![]() |
What do you think will be important this year?
It's still early in build season, but what do you think will be the most important things to keep track of this year (I'll try to update this list with the suggestions for quick reference)?
My predictions: Ability to go over bumps and/or through the tunnels -Tunnels can easily be blocked -Bumps are wide, but can risk tipping General scoring ability (i.e. average how much they score) -Ability to hang -From tower -From another robot -Ability to support another robot -Ability to propel a ball through the air? Defensive ability Human Player speed Attention to Rules (not getting penalties/cards) Additions: Ability to start in any field zones Ability to play effectively in any field zone Ability to pass and receive passes Ability to defend tunnels (basically, ability to push/resistance from being pushed) Vision Tracking abilities |
Re: What do you think will be important this year?
Ability to play in any field zone will be a big factor for a number of teams, I think.
Ability to pass/receive passes will be something to watch for, as will be ability to defend the tunnels. Hanging will be important, especially the ability to hang with another robot or two hanging from you. |
Re: What do you think will be important this year?
Quote:
|
Re: What do you think will be important this year?
Quote:
I think the key to this competition will be flexibility. The robot will need to be able to do pretty much everything, and that might not be that hard to pull off. |
Re: What do you think will be important this year?
The tunnels will be insignificant. Hanging from the tower will be common, until teams realize they can't defend during that time. Being able to move balls accurately is key.
|
Re: What do you think will be important this year?
I think the best robots will do something with the bar not mentioned in this thread yet in addition to shooting from at least the mid range. :)
|
Re: What do you think will be important this year?
Quote:
|
Re: What do you think will be important this year?
This was the topic of discussion for our team today and, while no conclusion as a whole was reached, I agree that flexibility is key, but more so almost - durability. The robot should be able to push it's way through things blocking a tunnel, or withstand going over a bump, and be able to weather a fall if something goes wrong while it is suspending itself or has robots suspending from it.
It also seems though that if you can't hang your robot it would be useful to be able to play defense during the end of the match, because while one alliance may be focused on the tower the other may just be shooting in balls continually. |
Re: What do you think will be important this year?
Quote:
Anyway, I think that being able to start from any position will not be too important. Rather than seeing robots specialize at specific game tasks per-say, I think that the emphasis will be on specializing play for one zone of the field. I think that going over the bumps will be a risky proposition for quick traversal, and the tunnels seem easily blockable. |
Re: What do you think will be important this year?
|
Re: What do you think will be important this year?
Seems to me that these matches will be somewhat low scoring (they wouldn't give you 11 seconds to return a ball if it didn't take that long, and that will limit shooting), so getting up on the towers will be really big, especially if you can lift up your alliance partners as well.
Also, I think that robots in the farthest zone (the one with three balls) will need to clear the balls towards their own goals before the start of teleop or the other team will just come over and score with them. |
Re: What do you think will be important this year?
Honestly, I think the tunnels will end up being a bottleneck for many teams, so being able to go over the bumps will be big,
Also, being able to play both offense and defense will be huge, as two of the three sections will be primarily one or the other. I think for all the sections, being able to move balls quickly will be big, as you can effectivly play both offense and defense with a single move. The middle will be a combination of offense(being able to move returned balls) and defense(blocking tunnels) |
Re: What do you think will be important this year?
Quote:
|
Re: What do you think will be important this year?
Quote:
|
Re: What do you think will be important this year?
Quote:
|
Re: What do you think will be important this year?
Quote:
Quote:
|
Re: What do you think will be important this year?
Quote:
Also, I think pushing in the tunnel will be difficult with the high-up bumper positions. The force of pushing will be acting on your robot horizontally, and most likely above your robot's centre of gravity. So your robot will tend to lift the side it is pushing with, and may very well flip. |
Re: What do you think will be important this year?
On one hand, herding a ball in any controlled manner would be very hard to do if you are going over the bump. On the other, going under means having to fight the 36inx18in space of the tunnel (29inx18in after you've factored out bumpers on the sides).
|
Re: What do you think will be important this year?
Quote:
|
Re: What do you think will be important this year?
Don't forget about defense. You can stay in your starting zone and block the opposing alliance. And, you can block opposing alliance robots from traversing the tunnels and bumps in the center field to buy time. Then, when it comes to the finale, hanging is key earn some extra points at the end of the match. I mean, scoring the soccer balls is 1 point each. At the minimum, you'll probably be able to score 2-3 balls, given the circumstance. So, defense, as much as offense, and hanging will be a key role in this year's game.
|
Re: What do you think will be important this year?
Quote:
|
Re: What do you think will be important this year?
Quote:
Balls also roll through sometimes. |
Re: What do you think will be important this year?
Vision / camera systems may be critical: We've started wondering (and won't know until we either build a Bump or CAD out the dimensions) if soccer balls will be easily visible across in the far zones because of the Bumps. If not, the ability for a robot to "see" will be critical, both on offense and defense.
|
Re: What do you think will be important this year?
Quote:
Of course, if I was a ref, I might call an <S01> violation if you were swinging, depending on the manner of swinging. Definitely if a tower came down. |
Re: What do you think will be important this year?
Quote:
Also on that note I think were going to see another competition where the human player will be a big part of things. The coralers won't need to do much, but they can ruin things if they're not paying attention to what's going on, but as we saw in the kickoff demonstrations with Dean, Woodie, and Lavery the trident holder, the more important of the positions, needs to work fast and avoid getting the ball stuck in the trident, from pushing it in to hard, and getting it stuck on the track, by spreading the track and having it close in on the ball. Quote:
|
Re: What do you think will be important this year?
Neither the tunnel or bump will be an effective mode of traveling from one zone to another. How do we move from zone to zone? You don't, at least, once you get your robot where you want it - you keep it there, and let your mechanisms do the scoring for you. One robot moves balls from the midzone to the alliance zone, and a second moves balls of the alliance zone to the goal. It's that simple.
Why you would need extra robots in a zone is, currently, beyond me. |
Re: What do you think will be important this year?
Quote:
|
Re: What do you think will be important this year?
Quote:
|
Re: What do you think will be important this year?
Quote:
Also, if there is only one robot working a zone, it might be quite easy to block balls from being passed from one zone to another. |
Re: What do you think will be important this year?
Quote:
|
Re: What do you think will be important this year?
Did anyone think of a design where the robot just locks itself (drive like 71 in 2001) under the opponent ball feeder and just shoots the balls to their zone?
Would that be legal? |
Re: What do you think will be important this year?
Quote:
|
Re: What do you think will be important this year?
Quote:
|
Re: What do you think will be important this year?
Quote:
Also, your mechanism must be below the bumper zone otherwise you will get a penalty every time a ball goes through your mechanism. After answering this, I would like to remind everyone that the topic is what is important to keep track of and not what is legal or what strategies will be best. Basically what would you want to record when scouting. Odds are you will want to be broad in your specification (e.g. can it traverse the field rather than "can it swing", and only then if so, how?). |
Re: What do you think will be important this year?
Quote:
|
Re: What do you think will be important this year?
Quote:
Since the ball has to be touching the carpet, and can only be 3 inches under the robot, you can't catch it and have it roll down a ramp into a mechanism, as it's being funneled and thus its direction of travel sticks with you when spun. Also, metal on carpet. |
Re: What do you think will be important this year?
one thing I don't think I saw much was, strong autonomous. I wouldn't say off the bat that there is one or two particularly "good" autonomous plans, but having the ability to readily change autons would be key in a game like this were teamwork is essential.
|
Re: What do you think will be important this year?
Not only for the teamwork, but for the purpose of not being too predictable for your opponents, a strong autonomous would be good. Especially since you'll have so many options with the ability to chose the ball's locations.
|
Re: What do you think will be important this year?
I believe the key robot tasks will be to be able to score, to elevate yourself, to "kick" balls across the bumps, and to be able to take balls from opponents.
|
Re: What do you think will be important this year?
What will be important is that a team is able to do one thing "well".
|
Re: What do you think will be important this year?
Quote:
I believe one aspect of the game is more important than all the others at this point. I won't say what, partly because my opinion changes every day. |
Re: What do you think will be important this year?
Quote:
If your strategy is to never hang if your in the other team's offensive zone, then you don't need the tunnel or the bump. However, if you want to try and get all 3 of your alliance partners off the ground, at least one of your teammates needs to travel over a bump or through a tunnel. -Brando |
Re: What do you think will be important this year?
Quote:
Quote:
|
Re: What do you think will be important this year?
Quote:
It is difficult to determine to whether a ball rolling down a ramp (with no side boards) is carrying because if the robot turns, the ball will probably remain in approximately the same absolute position (pulling a tablecloth from under glasses if you will). In addition, any movement in the other degrees of freedom (moving forward, back, left, right) would certainly cause a difference in relative position. As such, I would suggest that a ball rolling down would not qualify as possession, and therefore does not qualify as carrying. As for the metal on carpet issue, that is not arguable because it is explicitly stated in the rules. |
Re: What do you think will be important this year?
Quote:
The "metal on carpet" was referring to locking into the carpet. |
Re: What do you think will be important this year?
Quote:
|
Re: What do you think will be important this year?
Zone-Zone mobility and ball passing (if mobility is too much of an issue)
|
Re: What do you think will be important this year?
Quote:
Unless you're constantly moving from one zone to another, at risk of getting blocked or tipped, I can only see a few strategies where this works in your favor.
Also, I think the tunnel will still be an effective means for getting between zones. Sure it can be blocked, but a blocking robot is extremely stationary for obvious reasons. Pulling a robot off-task to block a tunnel can be nearly as useful as a second robot in that zone anyways. |
Re: What do you think will be important this year?
Not sure how much people have already beat this to death, but one of my ideas for something important for this year (though I am a rookie, so if I'm wrong please correct me) is to make a decision at the final twenty seconds of the match to see if a team should go up into the tower and risk damaging their robot if another team gets up there, or go and try to score at the final moments of the match to get some points while the other team may be letting up their defenses.
Most teams are going to try and go for the tower points there at the end, eventually letting up their defense for the last twenty seconds. If a team has a lot of balls down on their side, and they're ahead of the game at that point in the game, then I think it'd be more efficient for them to go and score those balls at the end in order to get those points. Not saying that strategy would work every single time, but still it may work every once in a while. It'd have to be a move that'd be decided at the end of a match, but it's just something to consider for the matches you're in. Just throwing it out there. :] |
Re: What do you think will be important this year?
Quote:
|
Re: What do you think will be important this year?
Quote:
|
Re: What do you think will be important this year?
Right, I guess I worded my point wrong. On that note, I guess the key thing here is flexibility. Any amount of repetition will probably get spotted here and used against you.
|
| All times are GMT -5. The time now is 02:22. |
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi