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EricH 10-01-2010 00:24

Re: Robot Classifications
 
Quote:

Originally Posted by ssa3512 (Post 895422)
Given the maximum weight of ANY fieldable robot is 120 pounds, I would think you would only need to support a total of 360 pounds from your lifting device, and 240 from any part of the robot that another robot would attach to (assuming that the third robot attaches to the second one)

120 lbs, yes--without the battery or bumpers, which are up to 15 lbs apiece.

150 is a far better estimate per robot, so 450 is a really good set of working numbers for supporting 3 robots.

vhcook 10-01-2010 00:26

Re: Robot Classifications
 
Quote:

Originally Posted by ssa3512 (Post 895422)
Given the maximum weight of ANY fieldable robot is 120 pounds, I would think you would only need to support a total of 360 pounds from your lifting device, and 240 from any part of the robot that another robot would attach to (assuming that the third robot attaches to the second one)

Per <R10-A>The weight of the battery (~15 lbs) and bumpers (max 20 lbs <R07-G>) are not counted in the 120. Max weight is thus 155 per robot.

ssa3512 10-01-2010 00:27

Re: Robot Classifications
 
Ah right, I forgot the bumpers and battery are not counted in the weight. I think I need to go read the rules again about 10 more times before everything sinks in. :(

Captain Fink 10-01-2010 00:33

Re: Robot Classifications
 
well the 120 pound weight limit doesnt include the battery or the bumpers

DanDon 10-01-2010 00:34

Re: Robot Classifications
 
Quote:

Originally Posted by Passion (Post 895333)
Speaking of that, I don't recall reading anything about this in the rules; is it legal to have all 3 robots that are on the same team to be on the same segment of the field?
By segment, I meant such as end zone, or mid-field, or scoring-zone

Quote:

Originally Posted by 2009 FRC Game Manual - Section 7 - The Game
<G29> Defending ROBOT Restriction - Only one opposing ALLIANCE ROBOT is allowed in the
opponent’s ZONE. A ROBOT is considered in this ZONE if any part of the ROBOT is in
contact with the ZONE's green carpet. Violation: PENALTY; plus a RED CARD if effort to
remedy is not immediate.

As long as you're not talking about the opponent's scoring zone, then there are no restrictions.

jarcrazy 10-01-2010 00:47

Re: Robot Classifications
 
Ok being able to hold 360lbs is good and al but last year the weight of the total robot did not include the battaries and controls right. So its more like 380lbs not to mention that holding all of that weight would be an amzing feat in its own if I see three hanging robots that would be assume. You can probably tell that I don't care for the final part in this game however fun it may look I'm an offenseive person by nature.

PAR_WIG1350 10-01-2010 21:51

Re: Robot Classifications
 
Quote:

Originally Posted by Koko Ed (Post 895032)
and the multi-taksers shall rule them all!

and the multi-taskers shall be mediocre at many things!:D

I think all 'multi-taskers' will be organizable in the other categories if you try hard enough. they can't be equally good at everything.

As for who rules them all, we shall see.

note: first line reminds me of Monty Python.

hg273 10-01-2010 23:13

Re: Robot Classifications
 
Quote:

Originally Posted by Passion (Post 895333)
We had slightly considered of going defense, but what if our robot is the only defensive robot on the team?
I am sure it would be very hard for the our robot to defend two goal posts to prevent 3 robots scoring...
Speaking of that, I don't recall reading anything about this in the rules; is it legal to have all 3 robots that are on the same team to be on the same segment of the field?

Remember that you can only have one robot defending the opposing zone, unless you want to incur a red card. If you want to be a solely defensive bot, you should focus on being able to defend against 2 robots. I say two, because, although it is legal to have all three robots in an offensive zone, I don't think any alliance would leave two opposing robots unguarded.

techedguy 11-01-2010 00:00

Re: Robot Classifications
 
In soccer the players that do it all are called midfielders. They play offense and defense effectively and play from end to end of the field. If you give up the midfield you give up the game because you'll be on defense all day long. That's soccer anyhow (but I think it translates well). Years of playing that sport and coaching it have taught me to build from the back. We might not score a lot of goals, but we don't get scored on much either. Our games are usually 1-0 or 2-1 endings...sometimes we're up and sometimes we are not, but it's never a blowout.

'Bots that play both ways well...they should just be called Midfielders!

Forwards/Wingers -- Beat the defense and score...great ball possession skills and accuracy when shooting.

Possession, smart ball distribution, and the ability to win the ball back before it makes the defensive end...the qualities of a great midfielder.

Win the ball and play it back to your own team...the role of the Backs.

The ability to climb and hang on....Monkeybots?

Backs, Midfielders, Wingers...and Monkeybots.

This game more than last year appears to require an orchestrated series of 1-on-1 situations. Each bot is 1-v-1 against the bot in their third of the field to a great extent.

(Human midfielders need speed and endurance cuz they do it for 90 minutes. here we're only worried about 135 seconds; in this game they'd also need to be able to jump hurdles!)

kjolana1124 11-01-2010 00:53

Re: Robot Classifications
 
Quote:

Originally Posted by Koko Ed (Post 895032)
and the multi-taksers shall rule them all!

Unless you try for all and end with no major strong point, ending up as only as average bot. But all and all I feel these will be the major classifications as well.

I also thing tall v. short bots will play a role. Some may build robots that can go through the tunnel, and other's won't.

Pluribus 11-01-2010 01:21

Re: Robot Classifications
 
Don't forget to keep in mind the "Coopertion" bonus. Because of this seeding scoring system, it can actually be useful, in seeding matches, to have your opponent score highly. For this reason, a bot that is really good at defense can actually be a detriment to the team.
The Coopertion bonus is that if you win, your seeding score is your score, plus two times your opponents score. The losing team gets what their opponent got. In a tie, both teams get 3 times the score.
9.3.5 for the specific rules regarding this... interesting seeding system.

jvriezen 11-01-2010 01:57

Re: Robot Classifications
 
Quote:

Originally Posted by Passion (Post 895333)
Speaking of that, I don't recall reading anything about this in the rules; is it legal to have all 3 robots that are on the same team to be on the same segment of the field?
By segment, I meant such as end zone, or mid-field, or scoring-zone

You may only have one alliance robot 'playing defense' in the far zone (G29)


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