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Re: Next Year's Game?
Capture the flag would be truly awful, I think. I can just see it being about as "fun" and "exciting" as a 2002 match versus 71. Just pulling.
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Re: Next Year's Game?
How 'bout dis:
Equip all robots with NERF Vulcans or another auto/semiauto dart gun (supply one, teams can buy up one or two more?) Each alliance has an area next to the driver's station where you drive the robot in and the HP can touch the robot to reload the Vulcans Robots must have a standard target fixed to a sensor easily set off by the darts HP's could also have Big Bad Bows or Recons XD |
Re: Next Year's Game?
me like :) except idt that they would go with it cause of the whole shooting each other factor
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How about having IR beams emitted from the robot and shooting receivers mounted on the field to trigger event(s). Or the receivers are on opposing robots? I also like the idea of multi tiered fields that use chin-up bars, al la 2004, to pull your self up on to the next higher platform. What ever the game is, as long as there are more than two pieces / ways to score it will be a fun game. (imo) |
Re: Next Year's Game?
i say we have a mash-up of previous FIRST games :D
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i'm not sure what i'd do. this is probably something for the GDC to look into for FIRST's 20th game year ;)
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Re: Next Year's Game?
ok, I would like to start off by saying that another member of our team and I were "speculating" in December on the way back from WV FLL tournament. He said that it was not likely that the game would involve a slick floor (commenting on the "fish" clue) due to safety hazards. Boy i don't think he could've been any more wrong.
Anyway, some things I noticed about this year's game: -spectators that were not a part of FIRST got bored and confused trying to follow LUNACY. It was simply too complicated. -It had a human player role that was way too important to the game. Overall robot ability varied from competition to competition. For example, in pittsburgh, the overall the human players were more dominant than the robots, but in palmetto, it was opposite. -Some strategies were completely abandoned in some competitions. ex the emptycell/supercell, driving on the edge to get more traction from carpet, the camera-track that drove the robot itself, as opposed to, like what we had, that simply guided the driver. -However, I did like the double-score penalty this year. I do think that or something like it should be implemented in next year's game. What I would like to see in the 2010 game: -A simple, but not necesarily easy challenge (such as the "hurdle" in 2008) that would be a "main task," as opposed to several things going on at once druing a single match. spectators get too confused. -Very little "human element." Not something as primary and important as LUNACY. -More complex autonomous tasks, as opposed to simply "driving around" like in OVERDRIVE and LUNACY. Maybe like different colors on the field to score uber points, giving teams an incentive to actually have an autonomous mode. You know, like half of a match's points being scored in autonomous mode. I'm thinking the first 15 seconds should be one of the most exciting periods of the match (and of course, the last 20 secs as well, but that's a given no matter what the game is). -I do like what a couple people have said earlier: having a mix of some previous year's games like in FIRST Frenzy. That seems like it would be a really interesting game. -I also liked how the scoring was done on the robots themselves (or the traliers, rather) as opposed to a goal or an "overpass." I think if they had both scoring on opponents (or teammates'?) robot AND an outside scoring method like in past games. -Okay one other thing I always thought would be cool, is to have a "blind" driver. Maybe either one team on the alliance, or all teams for a period of time in the match, or something like that. You know, have something covering the plexi in front of the drivers for the first minute or something. Teams would only have their sensors and cameras and stuff to guide them. Or have the drivers blind and another human player on the side of the field be able to see, comunicating via walkie-talkies or a remote of some kind that lights up lights on the control board, in turn guiding the drivers...idk, just a thought. |
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as a retired FRC driver, i cringe at this :( |
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I'm still waiting for footballs to make an appearance. They are cheap, you can buy them anywhere, they don't break, and they present a very unique challenge. It's also been 3 or 4 years since we've seen ramps (and 6 since we've seen steps). I think it would be interesting if the endzones were inclined so that without some sort of braking mechanism, a bot would roll off after the buzzer sounds. |
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Re: Next Year's Game?
I was thinking more along the lines of this:
![]() But we could do 20 footers too... Whatever works. =) |
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