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OFFICIAL IRI RULE CHANGES
The rule changes for the 2009 IRI are very limited. We believe the game was well defined and has been well played all season, so we are only making a few minor tweeks for the IRI.
G14 - Cell Count Modification This rule will not be utilized. Score away! G43 - Referee Discussions Mentors may discuss issues with the head referee. R11 - Weight Teams are allowed a five (5) pound weight margin. Be honest. 9.4.1 and 9.4.2 Alliance Selection Draft order will be 1-8, 1-8, 8-1. Alliance captains will select their three partners. Alliance captains can decide who plays each match. Alliance captains may mix and match Payload Specialists and Robots / Drive Teams as desired. No other back up robots will be allowed. Match Starting Signal The match will begin at either - Master of Ceremonies / Announcer saying "GO" - Clock Starting Whichever occurs FIRST Be sure to attend the drivers meeting before the start of matches for any clarifications or modifications to the above. Word from the Head Referee overrules anything written above. :) |
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like, like, like, like, and not really too big a deal.
liking them, simple and true IRI style, silly limiting g14 |
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What a wonderful change. I was never a big fan of G14.
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I applaud these changes. Nothing too complicated, usual IRI business.
Good luck, it's a week away! -Nick |
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Sweet, now I expect high scores to be broken here. Great rule changes, can't wait to play.
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Wasn't expecting much different (who liked G14 anyway?), glad to see these changes made!
i would like to take this time to mention that 1714 has a great human player who loves shooting from the outpost and makes 5000% of their shots please consider us as your backup pick! :D |
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IRI always gets everything perfect, nice job on the rule changes!
I can't wait to watch some Lunacy without G14. |
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As expected, no <G14> at IRI! ;)
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Thanks to the IRI Planning Committee for implementing this change, as it was one of my bigger annoyances from this season from a rules standpoint. |
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I don't think the G14 removal will have much effect until the elimination matches. There are still going to be many teams mindful of ranking points and won't go out and slaughter opposing alliances.
However, once we hit eliminations, I expect this is make quite an impact and we'll probably see at least a match or two break 151 (the high score which has stood since Week 1). |
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And most people seem to misunderstand the ranking system. Point differential has no bearing on ranking score, only the losing alliance's score. IE: if your alliance wins 200 to 35, it is no different than winning 36 to 35 from a RS standpoint. In either case, you will receive 35 ranking points for the match, but if you are leading by 100 points, you will feel much more confident as the clock winds down that it might be OK to score on your own trailer. |
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