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FIRST Game Survivor: Round 9
Here's how it works. Each week we will "vote off" a past FIRST game until we have our "Survivor"
Voted off Round 1: 2000- Co-Opertition FIRST Round 2: 2001- Diabolical Dynamics Round 3: 1995- Ramp n Roll Round 4: 2007- Rack n' Roll Round 5: 2003- Stack Attack Round 6: 2005- Triple Play Round 7: 2002- Zone Zeal Round 8: 1993- Rug Rage If you are unsure about past games, you can read up on them on the links below: http://firstwiki.net/index.php/Game Erich: http://www.chiefdelphi.com/forums/sh...2&postcount=17 Andy Baker: http://www.chiefdelphi.com/forums/sh...7&postcount=18 |
Re: FIRST Game Survivor: Round 9
Can you please add Lunacy to the options already so that we can vote it off?:D
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Re: FIRST Game Survivor: Round 9
Can we fast forward to where 2004 and 2006 duke it out in the finals? :)
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Re: FIRST Game Survivor: Round 9
Lets fast forward to where 2004 wins
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Re: FIRST Game Survivor: Round 9
I don't get the love for 2006. I have to say I found the game rather boring to watch from the stands, the best part was trying to watch teams try, and mostly fail, to get up on the ramp at the end of the match. The time in between was utterly boring. I didn't find the robots throwing/shooting balls at all exciting. It was a rather easy game to build a robot for, the real challenge that year was to build your robot well enough to get up the ramp. Plus the robots pretty much all looked/did the same thing and that doesn't make for an exciting game to me.
So as you can tell from my post i have been voting off 2006 since 2003 got voted off. |
Re: FIRST Game Survivor: Round 9
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That said, I agree; can we just skip to the inevitable Aim High vs. FIRST Frenzy finale? ;) |
Re: FIRST Game Survivor: Round 9
The link above is broken.
Below is two links. One for each of the posts mentioned above. Erich: http://www.chiefdelphi.com/forums/sh...2&postcount=17 Andy Baker: http://www.chiefdelphi.com/forums/sh...7&postcount=18 |
Re: FIRST Game Survivor: Round 9
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The only problem with 2006, in my opinion, was the autonomous bonus. But come on, what's more exciting than watching a pair of robots simultaneously load up the center goal in the finals? I don't think any of the Einstein matches have been as awesome as the 2006 matches. |
Re: FIRST Game Survivor: Round 9
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Re: FIRST Game Survivor: Round 9
Since I am currently a sophomore, the only games I have witnessed are Rack n' Roll (off-season event before kickoff), FIRST Overdrive, and Lunacy. However, I have researched the different games when this chain came up.
Here are my personal top 4: #1 = Aim High (2006) #2 = FIRST Frenzy (2004) #3 = FIRST Overdrive (2008) #4 = Tower Power (1994) |
Re: FIRST Game Survivor: Round 9
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Well we used that "joke" of an autonomous period to push one of the mobile goals across the field and park it securely in the floor opening on the same side of the field, cutting off 50% of the access those pesky human players had to balls herded from the field. So they can't both be bad things. ;) We've heard it before - in a nutshell, 2004 was one of the best years for robot functional diversity and design freedom. Everyone could find something to like about the game - that is why it is so popular. |
Re: FIRST Game Survivor: Round 9
Don't forget that you could get a minefield earlier. 60 (and quite probably 254) did that all the time--knock off the 10-point balls in auto to spill the 5-pointers, thus a) creating a traffic hazard and b) blocking the "mouth" robots, who were most likely still getting in position.
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Re: FIRST Game Survivor: Round 9
This is a repeat, Round #9 got closed about a week ago.
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Re: FIRST Game Survivor: Round 9
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I'd have to agree with Einstein though. 2006 was absolutely crazy, I'm really glad I was in ATL that year. |
Re: FIRST Game Survivor: Round 9
Did this many people really not like Overdrive? I thought it was pretty fun to watch with good robots out on the field like on Einstein and in the divisions.
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