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Re: Cypress Layout (over wires?)
Quote:
I'm not sure what LabVIEW code you are referring to. If you mean that the array index is 0 for digital input 1, for instance, then you are correct, but that is simply because the index array primitive in LabVIEW is 0-based. Nothing in the API (compatibility or enhanced) is "0-based". |
Re: Cypress Layout (over wires?)
The way I read the <R82> rule change in Team Update #4, posted yesterday, it appears that we are no longer required to use the breadboard with the Cypress PSoC 3 FirstTouch Kit I/O module, and we can now use the eStop Cypress Carrier and Enclosure available from AndyMark for more safe and robust mounting and I/O pin access. It would also appear that the Jan. 18 posting by the Game Design Committee on the FIRST Q&A Forum, saying that we can only use the breadboard, is now out of date. Does anyone disagree? (I am hoping to post this question also to the FIRST Q&A Forum through our Team Rules Expert, who has access.)
Please let me know if you read this rule change differently. Many thanks! |
Re: Cypress Layout (over wires?)
I believe that does obsolete the posting on Q&A.
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Re: Cypress Layout (over wires?)
It does appear that they have drawn a line through
"the breadboard," removing it as a requirement, and refer to "carrier board" now. Clarification via QandA would be important, but the plain English of the reworded rules is what it is. Eugene |
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