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-   -   A BeachBot tribute to the TechnoKats's Katapult (http://www.chiefdelphi.com/forums/showthread.php?t=73116)

Joe Ross 28-01-2009 12:58

A BeachBot tribute to the TechnoKats's Katapult
 
Our prototype robot this year reminded us of the TechnoKat's 2006 robot "Katapult". Maybe all those parts we've ordered from AndyMark have had some influence...

Our programmers started early working with the prototype, already making it score autonomously.

See http://www.youtube.com/watch?v=t0o-yFnE8m8

Kyle Love 28-01-2009 13:01

Re: A BeachBot tribute to the TechnoKats's Katapult
 
Hopefully you guys get better results then we did :o.

JesseK 28-01-2009 13:06

Re: A BeachBot tribute to the TechnoKats's Katapult
 
Hmm, some quick research on that bot brings up some pretty ingenious design possibilities for this year's game. What are the Beachbots up to?

Joe Ross 28-01-2009 13:09

Re: A BeachBot tribute to the TechnoKats's Katapult
 
I forgot the video, I edited the original post to include it.

IKE 28-01-2009 14:13

Re: A BeachBot tribute to the TechnoKats's Katapult
 
So kudos to whomever picked Kokomo by the beach boys. It does make the perfect theme song for your bot.

pitzoid 28-01-2009 14:52

Re: A BeachBot tribute to the TechnoKats's Katapult
 
AWESOME!

BotBash BOB Pitzer
4FX Design

Joe Ross 28-01-2009 18:36

Re: A BeachBot tribute to the TechnoKats's Katapult
 
Quote:

Originally Posted by IKE (Post 809766)
So kudos to whomever picked Kokomo by the beach boys. It does make the perfect theme song for your bot.

Well, the place refered to in the song is a little warmer then Kokomo, Indiana ;)

IKE 28-01-2009 18:42

Re: A BeachBot tribute to the TechnoKats's Katapult
 
Quote:

Originally Posted by Joe Ross (Post 809943)
Well, the place refered to in the song is a little warmer then Kokomo, Indiana ;)

Yeah. From what I understand it is not sunny and 82F in Indiana today.

Greg Peshek 28-01-2009 19:01

Re: A BeachBot tribute to the TechnoKats's Katapult
 
I think you'll need to add some bumpers to that reloading mechanism to make it legal for competition. Looking good. :)

JB987 28-01-2009 22:55

Re: A BeachBot tribute to the TechnoKats's Katapult
 
Great start, BeachBot buddies! Can't wait to see the rest of the package...

David Brinza 29-01-2009 03:12

Re: A BeachBot tribute to the TechnoKats's Katapult
 
Good job on a very impressive autonomous capability.

I was surprised at how many balls bounced off of the trailer instead of scoring, though.

I'm sure you'll have it working perfectly before ship!

waialua359 29-01-2009 03:49

Re: A BeachBot tribute to the TechnoKats's Katapult
 
In '06, I thought pneumatic shooters and loaders into shooters were just too slow.
The fact that you folks are using it this year, makes me wonder if you folks value accuracy over what any shooter that has rapid fire will be able to do, and whether your final design will be much more faster and/or accurate than a typical shooter.
Cant wait to see the final product!

Pat Arnold 29-01-2009 08:30

Re: A BeachBot tribute to the TechnoKats's Katapult
 
After having been with Team 1523 in 2006, I have a great fondness for catapults. (For you newer FIRSTer's, look here to see why.)

Great job, especially with your programming. Also, did I detect some uniquely colored orbit ball? Nice!

EricH 29-01-2009 10:41

Re: A BeachBot tribute to the TechnoKats's Katapult
 
Quote:

Originally Posted by Pat Arnold (Post 810254)
Also, did I detect some uniquely colored orbit ball? Nice!

You did. 330 spent a while making a pile of GUS balls. Naturally, they chose blue and yellow. I think their total of competition balls is around 6, in various stages of (dis)repair.

As for the reloading mechanism, if he is who I think he is, he'll be on the team as soon as he can. That won't be for a few years, though. (Younger sibling and all that.)

Joe Ross 29-01-2009 12:10

Re: A BeachBot tribute to the TechnoKats's Katapult
 
Quote:

Originally Posted by David Brinza (Post 810227)
Good job on a very impressive autonomous capability.

I was surprised at how many balls bounced off of the trailer instead of scoring, though.

I'm sure you'll have it working perfectly before ship!

We have plenty of more ideas to make it better :)

Quote:

Originally Posted by waialua359 (Post 810232)
In '06, I thought pneumatic shooters and loaders into shooters were just too slow.
The fact that you folks are using it this year, makes me wonder if you folks value accuracy over what any shooter that has rapid fire will be able to do, and whether your final design will be much more faster and/or accurate than a typical shooter.
Cant wait to see the final product!

The big difference between this year and '06 is that some balls are worth more then others.

Quote:

Originally Posted by Pat Arnold (Post 810254)
After having been with Team 1523 in 2006, I have a great fondness for catapults. (For you newer FIRSTer's, look here to see why.)

That's very cool!


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