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Re: Team of the Decade
Interesting note: 1114 has the best banners per year ratio. Assuming they would have gotten the average number of banners 1114 gets every year, they'd have the most banners in FIRST for the 2000s.
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Re: Team of the Decade
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-Nick |
Re: Team of the Decade
While 1114 in 2008 was an extremely formidable machine and probably one of the top 10 "best" robots in FIRST history, it didn't dominate. Beatty in 2002 was dominate because it employed a chokehold strategy, where it could control all 3 scoring goals. No other game so far from that year on could a team do this because of the game rules (2009- cannot control offensive trailers because they are attached to your opponent, 2008- could only control one trackball, 2007- could only posses one ringer, 2006- arguable, but otherwise almost physically impossible to handle all 120 balls because of size/time restraints). 71 could single-handedly defeat teams all by themselves because of the simple fact that they could control and manipulate the movable goals without anyone interfering. 1114, while they averaged 5 or 6 hurdles a match, could be interfered with (see 2008 Galileo and Einstein match video) and could not simultaneously hurdle both trackballs while denying their opponents any hurdles. That's essentially what Beatty accomplished in 2002.
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Re: Team of the Decade
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The rules, game design, and robot rules in recent years certainly has prevented it. |
Re: Team of the Decade
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I'd like to hear each of these oustanding teams mentioned, to give us a brief makeup of how their team is composed. As an inspiration to many other teams, I bet most would be eager to know, including myself. I got a chance through our history to know 254/968 and hearing their story and seeing how they evolved over the years is very impressive and inspirational. |
Re: Team of the Decade
I find it interesting that all of the teams that have been mentioned are in mainland North America.
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Re: Team of the Decade
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Re: Team of the Decade
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Re: Team of the Decade
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If you played Beatty's 2001 or 2002 robots, even if you played your very best game ever, and you had great partners, you were still going to lose unless their robot malfunctioned. 1114 had a great year in 2008, but they were not unbeatable. The right alliance(s) could put up enough points to beat them. |
Re: Team of the Decade
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They had a great year, but weren't on the dominance level of Beatty in 2002... |
Re: Team of the Decade
maybe in 2002 beatty was unbeatable
but now with how many teams there is in FRC I dont think any team/alliance is unbeatable its just a matter of finding the right robots, and strategy. |
Re: Team of the Decade
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Re: Team of the Decade
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They last few years (2005-present IMO) the GDC has tried to pick a way they want the game to be played preventing these stratagies, and they've done a pretty good job. Switching to 3 team alliances also contributed to the fall off of the unbeatable robot. In some respects these changes make the game more exciting, but a part of me will always miss the "$@#$@#$@#$@# the torpedos", method of creating crazy stratagies from the first half of the decade where one robot could do it all. Anyway as some one who has faced off against Beatty in the late rounds of chanpionship a few times I will say there are no other teams that can make you feel like you've lost before the match is played. If a team were a team of the decade it's Beatty with 4 championship finals this decade, and more influence over the way games are played than any other team. After that the list of teams in the hunt is really just ThunderChickens, HOT, Wildstang, Simbots and Cheesy Poofs depending what criteria you use. My $0.02 Pete |
Re: Team of the Decade
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GDC right before kickoff: "Okay, so we've got two different scoring objects, two types of goal and an end of the match goal that is completely different from the other ones. Seems pretty Beatty proof." GDC on Einstein (after 71 has collected 5 point balls, capped a doubler, moved the mobile goal and hung for the win): "Darn." I'm a little disappointed, I think Beatty wrapping the rack by themselves in 2007 would've been a pretty sweet sight. :D Recently they've limited us (whether it's the number of game pieces, or making us fit inside a box after the match starts) instead of giving us several game options. I loved having multiple choices. |
Re: Team of the Decade
I must say, after the close to the 2010 season and the recent events down in Atlanta...
67 is now undoubtedly my pick. 71, a close second. Any other opinions change? |
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