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DonRotolo 29-12-2009 11:02

"What is may not be"
 
An influential member of the GDC has put the title statement onto CD recently, but hidden in plain sight.

My interpretation is: A depiction of reality can be misinterpreted. Think it through again.

Tom Line 29-12-2009 11:11

Re: "What is may not be"
 
The entire quote is:

SII Nothing is ahat it appears to be. What is may not be

People have played with the first sentence and rearranged the words, but it seems to match pretty well with the second grouping in theme and I'm not going to believe that Dave's giving us an anagram with THAT many letters. Re: See the discussion in "Dave's Game Hint" :)

Jared Russell 29-12-2009 11:17

Re: "What is may not be"
 
I think "ahat" was supposed to be "what"...

The morse code for 'a' (.-) and 'w' (.--) are very similar and it is easy for a typo to turn one into the other.

EricVanWyk 29-12-2009 11:18

Re: "What is may not be"
 
I don't want to speculate too wildly, but a certain member of the GDC may or may not have recently visited DEKA to discuss our system for projecting a user interface in the area above the device. It makes for a much more compact "off-state" of the system. Unfortunately, it was still staining everything an odd yellow the last time I worked on it...

dtengineering 29-12-2009 14:39

Re: "What is may not be"
 
Many previous game clues have been directing us more towards the name of the game rather than any particular aspect of the game.

Perhaps rather than taking Dave's morse message literally, it is the dots, dashes and slashes that are the clue.

Perhaps "Dash and Slash" or something like that is the game name...?

All will be revealed in time, of course, but I do appreciate the effort that goes into both making... and futiely attempting to decipher... the clues.

Jason

Rion Atkinson 29-12-2009 15:14

Re: "What is may not be"
 
Quote:

Originally Posted by dtengineering (Post 891428)
Many previous game clues have been directing us more towards the name of the game rather than any particular aspect of the game.

Perhaps rather than taking Dave's morse message literally, it is the dots, dashes and slashes that are the clue.

Perhaps "Dash and Slash" or something like that is the game name...?

All will be revealed in time, of course, but I do appreciate the effort that goes into both making... and futiely attempting to decipher... the clues.

Jason

Or... OR... OR.. Dot and Dash! It's is Tic Tac Toe! Just kidding. :yikes:

billbo911 29-12-2009 15:17

Re: "What is may not be"
 
Quote:

Originally Posted by dtengineering (Post 891428)
Many previous game clues have been directing us more towards the name of the game rather than any particular aspect of the game.

Perhaps rather than taking Dave's morse message literally, it is the dots, dashes and slashes that are the clue.

Perhaps "Dash and Slash" or something like that is the game name...?

All will be revealed in time, of course, but I do appreciate the effort that goes into both making... and futiely attempting to decipher... the clues.

Jason

One of last year's hints was a picture of a Moon Fish. Thus a Moon or Lunar themed game.

If we follow Jason's logic, and I like his logic, this hint could be a "coupling", a "bracket", a "mount" or maybe a "connector".

OK, run with it.......

DMetalKong 29-12-2009 16:29

Re: "What is may not be"
 
Running with the philosophical idea I found this page which happens to mention “Simple Inferential Internalism” (SII). The thing that caught my attention was this quote
Quote:

The conclusion is that SII requires too much...of anyone; even the logically sophisticated. Our warrant for belief in the conclusions of our inferences cannot depend on an antecedently justified belief in the truth-conduciveness of those inferences. “At some point is must be possible simply to move between thoughts in a way that generates justified belief.” (Boghossian, 2001, 639)
Which seems to fit in with the "Nothing is what it appears to be" motif.

Akash Rastogi 29-12-2009 16:40

Re: "What is may not be"
 
My hunch was that, simply, the game will involve more communication to and from the robot during the match. This could include robot:robot communication, drive:robot, driver:driver. Morse code is communicated through light sources as well, so I would simply assume use of the camera and a light source like 06 and 07.

gallo26 29-12-2009 17:07

Re: "What is may not be"
 
Quote:

Originally Posted by Akash Rastogi (Post 891446)
My hunch was that, simply, the game will involve more communication to and from the robot during the match. This could include robot:robot communication, drive:robot, driver:driver. Morse code is communicated through light sources as well, so I would simply assume use of the camera and a light source like 06 and 07.

Akash.... That makes the most sense out of everything I was thinking! I can't believe i never thought of that. It's not a hint, and not as it appears, but it just means more communication. Wow!

I was thinking it was like the 2008 anagram. A hint about the game. You know how the GDC says it's not a hint, but it really is. Dean is pretty good at that. But wow!

rsisk 29-12-2009 17:22

Re: "What is may not be"
 
Quote:

Morse code is communicated through light sources as well, so I would simply assume use of the camera and a light source like 06 and 07.
OK, this will bring all the HAMs out of the woodwork conducting code seminars :yikes:

Chris is me 29-12-2009 17:31

Re: "What is may not be"
 
You know, I'm still a little surpised that "This is not a hint" fit within the first several letters... enough to get me to think it was not a coincidence that the phrase he's been choosing could be interpreted in more than one way.

GGCO 29-12-2009 17:39

Re: "What is may not be"
 
Hmmmm.... I don't know if I can buy into the clue being a symbol. When ever you symbolize something it is usually prone to error. But I do like the idea of robot:robot/driver:robot communication - it would make sense with the new Classmate PC netbooks they're including with the kit. What about driver:driver communication??:eek:

JesseK 29-12-2009 18:10

Re: "What is may not be"
 
Is this another one of those game hint jokes?

hipsterjr 29-12-2009 18:34

Re: "What is may not be"
 
Quote:

Originally Posted by Jared341 (Post 891408)
I think "ahat" was supposed to be "what"...

The morse code for 'a' (.-) and 'w' (.--) are very similar and it is easy for a typo to turn one into the other.

I went back and checked, you are right, the 'a' is indeed a 'w'

Here is what I got so far
"SII NO THI NI SA HATIA PPEAR STO BE WHAT ISMAYNOTBE"

This is not a hint ; appears to be what is may not be


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