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-   -   Next Year's Game? (http://www.chiefdelphi.com/forums/showthread.php?t=76920)

synth3tk 29-07-2009 18:46

Re: Next Year's Game?
 
Quote:

Originally Posted by EricVanWyk (Post 868383)
Cool Idea - Maybe just a hoop supported by a single rope. It starts stationary, but once it gets hit...

Like the spider rack in 2007. It was completely motionless until the robots started bumping it. That adds a nice random factor to the game. You know the rack is there, and isn't moving positions, but the actual pieces still wobbled.

EricH 30-07-2009 14:56

Re: Next Year's Game?
 
Quote:

Originally Posted by youngWilliam14 (Post 868328)
does anyone else cringe at this? it's a good idea, but i'd hate to find my robots frame seriously damaged

Back in 2004, 330 fell off a 10' high bar with no damage. The damage happened the next match, when someone ran the lift while it was locked...

Build the robots strong enough, you don't have to worry too much about damage from things like defense and falling and getting hit by game objects.

buildmaster5000 30-07-2009 16:45

Re: Next Year's Game?
 
what if there was a ramp for each robot, different slopes worth different points and changing slopes scoring bonus points, and with 30 secs or so remaining, the field was floded with 4-6 inches of water. the winner being the bot highest on its ramp. adding a challenge, make a way for the robot to attach itself to a cable and winch itself up the ramp...but we would need to have power to undo the cables...

R.C. 30-07-2009 16:49

Re: Next Year's Game?
 
Quote:

Originally Posted by Akash Rastogi (Post 868333)
It'd be a seriously cool challenge. Robust robots at their best.

I'd be so down for this. But only if there is a traffic cone ;)

-RC

kamocat 31-07-2009 13:20

Re: Next Year's Game?
 
Whatever the game is, I'd like the autonomous at the end of the match.

XXShadowXX 31-07-2009 13:48

Re: Next Year's Game?
 
Quote:

Originally Posted by kamocat (Post 868594)
Whatever the game is, I'd like the autonomous at the end of the match.

amen to that brother

demosthenes2k8 01-08-2009 20:15

Re: Next Year's Game?
 
That'd be quite fun

youngWilliam14 03-08-2009 08:36

Re: Next Year's Game?
 
double the field size, add a green alliance

ttldomination 03-08-2009 12:23

Re: Next Year's Game?
 
I quite like the idea of the Purple alliance...

delsaner 03-08-2009 13:59

Re: Next Year's Game?
 
Quote:

Originally Posted by ttldomination (Post 868915)
I quite like the idea of the Purple alliance...

Hmmm... A game with more than 2 alliances does sound interesting...

youngWilliam14 03-08-2009 14:07

Re: Next Year's Game?
 
Quote:

Originally Posted by ttldomination (Post 868915)
I quite like the idea of the Purple alliance...

but then the chant doesn't work

"RED AL-LIANCE!"
"BLUE AL-LIANCE!"

EricH 03-08-2009 14:08

Re: Next Year's Game?
 
Quote:

Originally Posted by delsaner (Post 868928)
Hmmm... A game with more than 2 alliances does sound interesting...

I think that you need to read up on the games in the late 1990's... Especially before 1999. Then extrapolate...

delsaner 03-08-2009 14:17

Re: Next Year's Game?
 
Quote:

Originally Posted by EricH (Post 868933)
I think that you need to read up on the games in the late 1990's... Especially before 1999. Then extrapolate...

I'll check them out. Now that I think about it, it could see some problems with a 3+ alliance system. Sorry for bringing back the idea...

Stephen of REX 03-08-2009 16:15

Re: Next Year's Game?
 
You know what would be frustrating? If there was a bar or overpass object on the field lower than the maximum robot height. Teams would have to innovate to make their robots able to scrunch down.

EricH 03-08-2009 16:44

Re: Next Year's Game?
 
Quote:

Originally Posted by Stephen of REX (Post 868956)
You know what would be frustrating? If there was a bar or overpass object on the field lower than the maximum robot height. Teams would have to innovate to make their robots able to scrunch down.

Or expand... See 2000, 2001, 2003. Frustrating? Only if you planned to use the ramp in a traffic jam.


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