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Rule G32
My brother just told me about this rule and I can't quite wrap my mind around if our robot design will cause us penalties. Our lower frame isn't a perfect square but in the front, has a half hexagonal inlet to allow the trailer to come into our robot a little bit, which will allow our shooting mechanism to shoot straight down into their trailer. There will be a lot of bumper to bumper contact with this, but we will not be penetrating the other teams bumper zone. Will this cause penalties?
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Re: Rule G32
Well i believe that there is no rule against the trailer. Now if you were to run into a robot yes... but the only rule with doing that to a trailer is that the bumpers on the trailer MUST contact bumpers on your robot. So just bumper the inside... and you should be good!
If any of you guys found out more let me know, but i believe thats all that was displayed. And of course you cant grab the trailer... :D |
Re: Rule G32
Based on a lot of posts here and several official Q&A's, the answer isn't simple. You may not touch a trailer except bumper-to-bumper, that is clear. You also may not extend any part of your robot outside the BUMPER PERIMETER.
Team Update 2 had a diagram in it showing what the GDC thought was the maximum incursion a trailer could have into a robot frame; based on that diagram you would not be able to enclose a trailer enough to be able to shoot straight down into it. If you've figured out a way to do it without violating bumper rules or robot-to-trailer contact rules, good for you. |
Re: Rule G32
Well it's not exactly straight down, the shooting mechanism does not go past our bumper perimeter but the inlet allows about 1/5 of the trailer to come into our perimeter, which allows us the angle to shoot down into the trailer with a 100% success rate. Since we're not actually going past the trailers bumper perimeter, will this cause issues?
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Re: Rule G32
This sounds to be ok, as long as you don't violate the bumper-to-bumper contact rules.
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I'm hoping that's the case because we're done with the frame for our robot and should be starting driving tomorrow. Starting from scratch would be deadly.
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Re: Rule G32
Check the QandA with regard to concave shapes carefully,
if you don't have the required 6 inch sections, with bumpers attached, you will have to address the issue in your frame. Eugene Thread Tools #1 01-11-2009, 02:17 PM FRC1270 Junior Member Join Date: Dec 2008 Posts: 0 Bumpers and acute corners In update #2 the robot is a rectangle with the front of the robot allowing for a 26” opening in the center. The two 6” front sections are perpendicular to the side rails and on opposite sides of each other. Would it be a violation of rule <R08-A> if the two side sections were angled 45 degrees towards the center of the robot – still covered with a bumper. Would the bumpers attached to the 6” angled section be considered enough protection to the corners and not in violation of rule <R08-C>? #2 01-12-2009, 12:08 PM FRC341 Junior Member Join Date: Dec 2008 Posts: 0 Bumpers for Concave Designs We have a question about exterior corners of the robot that are less than 90 degrees. For clarification, this is one specific illustration of this design, but our question refers to these sorts of corners in general: http://www.chiefdelphi.com/media/photos/32317? It seems that there are four possible ways to interpret the rules about such corners: 1. Bumpers must be present on either side of the corner (per this Q&A response: http://forums.usfirst.org/showthread.php?t=11159). Thus, the interior angled sections of the robot must have bumpers. 2. Bumpers must be located on the BUMPER PERIMETER (<R08>). Thus, bumpers cannot be present on the interior angled section, as they are not part of the convex hull of the robot polygon. 3. These sorts of exterior corners are not permitted because (1) and (2) cannot simultaneously be satisfied. 4. The interior angled sections of the robot must be padded so as not to damage the trailer (preserving the intent of the bumpers in the first place), but since they are "bumpers" rather than "BUMPERS", they are not exempt from weight and size withholdings. Which is the correct interpretation? Thanks. #3 01-16-2009, 12:28 AM GDC Senior Member Join Date: Jan 2006 Posts: 1,664 Re: Bumpers and acute corners Based on previously provided information, you have correctly concluded that all exterior corners must be protected by BUMPER segments (Rule <R08-I>). Each BUMPER segment must be a minimum of six inches in length (Rule <R08-A), and must be attached to the BUMPER PERIMETER (Rule <R08-L>). Effectively, this means that an exterior corner of the ROBOT can not be at an angle that is more acute than the coincident corner of the BUMPER PERIMETER. It follows that the example configuration you cited would not be permitted. |
Re: Rule G32
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I ask this because, in reading through all of the Q&A threads, it is repeated over and over again that the illustrations in that Team Update show particular examples of one way to implement a solution that satisfies the rules. It does not show the ONLY way to do so. The Q&A responses specifically ask that we "don't try to infer any other conclusions from these specific examples." I can't find anywhere that it says that either example in Team Update #2 shows the maximum opening size/trailer incursion possible. I point this out only because we need to be careful not to assume that there are limits where they are not clearly stated, and that we do not accidently communicate to other teams an incorrect assumption about those non-existent limits. -dave . |
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As I said in my earlier post, if the team came up with a configuration that satisfied all robot rules, good for them. My reason posting a reply to the question was to suggest they look at what they were doing to be sure it meets the rules. We've seen far too many examples of things that don't appear to be in compliance. |
Re: Rule G32
Alright i've looked at team update 2, now what if you take the front part of the robot and angle the bumpers so that the trailer can go in far enough to shoot the balls in?
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Re: Rule G32
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This is due to the bumper rules: BUMPERs must be on the BUMPER PERIMETER and must protect both sides of any corner of the BUMPER PERIMETER. Moreover, BUMPERS must be 6" long minimum, and must be supported by the frame of the robot along their whole length. (See <R08>, where there are more details.) Anything that is constructed like a BUMPER but doesn't meet all of <R08>'s criteria is not a BUMPER and is therefore included in weight and volume. And you still have to meet <R08>'s criteria. See the above-quoted Q&A thread. |
Re: Rule G32
Hmm I had a Lunacy nightmare regarding possible conflict between G32 c and e?
<G32,C> If a portion of the BUMPER PERIMETER polygon is unprotected by BUMPERS, any contact by another ROBOT within the unprotected region (including the vertical projection of the unprotected region) will be considered incidental contact and will not be penalized. <G32,E> .Contact outside of the BUMPER ZONE is not acceptable, and will result in a PENALTY. The offending ROBOT may be disqualified from the MATCH if the offense is particularly egregious or if it results in substantial damage to another ROBOT. Let me pose the following question: If contact outside the bumper zone occurs inside the unprotected region of a robot is rule G32, E in force or does this constitute incidental contact per rule G32 C? As an example, a robot has an opening to scoop up moon rocks. If another robot enters this opening deep enough to strike structure at a point outside the bumper zone is this a penalty situation? Have I got Lunacy in the brain or is this clear to everyone? |
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I honestly don't think we'll see too much of <G32-E> this year, due to the simple fact that there should be a good 6" of bumpers between robot superstructures in most cases and not being able to go beyond the bumper perimeter. |
Re: Rule G32
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See <G32-C>. The area that is unprotected by bumpers and its vertical projection are incidental contact. Even though G32E seems to say this is ok, G32C doesnt include exceptions so that is where I see a possible conflict. When you think about it, the configuration I'm describing voids the intent of the bumpers. There is an open space where bumpers would normally hit and a solid metal guard above the bumper zone at the edge of the robot waiting to do damage. So, I'm a little concerned. |
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In my opinion <G32E> is a hold over from previous game rules, when robots could have arms extending outward. You would be penalized if your arm went into the other robot's guts, because that could cause extensive damage to vital components. I don't expect to see many <G32E> calls this year. |
Re: Rule G32
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If we have an opening in our robot's BUMPER PERIMETER to allow game pieces to enter - with a roller or conveyer for example - then this roller is outside the BUMPER ZONE. Should another robot's corner enter this opening, and the contact with the other robot is further back inside the robot than the BUMPER PERIMETER, then that contact is illegal. Since you can't predict where you will make contact with another robot (could easily be outside BUMPER ZONE - deeper in their robot) you can't have an opening in your BUMPERS ZONE/PRIMETER that allows a robot to enter. From what it seems then, most of the chassis/designs that have been shared here on CD are not legal because a corner of a robot could enter the opening. (816, 1511, 1856, 949, 1712, 935, 842 all have relatively wide openings where contact could easlily be made behind the BUMPER PERIMETER edge of the robot. Are we all in violation of <G32C/E>? -Mr. Van Robodox |
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As a practical matter, I doubt that this rule will be enforced with the degree of definitiveness that the manual suggests. ("Contact outside of the BUMPER ZONE is not acceptable, and will result in a PENALTY.") |
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Thanks for clearing it up! -Mr. Van |
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Remember though, that the other alliance cannot make you commit a penalty. If they contact you, it's not held against you. |
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If we take Gary's interpretation, then it seems as if all of those robots with openings in their bumpers and chassis to allow game pieces in are potentially allowing for contact outside the BUMPER ZONE and inboard of the BUMPER PERIMETER - especially if the other robot has no superstructure at it's extreme edge. That'd make 80% of the robot designs that have been shared on CD penalty-prone. I think that iCurtis has it right - <G32C> doesn't say anything about the other robot's BUMPER PERIMETER. Or am I being a lunatic here? -Mr. Van Robodox |
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What rules would be in violation? |
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Your projection could be considered as something intended to damage or entangle. Also In all cases involving ROBOT-to-ROBOT or ROBOT-to-TRAILER contact, the TEAM may receive a PENALTY and/or their ROBOT may be disqualified if the interaction is inappropriate or excessive. If a referee decides that your contact is inappropriate your robot can be penalized/disqualified. |
Re: Rule G32
Good discussion all..
"any contact by another ROBOT within the unprotected region (including the vertical projection of the unprotected region) will be considered incidental contact and will not be penalized. Re Gary's interpretation of 32c. When I read it, I assumed that the "region" referred to the area inside the perimeter that was unprotected rather than the vertical plane above the perimeter. The projection of the vertical plane just extended this "region" to the whole robot height. (I see now that this could be in error) To me it meant that any contact inside an open area was incidental since the designer decided to allow robots to penetrate to gain moon rock sweep up advantage but also allowed the internal contact. So there should not be a penalty if the penetrating robot causes damage to the open robot internals....however, what if the open robot causes damage to the penetrator (assuming the penetration is not malicious)? Well, since incidental contact is ruled, no penalty...a little unfair unless 32e comes into play somehow. With my interpretation or Gary's, there is going to be some hard hitting with wide mouth robots running around. Seems the game rules allow this although it can be unsafe at times. So as designers, if our robot has corners less than 120 degrees, then these corners should be protected with strong structure at least 3 to 4 ins above ball height.... and hope that the penetrator has perimeter structure to match. jgrabers skinny rookie robot would still be a problem unless the rules were changed to force corners to have structure like I mentioned above. If wide mouth robots attack other robots (say in an attempt to pin against a wall) rather than the trailer and cause damage the refs should have some rule to penalize this behavior. Gary's response "If your opening is so large that a significant corner of the other robot could be enveloped by it and now your 10" bar contacts an interior portion of that robot, you are not OK" assumed that G32e is still in force. Seems we need a rule clarification here still. |
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Since the intent seems to be a bumper car game, not a ball and socket game, I agree it would be a good idea to design your robot with a 12-16" agl superstructures on acute corner and above ball harvester openings. Someone mentioned a movable crashbar to protect the bumper zone (and to push balls) when not harvesting. |
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