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Re: Next Year's Game?
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OCCRA in MI runs at about 2/3 the FRC dimensions. Much smaller than that and I think the bots loose too much presence. OCCRA fans are allowed to be pretty close to the Action. Going much smaller would seem too close to VEX, FTC, or BEST. |
Re: Next Year's Game?
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But a little smaller if the competition were to go 4 vs 4, would be interesting and less confusing, visually. It would also add new challenges. I do like the idea of mixing up the sizes a bit but for a multi-purpose/layered event but I really do like the GDC folks and wouldn't want to give them any more headaches than they already have. That said, I'm thinking kind of like tag-teaming and FLL put together. This robot has to perform this task, then go back and tag its alliance partner to perform the next task. Points would be awarded for completing tasks and could be awarded for time taken to complete as well. During build, the robot could be designed to be able to complete all the tasks or specific ones. |
Re: Next Year's Game?
There could be bonuses for thinking inside the limits and outside the refrigerator box.
Would be a pain in the butt administratively but weight classes would be cool, alliance consists of 2 full size and 2 smaller bots or Is it within 2/3 of max dimensions? yes = Bonus Is it under 90lbs? yes = Bonus or the field could be designed to make being smaller an advantage at some point (2003 had the limbo bars on the sides of the ramps) Might make it interesting not having 6, 120lb refrigerator boxes out there. |
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Re: Next Year's Game?
Total Chaos.
OCCRA last year played a football related game that was rather interesting. One of the most interesting aspects was the footballs did things that no teams were expecting that created interesting mobility issues. 3 vs. 3 or 4 vs 4. In my game, the field would be divided into 2 halves with only a line down the middle and a 6 foot circle in the center. Each side would start out with 20 footballs on the floor. For every ball scored, 2 balls will be thrown into the opposing alliances 1/2 by a random launcher. Bots are not allowed to go Off-sides during the first minute. The second minute is wide open. Bonus for any bot completely inside the circle at the end of the match. Also, I would go back to a 2 bot classification system. Tall bots (standard size), but 100 lb limite, and squat bot (under 3 foot), but they can be 120 lbs. |
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Re: Next Year's Game?
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It is totally derivative of the OCCRA game last year, but the football was a really neat and challenging game piece. yeah the end bonus would be if you crossed Sumo with a Rugby Huddle (I forget teh name). 2 to 8 bots trying to occupy the same 6' circle for the bonus. With it being 6', this would make it too difficult for a team to take in the first minute without taking a line fault penalty. I love the idea of bonus weight playing pieces! Maybe have several 16LB of bowling balls out there that teams could use. Really available, toungh, and difficult to handle. Or you could have a bowling ball ( hard and round so it will be dynamic)(16 lb), a box of rocks (partially filled for a shifting CG piece) (20 lb), and a kevlar bag of sand (heavy and amorphous) (40 lb). You could be light and agile during the first minute, and then put one your robot Sumo suit (bag box and ball would add 76 pounds!). What if the center circle was a different material than the carpet????? |
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Re: Next Year's Game?
I will talk to the organizers. I really liked their game last year. It was a lot of fun to watch. They couldn't do footballs 2 years in a row, but I am sure we can find an equally interesting game piece.
I am still holding out for a game with CONES!!!! Picture a stadium full of cone-heads..... |
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Footballs? Maybe Nerf Footballs? LOVE IT!! Easy to obtain and hard to predict! GDC, pay attention! ::safety::
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Maybe you could have a game with like a bunch of really tall posts of varying heights throught the field or in the center and have to shoot rings on to them?
Or like having to shoot frisbees into bins high off the ground? Like frisbee-golf or ultimate frisbee or whatever its called... And I love the idea of ridiculiously large or small objects... or how about both? All pieces are the same shape but there are a ton of small ones, a bunch of normally sized ones and a few monster sized pieces? |
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Re: Next Year's Game?
I want too see more speed and robot contact something that involves pinning and so on...
Less human interaction and yes traction |
Re: Next Year's Game?
[quote=Mark Rozitis;856768]
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