![]() |
Re: [BB] 2010 Game Hint #1
Quote:
|
Re: [BB] 2010 Game Hint #1
Quote:
|
Re: [BB] 2010 Game Hint #1
Finally a game hint! So excited! :D
Can't believe i read all the 14 pages 'till now... So i'm gonna say something obvious that wasn't mentioned so far (i like the track idea, btw): It's the letter "H". |
Re: [BB] 2010 Game Hint #1
Quote:
And don't forget - all the stuff about about reflection/refraction of the images could be the clue, and not the pictured element at all. What if the drivers area wall were contstructed in a manner that skewed the vision of the drivers? That would certainly add a new element to the game - driving by remote camera or other indirect sensor of robot position. |
Re: [BB] 2010 Game Hint #1
Quote:
Thats exactly what I was thinking also as far as attaching them together. I think the plastic part is the mount for a hanging game piece, and the game will be like sonic the hedgehog where you go around trying to collect rings. |
Re: [BB] 2010 Game Hint #1
Oh, it doesn't really matter how many clues are given in this year's or last year's kick-off speaches. If a new field element is floating on the screen behind Dean while they are doing the pre-release talks, you either won't be listening to the talk, you still won't kow what it means until they release the game details 15 minutes later, and your team will not be any further ahead of the other teams. Other than for pure prognostic enjoyment, and to get everyone thinking about how they might handle situations that they surmise from the clue, the hints have little purpose and should be kept in perspective. That being said, I figured out the entire game last night, but then I woke up and promptly forgot it all. I would do the CAD of our robot now, but I haven't been able to CAD a nebulous design. I don't think that "cloud" is one of the parts in the AI Content Center.
|
Re: [BB] 2010 Game Hint #1
Quote:
Anyone up for some horseshoes? I can see these being placed at different points of the field, and we would have to find a way to get hoops on them, or something of the like. |
Re: [BB] 2010 Game Hint #1
Could you assume the size of the assembly by the nylock nuts on the drawing? They look like 1/4x20 and they must be using and allen head screw inside. The ball can not be too big other wise they would not need the curve cut out in the braket piece.
|
Re: [BB] 2010 Game Hint #1
So stress wise, do you think that the "lexan" could hold the bars in place with say, a bowling ball? Or would its weight split the lexan? Because I am terrified of bowling balls as game pieces.
|
Re: [BB] 2010 Game Hint #1
Depends on the weight. A six pound ball would be fine, but a sixteen pound ball can do some damage.
|
Re: [BB] 2010 Game Hint #1
Quote:
If it is a track, the "bracket" probably would attach to something to hold it up, like a pole, which would make it difficult for the robot to manipulate the balls from directly underneath. It seems more likely that it needs to be manipulated from the side, thus, it probably won't be mounted high, but more waist height. That's my two cents. |
Re: [BB] 2010 Game Hint #1
Quote:
|
Re: [BB] 2010 Game Hint #1
Quote:
http://pe.ssww.com/store/product/sku=W4789/cmc=CRSCOM/ Could probably even downgrade to the 6" balls: http://pe.ssww.com/store/product/sku=W4794/cmc=CRSCOM/ |
Re: [BB] 2010 Game Hint #1
My thoughts are it is a holder of some kind of game piece... squares or triangular game pieces have been rare the past few years.
Also it seems as though it could take some abuse but very limited, I think the track idea is possible. This would give it limited interaction with the robots below. As far as the floor, it could be anything, I'd say they'll keep us guessing every year to ruin our pre-designed drive trains. But I love the idea of railroad tracks or something like them. Also the hanging on the pipes idea... I like it but it would be very similar to last years game...so... |
Re: [BB] 2010 Game Hint #1
I've been thinking, everyone has slept in this morning but me, and what if the nubs are pushed in and inside another tube and sitting vertical and say that there are several stacked on top of each other. Then they must be released and lifted up creating a vertical row of shelves that create pockets for objects to be scored in.
My $0.02 MERRY CHRISTMAS! |
| All times are GMT -5. The time now is 23:27. |
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi