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-   -   2010 Game Hint #2 (http://www.chiefdelphi.com/forums/showthread.php?t=79625)

JKWarrior 06-01-2010 16:05

Re: 2010 Game Hint #2
 
Quote:

Originally Posted by IKE (Post 893475)
My thoughts exactly. Coupled with a gate, maybe a HP from each team can enter the field, and pressure plates kill the robots...

right BATTLE BOTS! but seriously pressure plates could work but i see no wires, but this is a low quality CAD program

the man 06-01-2010 16:06

Re: 2010 Game Hint #2
 
If you zoom in the yellow things are conected to a special square tubing while they other sides are cirular, they are defently part of the game or somthing.

jamie_1930 06-01-2010 16:11

Re: 2010 Game Hint #2
 
Quote:

Originally Posted by JKWarrior (Post 893574)
right BATTLE BOTS! but seriously pressure plates could work but i see no wires, but this is a low quality CAD program

Quote:

Originally Posted by IndySam (Post 893429)
the yellow things are there to stop people from tripping over the supports. They have always been there.

That's all that need be said.

Robert Cawthon 06-01-2010 16:13

Re: 2010 Game Hint #2
 
Quote:

Originally Posted by the man (Post 893575)
If you zoom in the yellow things are conected to a special square tubing while they other sides are cirular, they are defently part of the game or somthing.

Nope. The round tubes go from top to bottom of the rail. The square one goes to a plate on the floor at an angle from the top rail (to form a triangle for support) to keep the rail from falling outwards when hit by a bot. Nice try, though. Thinking outside the box.

ehochstein 06-01-2010 16:18

Re: 2010 Game Hint #2
 
I think the GDC is sending us a message -- "HI" -- if you tilt them both the same amount it spells out that message ^^

JKWarrior 06-01-2010 16:19

Re: 2010 Game Hint #2
 
Quote:

Originally Posted by bduddy (Post 893544)
To make this clearer, look at this picture:
http://usfirst.org/uploadedFiles/FE-00032.pdf

Assuming the basic shape and construction of the field is the same, including the yellow plates (a big assumption!), there could very easily be four gates, each between a pair of the yellow plates. Aside from that, the gates appear to look the same way they always have. Of course, they might just be pulling a fast one on us...

maybe the gate has been moved to the center of the field (replaceing the human player positions in your link

rulesall2 06-01-2010 16:26

Re: 2010 Game Hint #2
 
Quote:

Originally Posted by the man (Post 893575)
If you zoom in the yellow things are conected to a special square tubing while they other sides are cirular, they are defently part of the game or somthing.

no, if you look at the link above ^^ from last year, it was connected the same way. although as this becomes picked apart, more details will come out like this one.

As stated by Bob Steele said earlier, it could just be a change in the design of the corners that requires the change in the number of plates. Also, due to the zoom, it is impossible to locate the access point. I am speculating a third gate though...

A side note, use spell check.

EDIT: Last year had the ball corral areas for empty cells, that could have been the reason two yellow plates were not needed, as the bar crossing the corner created enough support.

XXShadowXX 06-01-2010 16:27

Re: 2010 Game Hint #2
 
Am I the only person happy to be back on carpet... That's all I needed to see.

artdutra04 06-01-2010 16:39

Re: 2010 Game Hint #2
 
The yellow plates are on the outside of the field, and are there to keep people from tripping. They are polyethylene (plastic) panels. I'm guessing the reason they are flat in the second game hint is because they were too lazy to actually model the curve. They have hook Velcro on the bottom, and are stuck to the carpet just by putting pressure down on them, as they bend quite easily.

2009: (yellow)


2008: (green with caution tape)


2007: (yellow)


2006: (yellow)


Quote:

Originally Posted by Karibou (Post 893558)
Maybe they just removed that to make the objects in this image more visible? I don't know why they would decide to be THAT nice, though.

This is only my 3rd year in FRC. I've always known the field with the plastic siding. Was that nonexistent in previous years?

2005 was the first year of using polycarbonate side panels along the entire field. Before that, the sides of the field were just the aluminum tubing with a single wire strung in between; the only places that had polycarbonate panels were at the gates. I know this first hand, because our 2004 robot got stuck on these wires a lot. :o

Edit: I just noticed, that in the photo from 2004 linked to above, instead of the polyethylene plastic panels, there's diamond plate protecting the field supports. So the move to the yellow plastic was probably just to save costs.

FRC1612 06-01-2010 16:39

Re: 2010 Game Hint #2
 
Quote:

Originally Posted by DUCKY (Post 893502)
The Yellow squares in the drawing are to prevent/identify tripping hazards around the fields. All fields had them... maybe not all were yellow... but they were there.

<See Here>

OKAY... So the yellow things where there! :) thats not new. The gates are bigger as some have posted... SEE HERE
And the gate is in the middle of the field see post above^^^ top picture...

The only thing left is to verify that it is indeed carpet in the picture. And if it is i am guessing that they are just giving us a hint that it is back to carpet.

So is it carpet or not?!?!

Peter Matteson 06-01-2010 16:40

Re: 2010 Game Hint #2
 
Quote:

Originally Posted by XXShadowXX (Post 893587)
Am I the only person happy to be back on carpet... That's all I needed to see.

In 8 years of mentoring one thing I have learned is this:
Students can learn to drive on whatever they give us.

Ramps, carpet, grating, HDPE, lexan, diamond plate, regolith, other robots the driver station wall, referees, stairs, Dean, the bar, goals, the scorer's table, you name it, I've watched robots somehow manage to drive on it at events over the last few years.

As far as I'm concerned the surface we play on is is of minor consequence and easily overcome compared to what the game object is.

ChuckDickerson 06-01-2010 16:48

Re: 2010 Game Hint #2
 
It doesn't matter if it is carpet or not. Last year there was still carpet under the Regolith. Just because it isn't in the picture doesn't mean it isn't there. They can always put Regolith or something else on top of the carpet. For all that picture shows it could just be concrete with the carpet or whatever playing surface left out.

FRC1612 06-01-2010 16:54

Re: 2010 Game Hint #2
 
Quote:

Originally Posted by DeepWater (Post 893598)
It doesn't matter if it is carpet or not. Last year there was still carpet under the Regolith. Just because it isn't in the picture doesn't mean it isn't there. They can always put Regolith or something else on top of the carpet. For all that picture shows it could just be concrete with the carpet or whatever playing surface left out.

Looking at the game hint ... they probably rotated the image at an angle to show as much carpet(flooring) as possible without showing the game elements or anything else on the field.

Really measuring to the amount of carpet left outside the field im gonna have to say this is at least half the field in the clue... So unless the corners of the field are a different material. Im gonna have to say the whole field is carpet(or whatever flooring is in the picture).

Something new i noticed is that the ramp unlike past years extends into the field when up... Not sure if this was just a mistake on the computer or not? it should be back a little so the bend is outside the field.

Kimmeh 06-01-2010 17:09

Re: 2010 Game Hint #2
 
We agreed that this year there won't be any robots this year. It will be all on the human player! We'll spend the next six weeks learning how to do the Robot dance. :ahh:

Kage 06-01-2010 17:18

Re: 2010 Game Hint #2
 
I would LOVE carpet back!
I mean, doing doughnuts all day was fun and all, but i like POWER! TORQUE! ACCELERATION!
Carpet would be nice this year :)

I have been the designated driver on the team the past 3 years, and I liked driving for Rack and Roll the best.
heres my list:
#1: Rack-n-Roll
#2: Lunacy
#3: Overdrive (our robot was slow and cumbersome/hard to drive, and there were too many line rules for driving lol)


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