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-   -   Next Year's Game? (http://www.chiefdelphi.com/forums/showthread.php?t=76920)

ttldomination 23-07-2009 21:24

Re: Next Year's Game?
 
Quote:

Originally Posted by Rick TYler (Post 867657)
I would say any game where an object is put into a goal: FTC Face Off and VRC Elevation are good examples. In Quad Quandry, the scoring object was placed around the goal, but it would have been a coin flip as to whether descoring was more difficult than scoring.

Yes but one has to look at scale. If you scaled out the FTC field into FRC and just put large bins out..that would be HUGE. I'm not saying it's not possible, heck that might actually be fun, but I'm not sure how likely that is.

And I think that descoring would have been harder this year than scoring. I can't comment on previous years, but the main problem in '07 with the 'spoiler' was that it was so difficult to put on, that 'mostly' teams didn't bother with them.

As far as descoring concerns, I feel that it should be a robot ability, and it should definitely be harder than scoring, but to a certain degree.

synth3tk 23-07-2009 22:43

Re: Next Year's Game?
 
Quote:

Originally Posted by DtD (Post 867655)
Less human interaction. And more exciting. For our team, it was pretty much mutual that Lunacy was nowhere near as exciting as Overdrive.

~DtD

For our team, it was quite the opposite. We found that Overdrive was Overboring, and Lunacy was pure awesome contained in a rectangle-type area.

WRG 24-07-2009 13:57

Re: Next Year's Game?
 
I'm thinking a water involved game.

youngWilliam14 24-07-2009 14:45

Re: Next Year's Game?
 
Quote:

Originally Posted by ttldomination (Post 867669)
'mostly' teams didn't bother with them

i can proudly say my team enjoyed using them ;)

Quote:

Originally Posted by synth3tk (Post 867672)
For our team, it was quite the opposite. We found that Overdrive was Overboring, and Lunacy was pure awesome contained in a rectangle-type area.

i honestly thought that both were boring. overdrive was nothing but driving in circles, and lunacy was a really bad car wreck that wouldn't stop happening ><

Quote:

Originally Posted by WRG (Post 867734)
I'm thinking a water involved game.

human players load water balloons into their robots... *mischievous grin*

Chris is me 24-07-2009 16:18

Re: Next Year's Game?
 
I think Lunacy is as close as anyone will get to a water game. We had soaking carpets and everything!

demosthenes2k8 24-07-2009 20:52

Re: Next Year's Game?
 
Soaking carpets? Did I miss something?

synth3tk 24-07-2009 23:32

Re: Next Year's Game?
 
Quote:

Originally Posted by demosthenes2k8 (Post 867773)
Soaking carpets? Did I miss something?

You and me both. There must be quite a story behind such a statement.

NorviewsVeteran 24-07-2009 23:43

Re: Next Year's Game?
 
At some regionals they watered down the carpets to keep down static buildup.

Daniel_LaFleur 25-07-2009 08:54

Re: Next Year's Game?
 
Quote:

Originally Posted by synth3tk (Post 867789)
You and me both. There must be quite a story behind such a statement.

Look here to see Dean Kamen watering down the carpet at GSR (Yay ... watergame :D)

Lavapicker 28-07-2009 21:19

Re: Next Year's Game?
 
How about a moving target suspended from above with random, not predicted, movement. It would make for some mean sensors needed during autonomous to find it. Or, you could have robotic tetherball!

Dragon Princess 29-07-2009 14:27

Next Year's Game?
 
i think an area where the robot has to use complete autonomous to find a colored object. Then it goes to the driver station to where they have a choice to fire the colored object over a wall into a target like in aim high, and then go back for more colored object into autonomous; or they could go over the wall to take away the other teams colored object in a teli-op mode like the semi-autonomous of overdrive; or the robot could hang on a constantly rising bar to gain an increase of points as long as it hangs on, if it keeps the colored object for the entire time then during the last 20 seconds, while still hanging, it could shoot the object at a goal higher up for extra points, similar to the super-cell was this year. There can only be one robot on the bar between both alliances so in the beginning it's a race, and when ever a robot falls off the bar immediately drops down again and gives the other team a chance to grab onto the bar.

youngWilliam14 29-07-2009 15:28

Re: Next Year's Game?
 
Quote:

Originally Posted by Dragon Princess (Post 868308)
...a robot falls off the bar...

does anyone else cringe at this? it's a good idea, but i'd hate to find my robots frame seriously damaged

Akash Rastogi 29-07-2009 15:44

Re: Next Year's Game?
 
Quote:

Originally Posted by youngWilliam14 (Post 868328)
does anyone else cringe at this? it's a good idea, but i'd hate to find my robots frame seriously damaged

It'd be a seriously cool challenge. Robust robots at their best.

delsaner 29-07-2009 18:05

Re: Next Year's Game?
 
Quote:

Originally Posted by Lavapicker (Post 868232)
How about a moving target suspended from above with random, not predicted, movement.

I really like that idea, but the idea of the target miandering around may be a bit too difficult. Realistically, a moving target with a set course sounds like a fair challenge, but that is just my point of view.

EricVanWyk 29-07-2009 18:32

Re: Next Year's Game?
 
Quote:

Originally Posted by Lavapicker (Post 868232)
How about a moving target suspended from above with random, not predicted, movement.

Cool Idea - Maybe just a hoop supported by a single rope. It starts stationary, but once it gets hit...


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