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Re: New Game Criticism
Likes:
-The 45 degree bump + the 1/2" from the carpet to the bump- I really want to see how many teams choose between going under the tower v over the bump. - Easy to tell who is winning the game -Less human player scoring -Higher chance of scoring during auton (especially without interference. Dislikes: -The idea of hanging on the tower -The feeling that a lot of robots have a higher chance of breaking from other robots "kicking" the ball or falling off of the tower and the safety of it all. |
Re: New Game Criticism
This is going to sound a little stupid, but another complaint of mine is that it is going to be extremely hard to make a good looking robot. You can't match the bumpers with the rest of your robot, and the fact that the bumpers are 10-16" off of the ground. Not to mention the whole hight thing.
Any thoughts on how to make a nice looking robot? |
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Re: New Game Criticism
I think the overall game is a great game. I love the fact that the GDC put an emphasis on simplicity in the robots. I'm a 4x4 truck guy, and the bumps in the field are exciting to me. I'm looking forward to those that overcome the center of gravity question that comes with creating a high-profile vehicle. It almost seems that drivetrains will be a key part of this years robot. Good luck to all!
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Re: New Game Criticism
I must say, I rather like the way the game will go as teams with simpler robots may very well be better off than those with more complicated robots only from the strategic concepts of the game. I also think it may pull out some of the most innovative ways to sidestep some of the obstacles. I'm not so fond of some of the coopertition rules (what happened to being able to being understood by humans?) but it does throw in a bit more strategy to it.
Oh, and as a fan of pinball, I rather like the rails as the way to reintroduce the balls to the field. :) |
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