigned task TOO WELL. I mean honestly, this game has started to tick me off a little bit. First they lock the bumper rules down enough to limit any major chassis innovation, next they punish teams for being good at what they're told to do?
I guess no skill goes unpunished... |
Re: Poll:What do you think the effect of G14 will be?
Quote:
Secondly, the challenge we are given this year is different than in the past. If chassis innovation isn't it, then....I dunno ... maybe spending our time ensuring all teams can move well on this slippery surface might be a good use of our time??? Maybe looking into these cool traction control systems?? Maybe scheduling a few more outreach demos? Sorry for sounding snide, but I see this whole thing as a wake up call. If we continue down this road and get too focused on our individual robots then we run the risk of caring too much about winning at the game which, in turn, leads to the same ills we have is sports and popular culture in general. namaste, kressly |
Re: Poll:What do you think the effect of G14 will be?
Quote:
Quote:
New chassis design: Check. We can drive QUITE well on slick surfaces. Check. If there were any rookie teams near us, we'd be helping them. Check. Traction control: Check. Outreach demos: Check. Quote:
|
Re: Poll:What do you think the effect of G14 will be?
Quote:
2008 - Ranking Points = Loser's Score 2007 - Ranking Points = Loser's Score 2006 - Ranking Points = "unpenalized score of winning or losing alliance, whichever is lower" 2005 - Docs no longer available on FIRST's site (that I can find) 2004 - Same 2003 - "Both teams in thewinning alliance get their own score plus twice the losing alliance’s score in EP's" 2002 - "Each team in the winning alliance receives triple the number of match points of the losing alliance in QPs" |
Re: Poll:What do you think the effect of G14 will be?
Quote:
Quote:
Quote:
|
Re: Poll:What do you think the effect of G14 will be?
Like Nate said, in the past, we were penalized for blowing out the opponents through the ranking score. However, the last two years, you were penalized for scoring for your opponent, so there was not much you could do about it.
I think I prefer this year's approach of more directly penalizing you for blowing out your opponents, but making it trivial to score for them. |
Re: Poll:What do you think the effect of G14 will be?
Need a new option for this poll: Referees, field resetters and queuers will tear out their hair in frustration while trying to implement it. OK, I know the GDC said the field management system would track it. But there's more information needed before starting the match than with the ball randomizer last year. I see delays while the crews check to see that every team has the authorized number of balls in their stations.
|
Re: Poll:What do you think the effect of G14 will be?
Quote:
Having the walls be clear will help a bit, and having distinctive team uniforms won't hurt, but it is going to be tricky. That said, I think the effects won't be felt for the most part, as most teams who get 2x-3x their opponents' score won't need the cells. |
Re: Poll:What do you think the effect of G14 will be?
Quote:
Quote:
Quote:
Quote:
|
Re: Poll:What do you think the effect of G14 will be?
Quote:
Instead of penalizing teams for outpacing those who struggle on the field, how about focusing on providing on-field REWARDS for any teams who find ways to elevate struggling teams behind the curtain? Take the Chairman's Award ideals and find a way to break that concept down to where it has an impact on the playing field. Here's a wild suggestion.... You know how safety judges and individual teams are given "safety tokens" to distribute to those teams who are demonstrating strong safety practices in the pits? Well, perhaps teams and judges are given "Gracious Professionalism" tokens to hand out in the same manner whenever they witness acts of one team helping another in the pits with ROBOT-related activities. These can then be exchanged for whatever units of strategic/scoring edge the GDC defines for use ON THE FIELD, during the match.
|
Re: Poll:What do you think the effect of G14 will be?
Quote:
Rules for deployment of GP tokens could say: "each team on an alliance can only use one per match, and the one they use cannot be from a team on their alliance". This would prevent teams from spending their own tokens, and would prevent an alliance from swapping tokens beforehand. On the dark side, however: -What if someone helps, but a team deems it 'not enough' to hand out a token? Bad feelings would come up pretty quick in that situation -A problem with both of our ideas: Teams seem to be pretty good at helping each other right now out of altruism. Putting a "they're only doing this because they want the in-game bonus" slant on it might actually depress GP. |
Re: Poll:What do you think the effect of G14 will be?
Quote:
Quote:
Quote:
I sit my boys down in front of these examples and try to teach them that these are examples of what it REALLY means to be a champion. Also know that if ALL of your examples come from the world of sports, then you're really missing the big picture. Go find the real world engineering examples of collaborative efforts and you'll be closer to what we're supposed to be getting done. This year our team learned about and began to support local chapters of Engineers Without Borders. All of the college participants that we met talked about the need for them to use a lot less of their technical expertise and a greater need to help in third world situations by utilizing the available materials smartly while building systems others, with far less education, could maintain. Communication becomes even more important than the engineering. Funny, all of these students and professors "feel" great about what they are doing - in fact I'd use the word "fulfilled." If you're worried about how you might "feel" during or after a match, maybe you and your team is focused on the wrong stuff. "Compete like crazy" but, always, always have a sense of why you are really there - especially in the heat of battle. namaste |
Re: Poll:What do you think the effect of G14 will be?
Quote:
Inevitably, regardless of how many bullet points are applied, any such program would require some trust by the community, IN the community, to not abuse the system. |
| All times are GMT -5. The time now is 14:44. |
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi