Chief Delphi

Chief Delphi (http://www.chiefdelphi.com/forums/index.php)
-   General Forum (http://www.chiefdelphi.com/forums/forumdisplay.php?f=16)
-   -   #1860 kicker prototype (http://www.chiefdelphi.com/forums/showthread.php?t=80434)

sloteera 17-01-2010 15:54

#1860 kicker prototype
 
http://www.youtube.com/watch?v=QMqMi_OIuRY

Our kicker prototype
At the moment, we are only using the correct angle for kick, but aren't considering the air drag!

We would appreciate any feedback!

J_Beth 17-01-2010 16:31

Re: #1860 kicker prototype
 
Looks good! How far from the bump is your kicker? Is it pneumatic or does it use surgical tubing?

sloteera 17-01-2010 16:47

Re: #1860 kicker prototype
 
Quote:

Originally Posted by J_Beth (Post 901156)
Looks good! How far from the bump is your kicker? Is it pneumatic or does it use surgical tubing?

It's near of the floor. The bumper is placed with 10 inches above the floor, so the point of contact between kicker and ball is nearly 9,5inches. We are using a motor with gear box!!

Josh Drake 17-01-2010 16:51

Re: #1860 kicker prototype
 
Looks good. A lot of teams have shown kickers that are being cocked by hand, but it's nice to see one that's motorized.:)

Akash Rastogi 17-01-2010 17:36

Re: #1860 kicker prototype
 
We're playing soccer this year, 1860 better win the World Champs in Atlanta this year. ;)

b787bydesign 17-01-2010 17:39

Re: #1860 kicker prototype
 
Hmm - very nice - is the kicker fairly accurate with every "kick" (in terms of direction, speed, ball control?) Also, is the reset time fairly fast?

sloteera 17-01-2010 19:48

Re: #1860 kicker prototype
 
I think that the main trouble that we're having is the ball position for the kick at the moment.

Before this, our main trouble was find the exact angle to kick, because we need consider three fundamental points in the trajectory: the height of the bumper, the height of first bump and the height of the second bump.

We think that we need improve the kicker in order to pass the second bump without touch the floor!!

sloteera 17-01-2010 19:49

Re: #1860 kicker prototype
 
Quote:

Originally Posted by Akash Rastogi (Post 901192)
We're playing soccer this year, 1860 better win the World Champs in Atlanta this year. ;)

Would be much better if we could put a small guy inside the robot to play the match :D

JB987 17-01-2010 22:01

Re: #1860 kicker prototype
 
Quote:

Originally Posted by sloteera (Post 901166)
It's near of the floor. The bumper is placed with 10 inches above the floor, so the point of contact between kicker and ball is nearly 9,5inches. We are using a motor with gear box!!

Just to clarify...your kicker uses ONLY a motor and gearbox to provide the impulse? No tubing or springs???

sloteera 17-01-2010 22:16

Re: #1860 kicker prototype
 
Quote:

Originally Posted by JB987 (Post 901342)
Just to clarify...your kicker uses ONLY a motor and gearbox to provide the impulse? No tubing or springs???

We don't use springs or anything with elastic energy conservation. I don't understood exactly what is "tubbing", but we calculate the force for the kicker based in the centripetal acceleration!!

Lil' Lavery 17-01-2010 23:19

Re: #1860 kicker prototype
 
Quote:

Originally Posted by sloteera (Post 901350)
We don't use springs or anything with elastic energy conservation. I don't understood exactly what is "tubbing", but we calculate the force for the kicker based in the centripetal acceleration!!

By "tubing" he was referring to the surgical tubing provided in the kit (stretched out to provide elastic energy). Your answer shows that you're not using it.

Alexis Howell 04-02-2010 14:05

Re: #1860 kicker prototype
 
So did you just program a limiter onto the motor? Does it reverse, or is the motor somehow mechanically pulled away from the kicker?
This looks really effective! good job.

sloteera 04-02-2010 14:27

Re: #1860 kicker prototype
 
Quote:

Originally Posted by Alexis Howell (Post 913333)
So did you just program a limiter onto the motor? Does it reverse, or is the motor somehow mechanically pulled away from the kicker?
This looks really effective! good job.

We are using two limit's sensors (in order to provide for us two positions: the armed position for the kick and the position after of the kick. Note: the same sensor which detect that the ball was been kicked will detect if there is some ball for kick).

So we keep our kick armed within FRAME PERIMETER and when the driver to press the button, the CIM motor turns forward. After kick, CIM motor turns reverse and keep armed position.

By PWM variation we can change how far the ball goes!

Note: we'll adapt some mechanism to guarantee that pendulum will keep the armed position when the robot move yourself.


All times are GMT -5. The time now is 07:56.

Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi