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Best 2010 Autonomous
Hey guys,
What is the best autonomous you've seen so far? Individual team... Alliance... and single match -Ross |
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For the individual team, 67 has an autonomous mode where they shoot and score 4 balls. They start in the far zone, kick three, then traverse the bump and kick one in the middle zone.
It's a crazy good autonomous. |
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I would love to see a video of that. Sounds impressive.
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They start closest to the camera and are the 3 balls that mysteriously get shot out of off screen :) |
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My team, (1592) shoots 5 balls in autonomous consistently. The 3 in the far zone, and the 2 in the middle. Last week at Colorado, we made 4 in during one of the qualifications. Others, making usually 2-3 balls in.
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I think the issues you mentioned are affecting all teams out there, and can keep anyone from scoring a perfect auton mode from zone 3 every time. |
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Check out the first match of the Finals in LA this last weekend. 9 points scored in autonomous
http://www.thebluealliance.net/tbatv/match/2010ca_f1m1 |
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Best auton thus far:
2851 making what is believed to be the first "469 auton". We successfully wedged ourselves in the tunnel and our treaded wheels kept us there. |
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Scoring 2 or more points in autonomous is probably one of the most advantageous. 2016, 1519, and 230 won events partly because of autonomous, so I'll go with them simply due to their higher than average repeatability.
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1772 definately had the best autonomus at palmetto, but from reading these posts it sounds like it was nothing compared to a lot of teams.
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1502, the MeTool brigade, was able to score 2-3 balls consistently from the far end. They ended up winning the St Louis Regional.
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I'd say we consistently score 1 out of 4. Our best so far is 3 out of 5. Alot of times the shots are on track, but they bounce off the chains. Too me it is more important to kick the balls than it is to score them. Although, its really exciting when they do score. |
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He also lent his code to many other teams at Troy to use :) Quote:
I can agree with the chain issues; it seems that they are the reason a team doesn't score all of their balls in auto (us included!). And it's definitely more important to get the balls into your zone. Sure, a few points are nice, but with the balls in your zone it allows for two things: 1. Your balls are out of your opponent's home zone 2. The balls are in your home zone, so you can easily score them. |
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1261, 343, and 2815 made 4 in finals at Palmetto.
We(1261) would consistently make 1, and 2815 would consistently make one. The points went between 2-4 depending on how our shots/343's shots went. But regardless, the autonomous buffer was still extremely comforting when entering teleop. |
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We have ours set up for 2 different sets, our slow setting(3-ball) kicks only the far 3, our Fast setting(5-ball) kicks the far three and middle 2
our slow setting scores 1 everytime, 2 50% of the time and we have scored 3 in a couple matches our fast setting kicks all 5 85% of the time and always scores 1-2, scores 3 about 30% of the time and we scored 4 balls in 1 match and the 5th ball was kicked into the front zone (all these scores are from our robot alone, not counting our other alliances number scored) |
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I think that 573 should be up there. We have one that clears all 3 balls from zone 3, and often scores them. We also had a 469 program that blocked them out of the tunnel, and our alliance was the first to actually beat them with that strategy.
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Now to make an auton that shoots the balls, then goes and blocks 469 :P |
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I WISH we could go over that bump as beautifully as some of the other teams. We had a bit of a problem with it at West Michigan and one or two teams noticed and tried to use it against us, but we've got it fixed now (our ball grabber was a bit too far forward).
At West Michigan, we kicked the 3 in the back zone and averaged 2.1 points per match in auton. I'd love to get all 3, but it is very difficult. We bounce in the middle region intentionally to get the balls to settle down - hitting the backboard or the ramp up to the goal is a quick way to miss every time. For the longest time we'd bounce our second shot off the second bump every single time. We fixed that in the last two matches at West Michigan. At this point, going into states, I'm wagering that almost every bot there will at least be able to get 1 in the close zone, and should be able to advance the middle balls, so we aren't changing anything. |
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You'd have to be pretty fast to kick and then block 469.
We used our 469 auton at Cass and it worked wonderfully. All of these autons are bad for 469, though, as their amazing contraption sits idlely in some matches. |
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We are glad that we finally perfected our near zone auto to never interfere with any alliance partner that tries to score from mid and far. Our ball never touches the chain at all and perfectly goes into the goal on the fly at an angle, all at the last 5 seconds of auto.
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I'd put our alliance up for the best coordination. Once we formed our alliance, 294, 968 and 980 coordinated our auto modes to perfection. Although, we don't launch the 3rd from the back, this vid best shows the coordination...http://www.thebluealliance.net/tbatv/match/2010ca_sf2m2
As already mentioned, the two alliances managed to combine for 9 in the first match of the finals. http://www.thebluealliance.net/tbatv/match/2010ca_f1m1 |
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I haven't seen many matches this year. I was at BAE on Saturday, and I've watched the elims of two FiM events. Typically they don't cover the whole field in one shot, so it's pretty hard to judge autonomous on a webcast.
However, 1519's autonomous definitely stole the show at BAE. Having 5-8 balls in their near zone and far away from their opponents goal was a huge momentum swing in their favor. When 78 tied it up, 1519's alliance skipped autonomous mode and lost. When they put their autonomous mode back in and took a deep breath, they overwhelmingly won their second match to seal the deal. Despite the fact that this is year has a pretty low key autonomous, I think it might be my favorite. It doesn't have a point value associated with it so it isn't hugely obvious (see 2006, 2008) but it isn't undervalued in most matches either (2007, 2009). |
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The best autonomous I've SEEN was 1918's far zone. They went up to each ball, stopped, and kicked them into the near zone. They frequently scored. From what I saw, they never had problems with running the ball over.
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We are proud to say we were able to join the 3-Goals-In-Autonomous Club this weekend at North Star. We did it four times. In one qual. match when we had teleop kicker failure, it salvaged the match, with a 3-0 final score. All programmers heading for Atlanta that do not already have autonomous, get some help and give it a try, you might be surprised at what you can do.
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1519 had the best auto at North Carolina, they scored 5 once, even had 1772 on their team and did well regardless in autonomous. Meaning that even 1772's great auto was helped by 1519's
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I would have to say that the Number 2 Alliance at the Michigan State Championship (67, 217, 2612) has one of the best alliance autonomous.
I think that they actually got all 6 balls in during autonomous, 67 was in the middle moves forward and puts two in then sprints backwards to get out of the way for 217 in the far zone allowing them to score all 3 balls. I don't remember at what time during autonomous that 2612 put their ball in from the near. Awesome planning and execution by the programmers of all three teams. I think they did it in the match before this but you can at least see 67 and 217 doing what i described above. http://www.youtube.com/watch?v=CWDLrB5C-N0 -Clinton- |
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1350 had some issues with this
http://www.thebluealliance.net/tbatv/match/2010ma_qm27 ::ouch:: <-face-palm->::ouch:: |
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It *should* work every time, except it is highly dependent on how it is lined up, something the drive team seems to have a hard time with. Through Troy and a few matches at MSC, I was able to perfect it so the first three always bounce in the middle zone and roll into the goal, and the fourth and fifth land just in front of the ramp and roll into the goal. Works really well. If it misses, it is always slightly to the right side. It never hits the refs, something our drivers can't say. It runs at 1.2 feet per second except when going over the bump, since it can't go faster than 3 feet in 2 seconds (2 second out-of-box rule). |
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Our autonomous can kick 5 balls consistently and scores on average 1-2 balls and gets the rest in the near zone to score and give us ball dominance depending on how well the opposing alliance did in getting balls out. Ball dominence is key in matches. At GSR and NCR in the finals when we did not clear balls out of the far zone we lost. At GSR our kicker jammed and kicking had to sit out until the next match and we won after getting all 3 balls in our near zone. At NCR we got 1-2 out in most elimination matches, but in the finals we usually had 2 or 3 that didn't make it out and cost us the match. If we had all 3 of those balls in the near zone for 1772 to score, it could have pulled off a second win, but the number 1 seed was too much. :) |
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They were an amazing team anyways! Gotta love them homeschoolers. |
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Well, I'd sure like to think that our team (1519) scored 5 points in auto once; however, I'm pretty sure we have never scored all five of our kicks! As has been said in this thread, it's almost impossible to make all of the kicks that reliable, as the bounces are almost impossible to make consistent. That said, I'm fairly certain we successfully moved two balls from the far zone to the near zone, scored one from the far zone, and scored two more from the near zone in one of our auto modes! Essentially, making this our "perfect" auto, except that two of the balls in the far zone missed to the right of the goal. I would definitely agree with those that think that auto is a very significant part of the match! It is a brief period when your alliance knows you have unrestricted access to 6 balls, which you can put in known locations! After auto, whoever has "ball domination" has a distinct advantage, although certainly not an insurmountable advantage. Just figured I'd dispel the confusion about 1519's autonomous mode! Thanks again for the mention! :) |
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You know what would be cool to see?
1519 / 469 / someone who consistently scores in the front zone. Knock back 6 in auto, get a cycle going before teleop starts, end of game at that point, World Champions. |
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Just because (1) and (2) happen, I think (3) is not a given. A high probability for sure....but not a given. Just my opinion. :) |
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Batteries die, bots flip over, human players drop balls, connections come loose, great bots do unexpected things, coaches make mistakes. Did you watch the bot bang them at the right time to cause balls to fall out of the rack into the midzone? I'm just saying that your statement is more definite than I believe. Enough for me on this one. |
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So far one of my favorite autos has been team 67, i don't know how 1519's auto works but am def. looking forward to seeing it in ATL.
we had issues with our auto in NJ, but fixed it for dallas. we consistently score 2/3 balls and at times all 3... i think you soo far it has been if you can pull up your score in auto its pretty hard to beat, 2 or 3 balls scored + a hang. (this does not include the michigan teams, because they are in a different league and i dont think i saw less than double digit matches :P) see ya guys in ATL. |
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http://www.mechanicalmayhem.org/teamvideos.asp I really can't wait to see your robot in Atlanta! |
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http://www.youtube.com/watch?v=QOoFQS04RsI
Team 3025 hit two from the far end of the field in the quarter final match. Now, for the sake of full disclosure, we had not accomplished that before. We did often score one goal and kick the second ball away. We have been polishing our autonomous to kick all three balls from the far end of the field to the goal. We also have autonomous modes for other areas of the field as well. Will see how that plays in Atlanta. If you watch the video, it was all for naught. We were playing some aggressive defense and slipped off, and unintentionally interfered with team 2751 while hanging. After tying three times, the 1772, 1102, and 2751 alliance went on to play in the final. Great fun and my hat is off to the Brazilian team 1772. Also, thanks to teams 281 and 337. We are proud to have been your alliance partner. Good luck to all - Joey Haddock |
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