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-   -   pic: Breakaway Field Mockup (now with a simulator!) (http://www.chiefdelphi.com/forums/showthread.php?t=79943)

1986titans 11-01-2010 15:42

pic: Breakaway Field Mockup (now with a simulator!)
 

Qbranch 11-01-2010 15:43

Re: pic: Breakaway Field Mockup (now with a simulator!)
 
That's really cool. Great job! :yikes:

-q

vg674 11-01-2010 17:18

Re: pic: Breakaway Field Mockup (now with a simulator!)
 
I can dig it, I can dig it - and so quickly too! Nice job!

kjolana1124 11-01-2010 17:34

Re: pic: Breakaway Field Mockup (now with a simulator!)
 
Great job! This is such a cool simulation. Do you think you'll make updated versions with AI robots or possible multi player?

Bomberofdoom 11-01-2010 17:49

Re: pic: Breakaway Field Mockup (now with a simulator!)
 
Blender3D, huh?

Not bad! Has potential for a whole lot more, if the programmer is into it. :)

goodsky 11-01-2010 17:58

Re: pic: Breakaway Field Mockup (now with a simulator!)
 
This is very cool! Thank you very much for sharing this. Great work on your part.

Venturelli 11-01-2010 18:11

Re: pic: Breakaway Field Mockup (now with a simulator!)
 
Good job! ;)

playbass06 11-01-2010 19:02

Re: pic: Breakaway Field Mockup (now with a simulator!)
 
Quote:

Originally Posted by kjolana1124 (Post 896822)
Great job! This is such a cool simulation. Do you think you'll make updated versions with AI robots or possible multi player?


(I'm the creator)

I'm not sure if I'll expand it really far, I just meant it to help teams get a basic feel for the field. AI is tough, Blender uses a Logic Brick visual programming system, but for more complex logic, you can use the Python programming language, which I don't know (yet...).
However, I made some adjustments in this update, like resizing the bumps (they were about 2x as large as they really would be) and giving the game more accurate physics (by that I mean instead of -9.81 gravity, it's now -19.62, but it is more realistic.)
I also changed the "time" so that it does not end the game, but simply goes into negative time.
And the car is now controlled by the arrow keys instead of WASD.

http://www.mediafire.com/file/numw2ky4yjh/Breakaway Rev 1-11-10.zip

1986titans 11-01-2010 19:24

Re: pic: Breakaway Field Simulator
 
The simulator has been updated!

New features:

Flappers (pinball style)
Unlimited time
New control scheme

DiehardCybercard 11-01-2010 20:23

Re: pic: Breakaway Field Mockup (now with a simulator!)
 
Blender? open source for the win!

TimelessFate 11-01-2010 22:29

Re: pic: Breakaway Field Mockup (now with a simulator!)
 
So much win and love for this. Great job!

gblake 11-01-2010 23:10

Re: pic: Breakaway Field Mockup (now with a simulator!)
 
Chris,

Thanks so much for the kind mention of 5th Gear in your simulator's documentation file!

Looks like we might have to light a fire under ourselves if we want to keep up with Team 1986 :)

Are you able to export your field model as an FBX or Collada file?

Blake (one of the 5th Gear guys)

lachoneus8 12-01-2010 05:00

Re: pic: Breakaway Field Mockup (now with a simulator!)
 
Incredible!

Nicely done.

JonellGregor 12-01-2010 16:12

Re: pic: Breakaway Field Mockup (now with a simulator!)
 
Wow, that's awesome. Nice Job! :)

MikeWherley 12-01-2010 16:22

Re: pic: Breakaway Field Mockup (now with a simulator!)
 
Thanks for creating this, and doing it so quickly!


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