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scoutmasterlord 04-03-2009 12:00

human player or robot?
 
here a question, so what more important to win a match? Your team robot that can score most of the points and ok a human player, or have good robot that scores some of the points and have a great human player that makes almost all the moon rocks he or she gets there hands on.

so leave a post on what you think is more important.

EricLeifermann 04-03-2009 12:03

Re: human player or robot?
 
a good robot that scores some points and a really good HP who scores every moon rock he/she touches. (that's pretty much our robot and HP though ;) )

Lowfategg 04-03-2009 12:28

Re: human player or robot?
 
Both are very important,

Human players are more avoidable in my view, but when you run away from them that means your more open to robots.

No where is safe in this game. :D

IndySam 04-03-2009 12:29

Re: human player or robot?
 
If you scout the human players and find a real good one, you note where he is and stay away. Problem solved.

Enigma's puzzle 04-03-2009 13:11

Re: human player or robot?
 
If the other team had an ace human player that could truly make anything they touch, then i would have the entire alliance play on one side of the field.

Taylor 04-03-2009 13:37

Re: human player or robot?
 
Robots can move the goals. Payload Spec1a11sts cannot.

Robots +1.

scoutmasterlord 05-03-2009 11:14

Re: human player or robot?
 
ok than so its depends on the team?

Molten 05-03-2009 19:54

Re: human player or robot?
 
Quote:

Originally Posted by scoutmasterlord (Post 832105)
ok than so its depends on the team?

I think its more: Take what you can get. If you got a good hp use it. If your bot is awesome, thats good too.

robochick! 05-03-2009 19:55

Re: human player or robot?
 
A robot must be moving (the goals/trailers) otherwise, I find the PS to be more important.

Kricu 10-03-2009 12:12

Re: human player or robot?
 
I think humans can be more deadly in this game than the robots are. I know my team has a basic autonomous that when started from the middle position can pin another robot right in front of the sitting shooter. And though this is personal experience (and I'm fairly proud of this) I know I can unload all 20 of my balls within the 15 second autonomous period and make at least 17 of them. That is a 34+ point lead right from the beginning and coming back from that kind of impact is difficult. I noticed though that many players didn't even consider shooting as fast as I did even if there was a robot pinned in front of them. So I really see shooters as vital for the autonomous period, anytime a robot is pinned and scoring super cells because I haven't seen many robots score a super cell.

Taylor 10-03-2009 13:30

Re: human player or robot?
 
Quote:

Originally Posted by Kricu (Post 834142)
That is a 34+ point lead right from the beginning and coming back from that kind of impact is difficult.

Is that really a good strategy? If an alliance finds itself in an unsurmountable hole, it may force a <G14> situation.

Jared Russell 10-03-2009 13:37

Re: human player or robot?
 
Quote:

Originally Posted by Kricu (Post 834142)
I think humans can be more deadly in this game than the robots are. I know my team has a basic autonomous that when started from the middle position can pin another robot right in front of the sitting shooter. And though this is personal experience (and I'm fairly proud of this) I know I can unload all 20 of my balls within the 15 second autonomous period and make at least 17 of them. That is a 34+ point lead right from the beginning and coming back from that kind of impact is difficult. I noticed though that many players didn't even consider shooting as fast as I did even if there was a robot pinned in front of them. So I really see shooters as vital for the autonomous period, anytime a robot is pinned and scoring super cells because I haven't seen many robots score a super cell.

I would argue that the robot that can reliably and repeatedly win the traction battle and pin any opponent to the outpost wall would be the more valuable part of the alliance in this case.

And such dominating robots are much rarer than human sharpshooters this year...

Kricu 11-03-2009 11:54

Re: human player or robot?
 
I realize that they are rare but if you have one then take advantage of it. And since the wall is only 4ft high the sitting shooter doesn't have to put much effort into shooting. I have absolutely no shooting ability though I was capable of accurately making a lot of shots. I think if you can learn to get them over the wall just enough then there isn't much effort put in by the shooter other than how fast he/she can throw shots. My arguement about the <G14> is that I don't think super cells are used enough. I know that going into the 3rd match of the quarterfinals, our opponents had a <G14> from the second match and it didn't make much of an impact on their abilities. All in all I believe that if you can pin during autonomous in the manner that I explained before, then you can create a good lead that can potentially give you what you need for a win. Also if you are concerned about losing empty / super cells due to a <G14> you can always add some cells into your trailer so you have less than double the score of your opponent.

Molten 11-03-2009 21:34

Re: human player or robot?
 
Quote:

Originally Posted by Kricu (Post 834684)
Also if you are concerned about losing empty / super cells due to a <G14> you can always add some cells into your trailer so you have less than double the score of your opponent.

This has been discussed in many threads. It would seem that the CD community is split on the GP of this strategy.

Kricu 14-03-2009 23:52

Re: human player or robot?
 
Quote:

Originally Posted by Molten (Post 834898)
This has been discussed in many threads. It would seem that the CD community is split on the GP of this strategy.

I'm not saying I support the strategy I'm just saying that you can use it. Personally I don't see super cells being used as much as I feel that they should be used so I don't worry as much about the penalty. And if you don't feel like filling your trailer just watch the score and stop shooting when you are getting close to double the score. I think not shooting is a little bit more respectable than scoring on yourself.

Molten 14-03-2009 23:56

Re: human player or robot?
 
Quote:

Originally Posted by Kricu (Post 835991)
I'm not saying I support the strategy

Sorry, wasn't trying to imply that. I just saw a possible random debate starting. Thought I'd stop it before it started.

scoutmasterlord 26-03-2009 11:00

Re: human player or robot?
 
It's fine

robotlover 05-04-2009 15:26

Re: human player or robot?
 
TO be honest I think th e importance of them is equal and both could do an effecient job at scoring well. But I think that it's almost unfair, because I think that the robot should have more importance then the human players... What do you guys think?

ScottOliveira 06-04-2009 00:18

Re: human player or robot?
 
Quote:

Originally Posted by Taylor (Post 834197)
Is that really a good strategy? If an alliance finds itself in an unsurmountable hole, it may force a <G14> situation.

Better to have a G14 than a loss. G14's can affect the outcome of a match (I recall one match at the Palmetto regional where our human player got a empty cell, but we had a double G14 so no super cells, he scored the empty, but we lost by half a dozen points or so), but in many matches super cells are not used. I imagine they will be in play more frequently at the Championship, but it's still important to know what teams you'll be facing and when. If in your next match your alliance partners never use super cells, it might not matter so much if you pull the G14 in the current one.

J-Brock 06-04-2009 09:28

Re: human player or robot?
 
The human player needs more balls and empty cells from the robot, the robot needs the balls thrown on the field by the human players.

Chris is me 06-04-2009 22:34

Re: human player or robot?
 
This is an interesting problem. One alliance was more HP oriented at 10,000 Lakes's eliminations and we ended up losing partly because of that underestimation. There have been times when one could rely on an HP in desperation to handle scoring (say you're facing Winnovation and need to pin them), and having a great HP would be beneficial.

I'd say second pick should primarily be based on HP.

asmo0901 06-04-2009 23:04

Re: human player or robot?
 
I think a good combination of both makes a winning combination. i hope FIRST has more competitions where human players are needed just as much as robots

ScottOliveira 06-04-2009 23:28

Re: human player or robot?
 
Quote:

Originally Posted by asmo0901 (Post 846839)
I think a good combination of both makes a winning combination. i hope FIRST has more competitions where human players are needed just as much as robots

I would have to disagree. I disliked the heavy role that human players have in Lunacy. I mean, it is a ROBOTICS competition. When human players have an equal role, I feel it detracts from the competition overall. That being said, I'm not opposed to human players, I just feel the robot should be in a very dominant role, doing a large majority of scoring, etc.


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