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Looking Forward 09-03-2009 19:00

Look Back: Week 2
 
Week two is in the books, and several new and exciting chapters were penned for Lunacy. We saw more upsets, more field issues, the rise of some strong teams, and an evolution of strategy.

Finger Lakes had, perhaps, the worst field troubles of all. A number of teams were unsatisfied with field faults and connection issues. It felt comparable to a week one event in many ways.
On the field, 188 was clearly the best. Blizzard's drivers were on the ball, and even without camera guidance, they were easily the most accurate and deadly shooter thus far. Their quick fire rate and accuracy helped overcome their relatively small capacity. 1507 seeded first and selected 188 and 174. The Warlocks played smart, drove well, and mastered the movements of the empty cell. Despite both the quarters and semis going to three matches, the #1 alliance emerged victorious, topping the triple-headed assault of the #7 alliance (340, 1511, 316) in the finals.
610 etched what might be the most memorable and unfortunate moment of the regional though, when they declined the #3 seed's (1765) invitation. They were ranked 12th, and ended up one spot away from becoming an alliance captain, and missing the elimination rounds as a whole because of it.

Team Overdrive came in as the heavy favorite in New York after dominating New Jersey in week one. It didn't take long for their undefeated record to fall, as they lost in qualification match 3 (their first match of the event). They went 5-2 in qualifications, and were selected by the undefeated #1 seed, team 375. The 375, 2753, and 555 alliance was stopped in the semi-finals though by the eventual champs. 56, 1807, and 1796 cruised through the eliminations, going 6-0 in route to winning it all.
2344, who was also on the winning NJ alliance, jumped from the very last selection in Jersey, to the #2 alliance captain and finalist. They also became the highest numbered team to ever win a Regional Chairman's Award, and did so in only their second year.

Boston had as much parity as any event so far this year, with several teams, including 155, 190, 61, and 1153, having legitimate arguments why they should be considered the best. It was also a bit more offensive in the eliminations than most other regional this weekend, surprising for a New England event. That's not to say that defense wasn't a definite factor, but a lot of the pinning and contact was focused more on help to score rather than to shut down the opposition. The #3 alliance of 61, 190, and 1099 ultimately knocked off the top seeded unit of 1100, 155, and 1474 in the finals to secure gold.

In Oregon, 1318 and 1983 paired up, and brought in 2635 with the final selection, to win it all. They out drove and out strategized the other alliance in route to the victory. 1318 and 1983 were the two most consistent scoring machines after lunch on saturday, and both had enough "explosiveness" to put away matches.

The closest any one team came to individually winning a regional came in San Diego. It wasn't 1332 or 341 either, it was 2543 and their tremendous defense. 341 provided consistent scoring, and 1332 the big point dumps, but 2543's ability to shut down the opposing alliance's scorers is what elevated this alliance. 2543's ability to pin and bully 968 and 1538 crippled both opposing alliances, who were not able to overcome the lack of their primary scoring machines.
1622, who 968 selected first overall, couldn't perform as well against the quicker and better driven bots in the eliminations as they did in qualifications, and was not able to pick up the slack. 968's alliance, in particular, had their offense flow through RAWC, as 968 would often spend autonomous and the beginning of matches filling up via their human player. When 2543 entered the picture, that no longer became viable. RAWC would still score once or twice per match, but they were smaller payloads and more balls would end up on the floor.
Without a regional win to help fundraise for another event, 968's season appears done despite averaging 84 points/match through the end of the QFs.

Kettering was perhaps the deepest field this weekend, despite being the second smallest event. 245 earned a deserved #1 seed, and selected team 70 and 2619. 70 was a solid scoring machine, and clearly outplayed their twin (494), but their autonomous scoring is what set them apart from many of the other machines. 2619 provided solid defense, which helped this alliance overcome some strong offensive opponents.
The Huskie Brigade struggled with a bit of inconsistency and balls not feeding properly from their hopper their scoring mechanism. But their offensive potential and upside were only matched by 245 at the event, and there was no way they should have been around when they were selected (second pick by the #6 alliance). They stepped it up during the eliminations, and were the primary scoring threat on their alliance (which reached the finals). Both of their alliance partners were "on the bubble" in terms of reaching the Michigan state Championship. But the tremendous performance on this alliance essentially locked up both teams (and 65 will likely only need a few more points) for a spot. FiM Standings
Funny fact, 27 is currently ranked 27th.

Week two saw the emergence of defensive specialists, the continued need for secondary scoring, and a reduced roles for super cells. Fewer third picks were dedicated to running empty cells and more concentrated on shutting down the primary threat on the other alliance. How these strategies will fare against one another is yet to be seen. Lunacy is far from the final form of competition, and while defensive specialists will be important, don't bet the farm on them yet.

big1boom 09-03-2009 19:09

Re: Look Back: Week 2
 
Well worded, as always.

Seems like Week 2 was fairly competitive, with an "improved" strategy from week 1? Can't wait for Week 3 Looking Forward.

Karthik 09-03-2009 19:16

Re: Look Back: Week 2
 
Quote:

Originally Posted by Looking Forward (Post 833764)
On the field, 188 was clearly the best. Blizzard's drivers were on the ball, and even without camera guidance, they were easily the most accurate and deadly shooter thus far. Their quick fire rate and accuracy helped overcome their relatively small capacity.

I agree completely with LF here. 188 was simply amazing. Their driveteam was ridiculously accurate, seemingly never missing shots. It was really a treat to watch as the stalked their opponents, patiently waiting for the perfect moment to strike. This team is going to be a force at both GTR and Atlanta.

Fe_Will 09-03-2009 19:35

Re: Look Back: Week 2
 
Interesting how Oregon gets 3 lines... I guess its better than usual.

AlexD744 09-03-2009 19:54

Re: Look Back: Week 2
 
I think one os the hardest things about learning from other regionals is that there is no guarentee that something you saw work at one place will have the same affect asgainst a different team at your regional. To me the little things that you see can become huge strategies if you repeat them enough times throughout the season. And stategies can form off of other teams accidents (not that we know of any;) ). And this is always a helpful guide to understand different strategies because I can't see every regional, I barely saw any this weekend.:(

Tetraman 09-03-2009 19:56

Re: Look Back: Week 2
 
I felt so bad for 610. They were one of the better robots on the field and the entire regional would have been played completely differently if they accepted or did end up a seeded team.

Dave McLaughlin 09-03-2009 20:03

Re: Look Back: Week 2
 
I guess we just left them speechless Fe Will ;)

KevinReid 09-03-2009 20:03

Re: Look Back: Week 2
 
Quote:

Originally Posted by Tetraman (Post 833795)
I felt so bad for 610. They were one of the better robots on the field and the entire regional would have been played completely differently if they accepted or did end up a seeded team.

Does anyone know what happened? Was it a miscalc or deliberate(broken bot)?

Tetraman 09-03-2009 20:08

Re: Look Back: Week 2
 
Quote:

Originally Posted by KevinReid (Post 833801)
Does anyone know what happened? Was it a miscalc or deliberate(broken bot)?

You'd have to ask them to get the real story..but I can guess that it was a miscalculation on their part. Their robot was working the entire regional so I'd be surprised if their bot was bust.

Fe_Will 09-03-2009 20:08

Re: Look Back: Week 2
 
Maybe they didn't see Q56 Dave:cool:

Jim E 09-03-2009 20:09

Re: Look Back: Week 2
 
As far as 610, if you are invited, accept graciously. Anything else is a crap-shoot.

Dave McLaughlin 09-03-2009 20:25

Re: Look Back: Week 2
 
I did enjoy that match, perhaps they missed Quarters 1 Matches 1-3, Quarters 3 Matches 1-3, Semis 1 Matches 1 & 2, and Finals Matches 1 & 2... :cool:

For those that want to watch the username is guest and the password is guest... http://www.bpsepaa.com/video/

engunneer 09-03-2009 20:26

Re: Look Back: Week 2
 
If Finger Lakes had worse field issues than Oregon, then they must have had a really hard time running, Oregon took 40+ minutes to start Qualifying 1, Match 24 was played 4 times, and QF2-1, 3-1, and 4-1 all had replays due to field issues.

I think LF doesn't get alot of information about Northwest regionals, so there isn't much for him? to say.

Portland had some great competition, and was alot of fun to watch.
My highlights:
1983's Skunkswerve was even more impressive in person than their videos showed.
955's revolving ball chamber looked amazing, and had a very clever Geneva mechanism to keep it aligned. Too bad it seemed to have some minor ball jamming.
488's hopper is HUGE, and it's impossible to keep track of how many rocks they possess - until they hit you with them all.
2951's small pusher was FAST. Expect more from this team in the coming years.
A few teams scored in autonomous with the robot, among them, 192, 2046, and 1318.

Things certainly got more exciting in the Elimination matches. 2915, 488 and 2471 were at a big disadvantage bringing a double G14 penalty into SF1-1, ultimately helping Alliance #1 into the finals. The first finals match was a nailbiter right up to the last 30 seconds, and in the end 1318, 1983 and 2635 took home the gold. 1571, 2898 and 2046 were quite an alliance, and I look forward to seeing 2898 and 2046 in Seattle. Everyone in Oregon did a great job.

rees2001 09-03-2009 20:28

Re: Look Back: Week 2
 
Quote:

Originally Posted by Looking Forward (Post 833764)
Week two saw the emergence of defensive specialists, the continued need for secondary scoring, and a reduced roles for super cells.

I don't know about the reduced Super Cell info. If it wasn't for the SC the 7th seed alliance of 340, 1511, & 316 would probably never had made it out of round 1 let alone to the finals. 188 was a great team but they tended to play a bit agressive. It may have cost them in quals and almost cost them the in elims. I saw many teams play a simple & safe strategy & make it far. Stay out of the hot zones, pick your attacks, & you can do well. Doesn't hurt if you can get a Human Player who can knock down 2 half field super cells. :yikes:

Tetraman 09-03-2009 20:34

Re: Look Back: Week 2
 
I still have the idea that soon teams will realize that the best thing is not to toss out all of the moon rocks human players are given until the last 40 seconds of the game. Imagine how much different the scores would work if for the first minute not a single robot could pick a moon rock from the floor.

Josh Goodman 09-03-2009 20:47

Re: Look Back: Week 2
 
Quote:

Originally Posted by Tetraman (Post 833821)
I still have the idea that soon teams will realize that the best thing is not to toss out all of the moon rocks human players are given until the last 40 seconds of the game. Imagine how much different the scores would work if for the first minute not a single robot could pick a moon rock from the floor.

Interesting thought Evan.....definitely something to put in the play book.

Steven Sigley 09-03-2009 20:51

Re: Look Back: Week 2
 
Quote:

Originally Posted by Tetraman (Post 833821)
I still have the idea that soon teams will realize that the best thing is not to toss out all of the moon rocks human players are given until the last 40 seconds of the game. Imagine how much different the scores would work if for the first minute not a single robot could pick a moon rock from the floor.

Or simply not miss, payload specialists are making and breaking the game. Our alliance partners in the Quarter finals lost 9-10 balls per each match which really hurt us.
Not to knock them, but in the qualifying matches our team got a great boost from the almost guaranteed 10 balls (out of 13), and they didn't want our outpost specialist, they wanted their own. (We have one for corners and one for the outpost)

So be sure that you either hold on to the moon rocks until later in the match, or have a really accurate payload specialist, whichever works for your team, because they're really helping offensively and somewhat defensively by not allowing floor loading bots to restock.

commodoredl 09-03-2009 21:06

Re: Look Back: Week 2
 
Quote:

Originally Posted by KevinReid (Post 833801)
Does anyone know what happened? Was it a miscalc or deliberate(broken bot)?

My team's coach was standing next to the 610 coach during the alliance selection... From what he said it sounded like the 610 coach thought he was ranked number 11 instead of 12 and had a good shot at picking an alliance... Too bad for the miscount. I remember 610's robot being a very good machine.

OZ_341 09-03-2009 22:26

Re: Look Back: Week 2
 
Quote:

Originally Posted by Looking Forward (Post 833764)
......The closest any one team came to individually winning a regional came in San Diego. It wasn't 1332 or 341 either, it was 2543 and their tremendous defense. ........

The key lessons here are scouting, strategy, alliance teamwork and determination. Picking 2543 was not a random selection. We talked it over carefully with our partners and we believed that The Titans were our best chance to win.

We could not have won without the Titans, but we also could not have won without a plan.
Thank you 1332 and 2543. You are awesome!

ejSabathia 09-03-2009 22:42

Re: Look Back: Week 2
 
Quote:

Originally Posted by OZ_341 (Post 833891)
The key lessons here are scouting, strategy, alliance teamwork and determination. Picking 2543 was not a random selection. We talked it over carefully with our partners and we believed that The Titans were our best chance to win.

We could not have won without the Titans, but we also could not have won without a plan.
Thank you 1332 and 2543. You are awesome!

Hats off to your strategic power play. While it was heart breaking to watch 2543 bully 968 across the field, you proved the point that scouting and strategy wins matches.

