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Shooting Distance
For those of you who are making ball shooters this year, how far can you shoot the ball, and can you do it at a decent speed?
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Re: Shooting Distance
We can make the ball into a trailer 10 feet away (back of trailer to front of robot). I have a feeling this is further than would ever need to be shot during gameplay.
By decent speed, do you mean balls/second or the time it takes for the balls to get from the shooter to the trailer? (Line drives sure would be fun to watch!) We are firing at about 4 balls/second. http://www.youtube.com/watch?v=I9wl1x9Wf_Q |
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Decent speed by the air time on the ball, the time we are going up the loader is going to be increased, its way to slow, |
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Very easy for us without going against a mobile target. :cool: Now that's another story. Week 1 of regionals this year will be more anticipated by spectators than ever before for those participating in subsequent events. |
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we're thinking, that 5 feet or below, is the best distance for this game.....
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I do have a video of our method of delivering the ball to the shooter. http://www.chiefdelphi.com/forums/sh...threadid=73413 It is currently being powered by drills, but we will be using a CIM so the speed will be close. That shows about how fast we will be getting balls off. |
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3 foot max, we are money from whenever we are in range
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We're planning on about five feet maximum, but realistically, probably closer to three. I think with the orbit balls not having a uniform surface, and with your opponents always moving, getting a orbit ball beyond that distance will be quite difficult. Although it would awesome if some teams program their robot to lead the targets. That would be soooooo coooooooool.
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we are shooting 16ft line drives, but our we do not shoot as many balls per second as other teams. right now we are 93% accurate.
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We do about 6 feet, much more than needed.
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Range around ~ 8 feet
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