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-   -   New Seeding Scores! (http://www.chiefdelphi.com/forums/showthread.php?t=80291)

abinkow 15-01-2010 23:52

New Seeding Scores!
 
Did anyone notice the new seeding formulae? No longer is it 2 points for a win, 1 point for a tie. (All of the below taken from Breakaway manual, sections 9.3.3 - 9.3.6).

Teams on the winning alliance receive: their total PENALIZED score, plus twice the losing alliance's UNPENALIZED score. The latter part is called a "coopertition bonus".

Teams on the losing alliance receive: the winning alliance's UNPENALIZED score.

This actually means that the losing alliance can get higher seeding points than the winning alliance. As a simplified case, consider that the winning alliance scores 10 points and is penalized 8, but the losing alliance scores zero. The winning alliance gets two points, but the losing alliance gets 10!

This actually makes it unprofitable to play defense if you are winning. In fact, if you are winning by a lot, it makes it profitable to SCORE ON YOURSELF to drive up the losing alliance's score!

What does everyone think?

Eugene Fang 15-01-2010 23:54

Re: New Seeding Scores!
 
A quick search would give you this thread:

http://www.chiefdelphi.com/forums/sh...ad.php?t=79708


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