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Mecanum Spin
Hey, I'm currently trying to figure out how to change the magnitude of the holonomic drive system. I tried the obvious approach (Changing the first float) however, with out current code, nothing seemed to change at all. Could someone look it over and tell me what they think? We basically want the spin of the robot to be dependent on the value returned by the joystick throttle:
Code:
//Stop Button |
Re: Mecanum Spin
Quote:
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Re: Mecanum Spin
Well we're using the standard kop joystick, and our controller is indeed moving the robot properly, what we attempted doing is have it spin using to of the top buttons, and regulate the speed of the spin using the throttle on the joystick.
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Re: Mecanum Spin
If you want to regulate the spin by the throttle, you should probably doing something like this:
Code:
if (joyStick->GetRawButton(4)) |
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