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Official Team Update #2! 1/15/2010
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Re: Official Team Update #2! 1/15/2010
Good update. Answers a lot of questions I feel were still hanging out there.
I'm curious as to what other peoples interpretations are of the new rule regarding controlling a ball. Part a is the frame perimeter rule we had earlier part b now states a ball cannot proceed more than 3" into a mechanism above the robot....this seems like it could be interpreted in different ways. whats everyones thoughts? Exact quoting for reference: <R19> ROBOTS must be designed so that in normal operation BALLS cannot extend more than 3 inches inside the FRAME PERIMETER below the level of the BUMPER ZONE. a) the FRAME PERIMETER below the level of the BUMPER ZONE (see figure 8-5). b) a MECHANISM or feature designed to deflect balls in a controlled |
Re: Official Team Update #2! 1/15/2010
I believe that would mean, say, if you had a channel for balls to slide down on top of your robot, no more than 3 inches of the ball could be "in it". Funnels also are illegal.
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Re: Official Team Update #2! 1/15/2010
Wow, this was a good team update. :ahh: Normally, I dread them because they change the game, but this one seemed to clarify more than anything else.
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Thats my feeling as well. To give credit where credits due, thanks to the GDC for this update. These were definitely questions that needed answers and you guys responded in what I interpret as a clear manner. Off to keep building... |
Re: Official Team Update #2! 1/15/2010
I'm curious as to what exactly "inside" means. From my reading of the rule, any kind of ball deflector, etc. above the bumper zone is legal, which I'm not sure was the intent.
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Re: Official Team Update #2! 1/15/2010
[MECHANISMS are considered “active” if they are in motion relative to the ROBOT while in contact with the BALL. Resetting or moving MECHANISMS while not in contact with a BALL is permitted as the MECHANISMS are not considered “active.”]
What about a robot part that moves due to forces such as the impact of the ball, or inertia related to robot accelerations? For example, a loose cargo net, which would move if the robot stopped or turned suddenly and of course when hit by a ball. How about a padded surface that gets depressed by a ball hitting it? Both of these are 'moving' relative to the robot while in contact with the ball. It seems the 'spirit' of the "active" definition seems to apply to mechanisms which move due to robot actuators. |
Re: Official Team Update #2! 1/15/2010
Im curious about the 13.5" change in the BUMP height. I was in NH for the kickoff and noticed the angle seemed steeper than 45 degrees. What does this height change do for the BUMP?
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I think the angle is still 45 degrees. |
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<G45> always restricted this behavior using an active mechanism, which has now had its definition clarified. <R19-B> as modified requires that balls only extend a maximum of 3" inside of any (passive) MECHANISM or feature above the BUMPER ZONE that directs the balls in a controlled manner. In my opinion (which of course doesn't mean anything), the ball does not extend inside the sloped feature you've shown at all so that would be legal. A little bit more clarification though Q&A is probably necessary for this rule. |
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<G45> Blue Box As far as <R19-2> - let's be real here. How does a ball "extend 3" inside" a flat PLANE? It doesn't. A flat deflector above the bumper zone is legal, as long as it is not in motion relative to the robot any time it is in contact with a ball. I believe the GDC is referring specifically to chutes, channels, funnels, diverters and other above-bumper zone structures designed to more precisely control the direction of ball movement. A diverter that can be pointed toward one goal or the other *would* be legal, as long as the diverter walls envelop 3" of the ball's height or less. Such designs are allowed, but the 3" limitation is in place to prevent *too* much control. Send a ball down a high-walled waterslide versus a typical playground slide with short rails. Which one keeps the ball down the intended path better? The waterslide. Which one is legal for competition use? The playground slide. |
Re: Official Team Update #2! 1/15/2010
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My feeling is that if you can demonstrate that it fits around other robot geometry and is simply to keep the balls from getting stuck on top, they will accept it. A random wedge with no other visible purpose or necessity will probably invite serious scrutiny, and probably deemed illegal if it is used as such in any match. This is simply how I have interpreted the update, but by no means am I a certified robot inspector or a member of the GDC, so my opinion is only that. |
Re: Official Team Update #2! 1/15/2010
I think the final thing that needs to be clarified to distinguish between Evan's interpretation and the interpretation adopted by Travis and I is what it means to be inside a feature.
I don't think that a ball can be inside a ramp. As a contrast I believe that a ball can be inside a playground slide shaped funneling feature. In my opinion such a feature complies with the rules if it is 3" deep or less. |
Re: Official Team Update #2! 1/15/2010
No matter what the meaning of the rule it will be up to the inspectors to intrepid them. One set of inspectors may go a little one way and another set of inspectors could go the other way. How will they get a consistent interpretation at the competition? How far can we go with the design and be safe from major reconstruction?
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I disagree with you. Look carefully at G45 in update 2: Quote:
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