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Re: The Update, it fixes nothing! (AKA: why is everyone so excited about Update #16?)
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Re: The Update, it fixes nothing! (AKA: why is everyone so excited about Update #16?)
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After qualifications we were 2nd in ranking. I admit that got there not because we lost on purpose or because we got the best bot in the competition - it's because we won with smart game-strategy (not out-of-game strategy) and we knew that with the ranking system there is no point in defense. every game we prayed not to tie for 0-0 cuz that's the worst. We tried to win but we hoped that our rivals will at least score too. We proved, again, that no matter how good is your bot, there's no substitute for a good strategy. Yes, the ranking system isn't perfect but that's the rules of the competition - deal with it. Is it fair that we lost our semi-final in a coin toss? I think not but that's the rules we had due to no time for a rematch. Update 16 didn't fix the problem but it gave us motivation to at least win. |
Re: The Update, it fixes nothing! (AKA: why is everyone so excited about Update #16?)
You can show off your robot's ability while playing for the opposing alliance if you know your alliance is incapable of winning.
For example, an alliance consisting of 148, 469, and 217 against an alliance of 25, team dodo 1, and team dodo 2.. with broken drive trains and the inability to kick balls.. I would much rather than team dodo 1 and team dodo 2 block our goals while we go score for 148's alliance. If we are able to score 15 balls for them, any good scout will pickup our robots abilities. This will give the other alliance 5 points more than us... but if they incur more than 5 penalty points, then it doesn't make a difference. Philosophical, whether this is right or not is another question. Are we teaching our students go out and lose a match? I'm not sure anymore. They are winning in the long run but something does not sit right about "losing" a match. It's not the way I've known to play a "competition". The idea is of co-opertition is uncomfortable - maybe because it does not work with this game. |
Re: The Update, it fixes nothing! (AKA: why is everyone so excited about Update #16?)
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But yes, the Philosophical question really has me confused, as playing to the rules gives you the option of playing to win each match (competition) OR playing to win the event overall(coopertition). But yet FIRST has stated in update 16 that the point is competition (to win), yet it is based on the Coopertition patent (to maximize seed through your opponents score). I'm taking some liberal leaps here, but this is how I see it and its insanely confusing to understand what we are "supposed" to do. |
Re: The Update, it fixes nothing! (AKA: why is everyone so excited about Update #16?)
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Also, to the effect of scoring on yourself being a way to show off to scouts...I think perhaps it would be best to keep points classified. Not by which goal they are on. But by which ones are defended against. For instance, if a team scores 5 points without defense against their opponent I'm less impressed then if they score past their own alliance doing defense. It's hard to judge sometimes...but it would be well worth knowing if you have the scouting force to tell. |
Re: The Update, it fixes nothing! (AKA: why is everyone so excited about Update #16?)
I agree with Kim. We typically ignore all data given to us by a team about their robot, and rely only on scouting to tell us what we need to know, because people tell you what their robot was *designed* to do, not what it actually *can* do. We can only presume that the same is true of most other teams.
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