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laffytaffy 11-01-2010 08:09

Re: New Game Criticism
 
Likes:

-The 45 degree bump + the 1/2" from the carpet to the bump- I really want to see how many teams choose between going under the tower v over the bump.
- Easy to tell who is winning the game
-Less human player scoring
-Higher chance of scoring during auton (especially without interference.

Dislikes:

-The idea of hanging on the tower
-The feeling that a lot of robots have a higher chance of breaking from other robots "kicking" the ball or falling off of the tower and the safety of it all.

BenX02 11-01-2010 09:58

Re: New Game Criticism
 
This is going to sound a little stupid, but another complaint of mine is that it is going to be extremely hard to make a good looking robot. You can't match the bumpers with the rest of your robot, and the fact that the bumpers are 10-16" off of the ground. Not to mention the whole hight thing.

Any thoughts on how to make a nice looking robot?

Chris is me 11-01-2010 10:09

Re: New Game Criticism
 
Quote:

Originally Posted by Andrew Schreiber (Post 896440)
Logical, but not how the system works. Seeding Points and highest Coopertition bonus are different columns, CP is only used in the case of a tie in the SP.

Coopertition points are a part of Seeding Points, so the above interpretation is correct. It reminds me of seeds in 2000 / 2002?

DanDon 11-01-2010 11:05

Re: New Game Criticism
 
Quote:

Originally Posted by Andrew Schreiber (Post 896440)
Logical, but not how the system works. Seeding Points and highest Coopertition bonus are different columns, CP is only used in the case of a tie in the SP.

Quote:

9.3.5 CoopertitionTM Bonus
All teams on the winning ALLIANCE will receive a coopertition bonus: a number of seeding points equal to twice the un-penalized score (the score without any assessed penalties) of the losing ALLIANCE.
In the case of a tie, all participating teams will receive a coopertition bonus of a number of seeding points equal to twice their ALLIANCE score (with any assessed penalties).
Andrew- read through 9.3.5 again...the way I read it is that Coopertition is a bonus of SEEDING POINTS and thus factored into your seeding score.

Jeff Waegelin 11-01-2010 16:28

Re: New Game Criticism
 
Quote:

Originally Posted by iCurtis (Post 896003)
Wow! That's really neat Andrew. Interestingly, a below the radar team (175) had the highest cumulative score, while other favorites (121 & 20) didn't even make the top 8! Just basing off my memory (I can't seem to find last years scouting data) it seems that instead of the top 8 consisting of good and exceptionally lucky teams, there are more average robots in the top, with the good ones down farther in the rankings. I assume the GDC is hoping this will even out alliance goodness to make for more exciting eliminations. Regardless, it makes for a very interesting ranking system. I'm anxious to see it play out. :)

I think one of the big differences is that these "rankings" would punish teams that were very good at avoiding being scored upon. In last year's game, there was a definite advantage to teams that could outrun and avoid other robots, so a team like 121 that rarely ever had more than a handful of balls in its trailer would get correspondingly fewer Coopertition Points. All that being said, it was a totally different game, and that wasn't a concern for drivers and coaches last year.

Andrew Schreiber 11-01-2010 17:13

Re: New Game Criticism
 
Quote:

Originally Posted by Chris is me (Post 896450)
Coopertition points are a part of Seeding Points, so the above interpretation is correct. It reminds me of seeds in 2000 / 2002?

Quote:

Originally Posted by DanDon (Post 896494)
Andrew- read through 9.3.5 again...the way I read it is that Coopertition is a bonus of SEEDING POINTS and thus factored into your seeding score.

Thanks guys, misread that rule. I deleted the post so as to avoid confusion. (Why I shouldn't make a post as I am running out the door to class...)

DanDon 11-01-2010 17:23

Re: New Game Criticism
 
Quote:

Originally Posted by Andrew Schreiber (Post 896799)
Thanks guys, misread that rule. I deleted the post so as to avoid confusion. (Why I shouldn't make a post as I am running out the door to class...)

Andrew- when you applied the rankings to last year's competitions....did you make the same mistake? I posted a thread with my results and some are considerably different than yours.

Andrew Schreiber 11-01-2010 17:25

Re: New Game Criticism
 
Quote:

Originally Posted by DanDon (Post 896809)
Andrew- when you applied the rankings to last year's competitions....did you make the same mistake? I posted a thread with my results and some are considerably different than yours.

Mhm, you want to provide a link to your results here or should I just rerun the numbers?

DanDon 11-01-2010 17:29

Re: New Game Criticism
 
Quote:

Originally Posted by Andrew Schreiber (Post 896810)
Mhm, you want to provide a link to your results here or should I just rerun the numbers?

Here you go.

Flyboy_u92 11-01-2010 17:35

Re: New Game Criticism
 
I think the overall game is a great game. I love the fact that the GDC put an emphasis on simplicity in the robots. I'm a 4x4 truck guy, and the bumps in the field are exciting to me. I'm looking forward to those that overcome the center of gravity question that comes with creating a high-profile vehicle. It almost seems that drivetrains will be a key part of this years robot. Good luck to all!

vg674 11-01-2010 17:43

Re: New Game Criticism
 
I must say, I rather like the way the game will go as teams with simpler robots may very well be better off than those with more complicated robots only from the strategic concepts of the game. I also think it may pull out some of the most innovative ways to sidestep some of the obstacles. I'm not so fond of some of the coopertition rules (what happened to being able to being understood by humans?) but it does throw in a bit more strategy to it.

Oh, and as a fan of pinball, I rather like the rails as the way to reintroduce the balls to the field. :)


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