OZ_341 09-03-2009 23:47

Re: Look Back: Week 2
 
Quote:

Originally Posted by p0iZeN-254 (Post 833900)
Hats off to your strategic power play. While it was heart breaking to watch 2543 bully 968 across the field, you proved the point that scouting and strategy wins matches.

All this being said, RAWC 968 is a great team and a nice bunch of folks.

We also respect and fear what that machine can do to a match score, in just a matter of seconds. We were in awe of its power all weekend.

Jonathan Norris 10-03-2009 00:57

Re: Look Back: Week 2
 
Quote:

Originally Posted by commodoredl (Post 833842)
My team's coach was standing next to the 610 coach during the alliance selection... From what he said it sounded like the 610 coach thought he was ranked number 11 instead of 12 and had a good shot at picking an alliance... Too bad for the miscount. I remember 610's robot being a very good machine.

I don't know exactly what happened, seeing as I wasn't there. But I do believe they thought they were a bit higher, however they fully knew the risk of declining the 3rd seed and believed they could form a powerful 8th alliance.I'm sure Duncan will chime in at some point about what happened, it was a risky move that didn't turn out in their favor. I know 610 learned a lot at FLR and have a very strong, high quality robot that will be a force at GTR.

MattLi 10-03-2009 01:02

Re: Look Back: Week 2
 
Refering to the first post on this thread: (didn't feel like quoting)

I totally agree, strong defensive robots help so much in an alliance.

idahorobot 10-03-2009 01:11

Re: Look Back: Week 2
 
Quote:

Originally Posted by p0iZeN-254 (Post 833900)
Hats off to your strategic power play. While it was heart breaking to watch 2543 bully 968 across the field, you proved the point that scouting and strategy wins matches.

What was the plan?

kiettyyyy 10-03-2009 05:56

Re: Look Back: Week 2
 
Quote:

Originally Posted by idahorobot (Post 833995)
What was the plan?

To pin and bully the scoring robot.

Hats off to their alliance. The strategy and scouting that their alliance displayed played an essential part in winning the regional.

IKE 10-03-2009 09:08

Re: Look Back: Week 2
 
Quote:

Originally Posted by Looking Forward (Post 833764)
Week two saw the emergence of defensive specialists, the continued need for secondary scoring, and a reduced roles for super cells. Fewer third picks were dedicated to running empty cells and more concentrated on shutting down the primary threat on the other alliance. How these strategies will fare against one another is yet to be seen. Lunacy is far from the final form of competition, and while defensive specialists will be important, don't bet the farm on them yet.

While I definitely agree that Defensive bots were a major part of week two, I felt that Kettering showed that Supercells were a big part also. While they decided mostly QF matches (3 out of 4 pairings went to 3 matches, and the one that did not was only a 1 point difference in the first round), the threat of Supercells limited scoring in the final 30 seconds of the matches as teams stayed away for good Payload specialists that had Supercells in Hand. Not having one in hand allowed your competition to continue scoring until the buzzer.

xzvrw2 10-03-2009 11:05

Re: Look Back: Week 2
 
The Huskie Brigade struggled with a bit of inconsistency and balls not feeding properly from their hopper their scoring mechanism. But their offensive potential and upside were only matched by 245 at the event, and there was no way they should have been around when they were selected (second pick by the #6 alliance). They stepped it up during the eliminations, and were the primary scoring threat on their alliance (which reached the finals). Both of their alliance partners were "on the bubble" in terms of reaching the Michigan state Championship. But the tremendous performance on this alliance essentially locked up both teams (and 65 will likely only need a few more points) for a spot.

Its good to see this guys. Great job! I wish I could have been there to see it, but school and my fraternity have been kicking my butt latley. I will try to make it in Detroit but I will definatly be there for the Championships.

ZakuAce 10-03-2009 12:05

Re: Look Back: Week 2
 
I think there are a lot of good points here.

First, I completely agree with human players hanging onto their balls for a while, especially if you know the other team is good at dumping or shooting. The less balls they can get their hands on, the less they will score on you.

Teamwork, as always, is needed, but this year it is CRITICAL. I am going to make sure our drive team gets together with the drive team and head scout of each team we are in an alliance with, and come up with a comprehensive plan each time. IMO, the drive team can't work on your robot until you have a stratagy. You can't have your alliance partners doing one thing while you do something completely different. Chances are you will run into each other and be easy targets for a well coordinated alliance. Of course, taking advantage of a situation that may break away from your stratagy to make a good play will be necessary. Make sure your drivers are confident in their abilities. Confidence is the key! If you believe the bridge will be there, it will be there! Get rid of the negative waves! (Cookies to people who get this movie quote :) )

I have always been partial to a defensive stratagy and a defensive robot. I believe that they WILL be critical in the outcome of matches. Stopping a powerhouse scorer can be the key to victory, as has already been seen (er grammar?) not only in this game but in years past.

Good luck, and I'll be seeing ya'll at Wisconsin.

RyanCesiel 10-03-2009 12:17

Re: Look Back: Week 2
 
Quote:

Originally Posted by ZakuAce (Post 834138)
First, I completely agree with human players hanging onto their balls for a while, especially if you know the other team is good at dumping or shooting. The less balls they can get their hands on, the less they will score on you.

This isn't a bad strategy except for the fact that there's three other human players that will still throw balls out.

I, personally, use my balls at an even pace. I throw roughly 2 or 3 in autonomous and the rest throughout the two minutes I have. I also only throw ones I know I can make. I've seen payload specialists throw balls half the distance of the field with a minute and half to go still.

ZakuAce 10-03-2009 17:43

Re: Look Back: Week 2
 
[quote=RyanCesiel;834147] also only throw ones I know I can make. [quote]

This should be a rule followed by all Payload Specialists. Be patient, your oppurtunities to score will come!

Alex Cormier 10-03-2009 20:54

Re: Look Back: Week 2
 
Quote:

Originally Posted by Looking Forward (Post 833764)

Finger Lakes had, perhaps, the worst field troubles of all. A number of teams were unsatisfied with field faults and connection issues. It felt comparable to a week one event in many ways.

That is no where as comparable to week 1 regionals. Check your stats. One of the upper FIRST personnel was very happy with how the entire staff handled the situations and how the event ran. He actually said the word Impressive numerous times. Was even more so impressed when he learned that the entire crew was recent FIRST Alumni.

Jeremytice 10-03-2009 21:24

Re: Look Back: Week 2
 
Quote:

Originally Posted by Alex Cormier (Post 834451)
That is no where as comparable to week 1 regionals. Check your stats. One of the upper FIRST personnel was very happy with how the entire staff handled the situations and how the event ran. He actually said the word Impressive numerous times. Was even more so impressed when he learned that the entire crew was recent FIRST Alumni.

I agree with Alex on this one. All competition long we had very few problems on the field and most of the time they were code errors or low power issues. We also had numerous matches where the wireless gaming adapters were not plugged in or plugged into the wrong ports. The real only problems we had in the end was a bad e-stop switch and the audience screen froze. Other than that I also heard an upper FIRST personnel member say how well our event was ran and was very happy how the volunteers took care of situations! I also heard from numerous amounts of people that our event was ran very well. We are only a week 2 regional so there still will be problems but I think we did a very good job at overcoming those obstacles. All the volunteers gave 100% and I just wanted to congratulate Liz and Peter on another successful regional! You guys did a great job. For more information on the event go to the link below! A lot of information has been getting clarified up!

http://www.chiefdelphi.com/forums/sh...threadid=69655

Tetraman 10-03-2009 22:07

Re: Look Back: Week 2
 
Quote:

Originally Posted by Alex Cormier (Post 834451)
Was even more so impressed when he learned that the entire crew was recent FIRST Alumni.

That's what happens when you put a robotics regional in Rochester.

gorrilla 10-03-2009 22:20

Re: Look Back: Week 2
 
I just want to see the week 3 predictions:rolleyes:

pitzoid 10-03-2009 22:22

Re: Look Back: Week 2
 
"and the audience screen froze."

Hi Jeremy

I heard about this and it seems very strange to me, if there's anything you can send me in a PM that might be able to describe the surrounding circumstances more I'd appreciate it. FMS 2.0 2009 is 140K lines of new code, still have to find the quirks ;)

THX

Jeremytice 10-03-2009 22:54

Re: Look Back: Week 2
 
Quote:

Originally Posted by pitzoid (Post 834503)
"and the audience screen froze."

Hi Jeremy

I heard about this and it seems very strange to me, if there's anything you can send me in a PM that might be able to describe the surrounding circumstances more I'd appreciate it. FMS 2.0 2009 is 140K lines of new code, still have to find the quirks ;)

THX

Haha yea it was very strange! Anyways thanks for helping us out this past weekend...you really helped us out and gave us good input! I sent you a PM with some more information that may help you out. Thanks again Bob for all your support and help! Haha and the updates for week 2 were great! I saw the things you were working on for week 3...sounds like they will be good add ons!


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