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Re: Team update 16
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If I'm winning 8-2 with 30 seconds left and 2 balls to score, do I make the score 10-2 or 8-4? The former nets me a seeding score of 19 under the new rules, while the latter nets me a seeding score of 21. The incentive is still to score for the other alliance. Vice versa, if I'm losing 2-8 with 30 seconds left and 2 balls to score, do I make the score 4-8 or 2-10? The former nets me a seeding score of 8 while the latter nets me a seeding score of 10. Once again, the incentive is still to score for the other alliance. Can someone explain to me what is different with this update? Yes, there is a bigger reward for winning, but once the match is out of reach for one alliance, 6v0 comes back into play. |
Re: Team update 16
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This update prevents pre arranging a match to have one winner and one loser, since the winner gets 5 more points. |
Re: Team update 16
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Re: Team update 16
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Re: Team update 16
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Re: Team update 16
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Heck, we designed and redesigned our system to allow plenty of space to go over the bump, but keep out balls and got ourselves going over a ball we couldn't seefrom the playerstation once or twice as we tried going over the Bumps. Less Penalties (especailly in this game) I see as a very good thing. |
Re: Team update 16
This is a huge update. Changes a lot and all for the better. It's just a shame our regional is over. I'm looking more forward to Championship now. Happy with these changes! Go GDC!
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Re: Team update 16
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What i think is happening here is people are getting too hyped up for what the GDC did, All this does is stop matches from being fixed between two even alliances. If i knew i was going to lose. I would still play 6v0. it would STILL net me the most seeding points that my alliance could possibly gain from that match. Sure this gives you more incentive to win (in qualification matches) . but wasn't that already a goal? (coopertition bonus, moves you to the top of the pack easier than a 6v0) |
Re: Team update 16
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Re: Team update 16
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Now the two goals have a lot more in common with each other than they did a week ago. Jason |
Re: Team update 16
This changes nothing for our team.
We played to win every match last week and for the most part, that's how the SD regional was played. In the end it worked out for the best. Good luck in week 2 everyone!!!! |
Re: Team update 16
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Re: Team update 16
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Succinctly, if there's no difference between a 16-0 blowout and a 16-16 tie, something's probably wrong with your system. The post #16 system removes this oddity and creates a system where winning is actually rewarded in all circumstances. This is the fundamental difference between the two seeding systems. |
Re: Team update 16
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Thanks GDC. |
Re: Team update 16
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It's great what the GDC has done with G46 and the principle of the 5 point bonus, but the process in which they have enforced the rule change. This change is totally unfair to teams who participated in Week 1 events. In a ideal world the GDC would have announced this change, but would not implement it until the Championship Event. That would give people a even playing field during their respective Regional competitions. Of course life isn't fair, and neither is anything in it. So i guess we just have to live with it. |
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