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Re: [BB] 2010 Game Hint #1
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Re: [BB] 2010 Game Hint #1
Warning: Drivers might experience motion sickness...
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Re: [BB] 2010 Game Hint #1
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Re: [BB] 2010 Game Hint #1
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Re: [BB] 2010 Game Hint #1
Great Job Art,
Very interesting... Btw just curious, all the models of the game hint drawn by different people or are they shared? -RC |
Re: [BB] 2010 Game Hint #1
So a robot could hang from that thing and it wouldn't break? o.0
I think my purse game piece idea might be catching on :P |
Re: [BB] 2010 Game Hint #1
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Using the official game hint photo, and the fact that the bronze polycarbonate piece was most likely 1/4", I was able to extrapolate all other dimensions from the pixels. (30.8 isometric pixels ~ one inch). Most dimensions are pretty accurate, but take 'em with a grain of salt. Here's the quick and dirty Solidworks files:
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Very nice. But what about that one odd-angled reflection on the original? Or am I missing it on your reverse-engineered part? |
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Re: [BB] 2010 Game Hint #1
Upon doing an image comparison search on the internet I found a lot of pictures of eye glasses. What it means, who knows.
That is just my 2 cents |
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Re: [BB] 2010 Game Hint #1
Has anyone in solid works tried putting a 5-10 degree angle off vertical on the tab? A slight angle on the tab could produce the unknown reflection. It looks like the rounded corners where the tab fastens to the vertical supports fastened to the tubes are slightly wider on the bottom which indicates there may be a slight forward angle on the tab. This would support a gravity drop for a game piece on the tubes if the hint were shown upside down and the tab was eventually fastened to a vertical support.
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Re: [BB] 2010 Game Hint #1
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Here are my models pro-e native. As art said also, all values are guessed based on assumptions in the game hint photo, use at your own risk. greg |
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