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The Ars-sassin 23-01-2009 18:41

The 4 Questions of 2443
 
Hey!
does anybody know the answers to any of these questions?

1. how many balls can we grab up off the ground? also, what constitutes as "grabbing"?

2. how many balls can our bot hold during the match? also, what constitutes as "holding a ball"?

3. are there any penalties for holding too many balls?

4. can we put anything over our bot? i.e. a net or piece of sheet metal on the back to prevent teams from wedging balls onto our bot.

ttldomination 23-01-2009 18:50

Re: The 4 Questions of 2443
 
1. Only limited by the design. Grabbing - To capture or restrain

2. Only limited by the design. Also cannot intentionally damage field or field elements. Hold - to have control of the ball.

3. No

4. As long it doesn't break any other rules.

5. Not sure if these questions have been answered, but a better, more definite answer could be found on the Q&A.

EricH 23-01-2009 18:52

Re: The 4 Questions of 2443
 
Quote:

Originally Posted by The Ars-sassin (Post 806780)
Hey!
does anybody know the answers to any of these questions?

1. how many balls can we grab up off the ground? also, what constitutes as "grabbing"?

2. how many balls can our bot hold during the match? also, what constitutes as "holding a ball"?

3. are there any penalties for holding too many balls?

4. can we put anything over our bot? i.e. a net or piece of sheet metal on the back to prevent teams from wedging balls onto our bot.

Let's see, what does the Manual say? In this case, Section 7. (This is your "Read the Manual" notice, if you didn't get one already.)

1a. No limit is defined, explicitly or otherwise.
1b. While "grabbing" is not explicitely defined, "possession" is.
Quote:

Originally Posted by Section 7.2, Definitions
POSSESSION: Controlling the position and movement of a GAME PIECE while the GAME PIECE is supported or captured by an ALLIANCE. A GAME PIECE shall be considered “supported” by a ROBOT if in the estimation of a reasonably astute observer the majority of the weight of the GAME PIECE is being borne by the ROBOT. A GAME PIECE shall be considered “captured” by a ROBOT if, as the ROBOT moves or changes orientation (e.g. backs up or spins in place), the GAME PIECE remains in approximately the same position relative to the ROBOT. Both the “supported” and “captured” conditions include the case where the GAME PIECE is also in contact with the floor.

2a. No limit is defined, explicitly or otherwise.
2b. See my answer to 1b.

3. If there isn't a limit, there isn't a penalty. HOWEVER: EMPTY CELLS can only be handled 1 at a time by robots. See <G24-A>.

4. There is no rule against this, however, if you put it over the trailer, you will get a penalty for blocking the trailer (Update 1). If you entangle an opponent's robot, penalties may be assigned (<G33>, <R07>). If you go past the bumper perimeter, penalties will be assigned (<R11>, <S04>).

Brandon_L 23-01-2009 22:43

Re: The 4 Questions of 2443
 
Quote:

Originally Posted by ttldomination (Post 806785)
2. Only limited by the design. Also cannot intentionally damage field or field elements. Hold - to have control of the ball.

You can hold as many balls as you wish, but may only have one empty cell at a time.

AlexD744 24-01-2009 20:58

Re: The 4 Questions of 2443
 
Make sure that when you grab you don't
1. touch the floor
2. damage any other part of the field
3. go outside the bumper perimeter

Urban Hawk 25-01-2009 17:03

Re: The 4 Questions of 2443
 
4. can we put anything over our bot? i.e. a net or piece of sheet metal on the back to prevent teams from wedging balls onto our bot.


for the 4th question i'd say the best idea is to make sure there is no way for them to wedge balls into your robot. cover your robot up (best with a solid cover so u don't have to worry about entanglement) to make sure they can't. Personally, if you are worrying about if an opponent can wedge a ball into your robot, i'd be more worried about an opponents robot getting stuck in there because anywhere those balls can fit parts of the other robots can get into too possibly. Close up the gaps in your robots and make sure there is no part of your where the other robots can easily gain access to that you don't want them to be there or places they can block the workings of your robot.


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