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-   -   Is anyone else programming in LOLCODE (http://www.chiefdelphi.com/forums/showthread.php?t=72824)

ringo115 24-01-2009 10:52

Is anyone else programming in LOLCODE
 
Im stuck on the encoders, can anyone assist me?

rsisk 24-01-2009 13:27

Re: Is anyone else programming in LOLCODE
 
Lets see, I picturing a programmer with potentiometers stuck all over him.


You need to be more specific, or our imaginations will run wild ;>

demosthenes2k8 24-01-2009 13:48

Re: Is anyone else programming in LOLCODE
 
That...is amazing.
Apparently I'm not the only person who wanted to do this...

http://dl.getdropbox.com/u/285110/20090124.zip
This is a copy of the lolcode header files that me and a couple of friends have been developing...latest update, let me know if there are any bugs.
It comes with a sample program (basic console...)and an open-source header.
I've been working on it for a while...

ringo115 24-01-2009 14:41

Re: Is anyone else programming in LOLCODE
 
got anything else in LOLCODE?

demosthenes2k8 24-01-2009 15:56

Re: Is anyone else programming in LOLCODE
 
Nope, that's the only stable build.
Feel free to edit it, show me anything you found that's troublesome.

What are you using to compile the lolcode?
Can I see a sample of how you're doing it?

ringo115 26-01-2009 15:21

Re: Is anyone else programming in LOLCODE
 
gimme a little time to zip the compiler and stuff

demosthenes2k8 26-01-2009 18:19

Re: Is anyone else programming in LOLCODE
 
You're using lolexec?
How are you actually DOING anything with that?

Or are you using the .NET compiler somehow?

slavik262 26-01-2009 18:30

Re: Is anyone else programming in LOLCODE
 
That's amazing. I'll have to try this for some of my other development projects, but I think that debugging speed in the pits takes precedence over epic win. Nicely done.

demosthenes2k8 26-01-2009 18:42

Re: Is anyone else programming in LOLCODE
 
Sadly...
Plus the fact that much of it is macros makes it a little difficult to debug...

I'm trying to write tutorials...and as I do so I realize that there are errors...so I'm fixing the entire thing, specifically the istream overloads for the lol_t class and the bukkit_t class.

Have you found any errors?

ringo115 31-01-2009 14:35

Re: Is anyone else programming in LOLCODE
 
to be perfectly honest you guys, this was a joke post, im sorry you took it seriously, no hard feelings right?


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