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-   -   Team update 16 (http://www.chiefdelphi.com/forums/showthread.php?t=84091)

Ricky Q. 12-03-2010 10:44

Re: Team update 16
 
Something to note - from what I'm seeing so far - the 5pt bonus for winning is not being displayed in the final score.

It is only showing up in the seeding score on the rankings.

I would have that that FIRST would wanted the winning bonus publicized out in the arena.

Kims Robot 12-03-2010 13:37

Re: Team update 16
 
Quote:

Originally Posted by Ricky Q. (Post 935945)
Something to note - from what I'm seeing so far - the 5pt bonus for winning is not being displayed in the final score.

It is only showing up in the seeding score on the rankings.

I would have that that FIRST would wanted the winning bonus publicized out in the arena.

The winning bonus is only part of the seeding score, so at most I would think the announcers would explain it (like Paul did at FLR), but it wouldnt be part of the final scores or real time scores... just like the seeding points were never displayed even when the "losing team" got more than the "winning team"... The ranking system has always been "behind the curtain" at the regionals.

brianelite 16-03-2010 22:24

Re: Team update 16
 
FIRST should apologize to week one participants

Kimmeh 16-03-2010 23:42

Re: Team update 16
 
Quote:

Originally Posted by brianelite (Post 938394)
FIRST should apologize to week one participants

I disagree. To be blunt and slightly cynical, what good would an apology do? It's in the past, so there's nothing it would truly accomplish. Everyone knows that Week 1 events have issues. It's expected. Granted, no one expected such a massive one, least of all the GDC. However, they did happen, and the GDC did their best to remedy the situation. That's the best we can ask for.

Hakuna Matata

Molten 17-03-2010 10:47

Re: Team update 16
 
Quote:

Originally Posted by Kimmeh (Post 938436)
Hakuna Matata

Thanks for getting the song stuck in my head. The rest of work should be a bit more interesting. :]

Daniel_LaFleur 17-03-2010 10:53

Re: Team update 16
 
Quote:

Originally Posted by Kimmeh (Post 938436)
I disagree. To be blunt and slightly cynical, what good would an apology do? It's in the past, so there's nothing it would truly accomplish. Everyone knows that Week 1 events have issues. It's expected. Granted, no one expected such a massive one, least of all the GDC. However, they did happen, and the GDC did their best to remedy the situation. That's the best we can ask for.

Hakuna Matata

Just because "Everyone knows that Week 1 events have issues" doesn't make it right to those teams that can only go to a week 1 regional.

The game is different for all teams that play after week 1, this is a fundamental change from years past where everyone played by the same rules.

Wayne Doenges 17-03-2010 11:55

Re: Team update 16
 
Quote:

The game is different for all teams that play after week 1, this is a fundamental change from years past where everyone played by the same rules.
I disagree. Example 2002 season. FIRST rules stated that you couldn't have any type of entanglement device which ruled out tape measurers. We designed two (11 pounds each) devices that spooled out a 22' length of lexan to score in both end zones.
After our regional FIRST changed the rule and said tape measurers were legal. We were a little miffed, at the change, but we GOT OVER IT.

Daniel_LaFleur 17-03-2010 12:08

Re: Team update 16
 
Quote:

Originally Posted by Wayne Doenges (Post 938610)
I disagree. Example 2002 season. FIRST rules stated that you couldn't have any type of entanglement device which ruled out tape measurers. We designed two (11 pounds each) devices that spooled out a 22' length of lexan to score in both end zones.
After our regional FIRST changed the rule and said tape measurers were legal. We were a little miffed, at the change, but we GOT OVER IT.

That was before my time in FIRST, although I've heard the story (and seen the frustration when the story is told) many times.

There was a scrimmage weekend and there should have been testing (probably was, but it missed this one). These should have shown enough of the game to proveout the seeding/scoring system. Changing it once some teams are done for the season (because some believe it's broken) is disgraceful and leaves many with feelings of being used.

Don't worry, we'll get over it ... but It'll take a long time before I trust the GDC and FIRST again to keep the playing field even.

PAR_WIG1350 17-03-2010 17:43

Re: Team update 16
 
2002 has been brought up a few times recently.The tethers, 'mice', and 71 were some of the most interesting game elements in first. Anyone want to start a thread for the others?

Any way, This is a good update, much better than update 17 and all of the restrictions it added.

Al Skierkiewicz 17-03-2010 17:48

Re: Team update 16
 
We overcame the rule by having a gravity energized steel roll deploy with the end of match signal. No possible entanglement since no one was moving when we deployed. It was dubbed "the magic tongue".

Molten 17-03-2010 18:44

Re: Team update 16
 
Quote:

Originally Posted by Daniel_LaFleur (Post 938616)
There was a scrimmage weekend and there should have been testing (probably was, but it missed this one). These should have shown enough of the game to proveout the seeding/scoring system. Changing it once some teams are done for the season (because some believe it's broken) is disgraceful and leaves many with feelings of being used.

Don't worry, we'll get over it ... but It'll take a long time before I trust the GDC and FIRST again to keep the playing field even.

It would have been bad strategy for a team to use their "creative" ideas in scrimmage that is meant to throw off their opponent. Only matches that count will actually be useful to gauge the game. Also, I guess I don't fully understand how you feel used. I mean, yes you played the game differently. I know some consider that being guinea pigs...but I prefer to think of it as being on a frontier. You had the same chances to come up with ideas that would revolutionize the game as anyone else. You played it where nobody had real experience. This is the most level playing field possible. I think this more then balances any shortcomings due to rules being edited.

Also, how is the playing field not even? If in 2011, half the regionals play Aim High and the other half play Triple Play. How is this playing field not even? If the two regionals have the same level of difficulty, they are even. Despite having different rules, they are still well-balanced. There is a big difference between being equal and the same.


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