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Re: How does 469 not violate <R19>?
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You would have to design a superstructure such the lower half of your bot can drive most of the way into the tunnel and would the superstructure be close enough (not touching) to 469's ramps so a 9 inch ball would get stuck (on both ramps hopefully). Since your bot can't expand (not your tower) you are at a disadvantage (not sure if its physically possible). If it is possible, a major disadvantage is that as only defender you leave both goals wide open while you sit there. 469 might be able to undeploy and back up to free the balls for others to score. Although, that might cause a (few) <G45> penalties on 469 if it actively touches balls during undeploy (debatable if these penalties are caused by your defender). Thats at least something to think about. If I were on 469, I wouldn't let other teams near the ramps with a tape measure ;) |
Re: How does 469 not violate <R19>?
<G29> makes it clear that an alliance could have one robot in the tower, thus in the way of 469's funnel, and another blocking shots from other robots in the defensive zone.
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Re: How does 469 not violate <R19>?
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Re: How does 469 not violate <R19>?
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And, if you're talking under the tower, I don't think there's room for 2 robots down there. <G29> gets called Now, come up with a design that will not get a penalty, and will block 469 while somebody else is defending, and we'll talk. |
Re: How does 469 not violate <R19>?
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Not clearly seeing from the video how 469 uses the bumps to deflect balls, the bumps are not part of the end zones - they are part of the middle zone (The Arena, section 6.2.3), so one robot defender would be free to defend one goal while another was on the bump to block the other direction. The robot on the bump would have to take care not to touch 469's end zone when climbing up there or would coordinate with its partner to get on the bump first before the partner entered the end zone to defend the other goal. Am I missing something here? |
Re: How does 469 not violate <R19>?
Dude we've got to think of something simple to stop 469's ball returning without buliding some massively complicated penalty causing bot (lol)... But how...
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Re: How does 469 not violate <R19>?
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Re: How does 469 not violate <R19>?
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Re: How does 469 not violate <R19>?
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Re: How does 469 not violate <R19>?
WOW... I thought a simple angle top bot sitting under the return would be effective, but this is amazing.
The only way I can see stopping them would be to park in front of the tower in autonomous before they can get there. If they then play a more "traditional" way, mirroring them, while always keeping between them and the tower. Scott |
Re: How does 469 not violate <R19>?
I have a tangential question. I seem to remember hearing that in 2008 team 190 (I think) came up with a novel game solution, and that the GDC made a rule change that made that solution illegal. I may be mis-remembering, or was mis-informed. Does anybody remember what I am talking about? I just went through the updates from 2008 and didn't see any game-changing rules changes, but thought someone might remember if something like that occured.
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Re: How does 469 not violate <R19>?
For those of us on the Eastern Seaboard (and I suppose the Western Seaboard), does anyone have a link to a picture of 469's bot? I'm very curious to see what this thing looks like.
Thanks! Jacob |
Re: How does 469 not violate <R19>?
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Re: How does 469 not violate <R19>?
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Re: How does 469 not violate <R19>?
469 came up with a very interesting concept to play this game and even though they didn't violate the letter of the rules I think it violates the nature of the game.
This is MY opinion, not my teams. Just my $.03 (allow for inflation) |
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