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-   -   Next Year's Game? (http://www.chiefdelphi.com/forums/showthread.php?t=76920)

595294001 04-05-2009 21:21

Re: Next Year's Game?
 
No, I'm wondering where you can talk the the FRC GDC

EricH 04-05-2009 23:09

Re: Next Year's Game?
 
Quote:

Originally Posted by 595294001 (Post 857260)
No, I'm wondering where you can talk the the FRC GDC

In which case, the FRC Game Design subforum here on Chief Delphi. As a matter of fact, by tradition, they post threads about "YOU Design the [next year] Game!" sometime around this time of year. They'll give some idea of what they're looking for in the particular topic of discussion, and then various CD members post their crazy ideas for games, technology, automation, etc.

M.Wong 05-05-2009 20:33

Re: Next Year's Game?
 
Quote:

Originally Posted by Chris is me (Post 856449)
Well, I'm imagining some kind of ramps that you get points for being on at the end of the match.

Ehh, I'd rather not see a similar end game bonus that has been previously used (2007, many teams had ramps).

FTC's end game bonus was ramps this year i believe.

TJ Cawley 06-05-2009 12:53

Re: Next Year's Game?
 
i'd like to see a game that more strongly goes to help "green-up" car design and fuel emissions/ideas. if we could have a game to help with that, then maybe FIRST could also help the auto industry in this damaged economy.

JaneYoung 06-05-2009 13:06

Re: Next Year's Game?
 
Quote:

Originally Posted by TJ Cawley (Post 857662)
... if we could have a game to help with that, then maybe FIRST could also help the auto industry in this damaged economy.

Thinking of ways that the FIRST program can help with global challenges such as your suggestion/example that you've offered, is really cool. It is visionary and reflects big picture thinking. I don't get to see a lot of posts that really think outside the bot like this and it just made my day. Total.

Thank you, TJ.

Jane

TJ Cawley 06-05-2009 13:23

Re: Next Year's Game?
 
your welcome. i just think that i should try to help get such a big organization as FIRST to help the BIG problem of the economy, and the easiest way to start off, help the auto industry. its the industry that to me, needs the most immediate help.

lady lighting 06-05-2009 17:28

Re: Next Year's Game?
 
Putting it out 4 nest year we should do something for the the envriment lets GO GREEN

Fe_Will 06-05-2009 20:31

Re: Next Year's Game?
 
Quote:

Originally Posted by JaneYoung (Post 857663)
Thinking of ways that the FIRST program can help with global challenges such as your suggestion/example that you've offered, is really cool. It is visionary and reflects big picture thinking.

Personally, I think that any game challenge that provides students with an opportunity to learn and demonstrate problem solving skills on multiple levels is more important than selecting a single issue to focus on. Not to down play the auto industry but there are other sectors of the economy that are hit just as hard or harder. I'd prefer if the FIRST Robotics Competition stuck with helping people recognize that science, math, engineering and technology are viable options and inspiring them to follow those pursuits.

Game Suggestions:
  • A fun, fast paced game
  • A meaningful autonomous that has an impact on the outcome of the game (either by awarding points, triggering an event or both)
  • At least 2 different types of surfaces for the robot to interact with besides the driving surface (different size/shape game pieces, goals, pull up bars, etc.)
  • Multiple ways to earn points (to the degree that an average team would have to choose which way they would score)
  • A dramatic end game event (pull up bar in '04/ ramps in '06... needs to be a "Are they going to make it?" feeling)

Robot Suggestions:
  • No more kitbots (If your robot came from a box and assembly was measured in hours maybe FTC or VRC is for you.)
  • No more bumpers (Bring back the days when winning the Motorola Quality Award meant something...)
  • Unfolding robots
  • Additional weight to compensate for the new control system

JaneYoung 06-05-2009 20:42

Re: Next Year's Game?
 
Quote:

Originally Posted by Fe_Will (Post 857744)
I'd prefer if the FIRST Robotics Competition stuck with helping people recognize that science, math, engineering and technology are viable options and inspiring them to follow those pursuits.

No argument from me there. In a Rumor Mill thread, anything is possible to think about, even big picture thinking regarding solving problems and accomplishing tasks at hand.

Robert Cawthon 07-05-2009 15:56

Re: Next Year's Game?
 
I love this thread. You never know which direction its going next. The reason I started this thread so soon after Atlanta is that:
1. I enjoy seeing all of the ideas and, although some may be worn, some are fresh and I do love those.
2. I decided that the quicker I started it, the more avid the response would be because even though some want to get away from the fast pace for a while, others are even more enthused at this time.
3. Its never too early to start dreaming.

Keep the ideas flowing. You never know, someone on the GDC may be watching! :D

Andrew Schreiber 07-05-2009 16:32

Re: Next Year's Game?
 
Quote:

Originally Posted by Fe_Will (Post 857744)
  • No more kitbots (If your robot came from a box and assembly was measured in hours maybe FTC or VRC is for you.)
  • Additional weight to compensate for the new control system

I agree with everything other than these two points, the kitbot allows you to at least meet the bare minimum requirement for competition. All teams HAVE to move in order to compete. Remember, the competitions is the means to an end. While I agree with the thought that some FRC teams would be better off competing in FTC and VRC I have come to accept that the vision of FIRST is that all students have access to this program.


The low weight limit is to force us into creative thinking. Though, I was a fan of 2007 with the multiple weight classes. Perhaps make weight a function of initial volume.

Quote:

Originally Posted by Robert Cawthon (Post 857923)
Keep the ideas flowing. You never know, someone on the GDC may be watching! :D

Actually, yeah we do, see that nice box down at the bottom that tells us who is reading here? :) (Yes Im just giving you a hard time)

qwertyuiop[]\ 07-05-2009 16:43

Re: Next Year's Game?
 
an ovoid game piece.


they would be hard to throw and pick up. maybe nerf footballs. this would really make for some interesting shooting mechanisms and/or a lot of dumpers.

also another good game piece would be something akin to a cube (no square game piece since '03)

jpmittins 10-05-2009 14:54

Re: Next Year's Game?
 
Quote:

Originally Posted by Fe_Will (Post 857744)
Personally, I think that any game challenge that provides students with an opportunity to learn and demonstrate problem solving skills on multiple levels is more important than selecting a single issue to focus on. Not to down play the auto industry but there are other sectors of the economy that are hit just as hard or harder. I'd prefer if the FIRST Robotics Competition stuck with helping people recognize that science, math, engineering and technology are viable options and inspiring them to follow those pursuits.

Game Suggestions:
  • 1.A fun, fast paced game
  • 2.A meaningful autonomous that has an impact on the outcome of the game (either by awarding points, triggering an event or both)
  • 3.At least 2 different types of surfaces for the robot to interact with besides the driving surface (different size/shape game pieces, goals, pull up bars, etc.)
  • 4.Multiple ways to earn points (to the degree that an average team would have to choose which way they would score)
  • 5.A dramatic end game event (pull up bar in '04/ ramps in '06... needs to be a "Are they going to make it?" feeling)

Robot Suggestions:
  • 6.No more kitbots (If your robot came from a box and assembly was measured in hours maybe FTC or VRC is for you.)
  • 7.No more bumpers (Bring back the days when winning the Motorola Quality Award meant something...)
  • 8.Unfolding robots
  • 9.Additional weight to compensate for the new control system

1. I think Lunacy was pretty fast paced, so was Overdrive. I hope they can do it again.
2. While I would like to see auton have an actual difference in the game's outcome, I didn't mind it this year. Maybe that's due to our ability to actually make a good auton program.
3. Yes! That would be awesome! I joined in 2007, I wish I could have played 2004 with the stairs and the pull-up bar.
4. I think that would be cool too. I liked the scoring in 2007 and 2008. Hope they come up with something like that again.
5. I liked the end game this year. Waiting for the supercells to be thrown in was really cool. Plus, if it missed, you had less than 15 seconds for the robot to pick it up and get it in a trailer.
6. NO! As a team who has used a kitbot for god knows how many years, I actually find this post offensive. While we generally use our own wheels and manipulator parts, we have always made a kit-chassis simply because we can't afford a custom one. However, I can always design something good from it, even though it might not be "original". Were they to take away the kit, that would really discriminate against the poorer teams and almost guarantee that only well funded, veteran teams win.
7. Again, I heartily disagree. Bumpers allow robots to run into each other without too much damage. It makes for a better game when they can ram each other without penalties of almost un-reparable damage. I feel that a lack of bumpers would again discriminate against poorer teams who can't afford to build something quite so robust.
8. That, however, would be awesome if we could do that again. I do think that this year's bots looked pretty cool; also, there was less chance of total robot destruction (he said from experience).
9. I kind of agree, but I also understand where they're coming from with the same weight limit. It makes us think outside the box, even though it might be difficult. This is FIRST, after all.

Quote:

Originally Posted by qwertyuiop[]\ (Post 857936)
an ovoid game piece.


they would be hard to throw and pick up. maybe nerf footballs. this would really make for some interesting shooting mechanisms and/or a lot of dumpers.

also another good game piece would be something akin to a cube (no square game piece since '03)

I would love a weird shaped game piece. It would make designs so much more innovative, instead of seeing the same basic thing over and over again.

Now as for me, all I really want is a game where good defense is a must. My team can build an awesome defensive bot, but rarely are we ever awarded for it. Even this year, when defense was key, we didn't get picked in Philly, even after proving our excellent defensive capabilities. Next year, I hope that the GDC offers more of a benefit for teams who want to make more defensive bots.

Doctorwho 10-05-2009 18:17

Re: Next Year's Game?
 
I think a Capture-The-Flag style game would be kind of neat, teams that played on the defensive could be rewarded just as much as the teams that played offense, plus it would make working together in an alliance that much more critical

jpmittins 10-05-2009 19:52

Re: Next Year's Game?
 
Quote:

Originally Posted by Doctorwho (Post 858421)
I think a Capture-The-Flag style game would be kind of neat, teams that played on the defensive could be rewarded just as much as the teams that played offense, plus it would make working together in an alliance that much more critical

Ooh, that would be cool. I think it could offer some really intense gameplay as well. Also, it would be really easy to explain capture the flag style games to those outside of FIRST.


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