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Here is next year's game. Two cylinders 5 feet tall are spaced apart in the center area of the field. There are balls that shoot out of the cylinder at a high rate. There are 40 in each cylinder, each either red or blue. The objective is to end up with as few of your alliances blocks on the ground. At the end of the field on each alliance side, there's a bin where robots can put balls that came out of the cylinder. Each cylinder is 5 feet in diameter. There is a 20 foot diameter circle around each cylinder according to each alliance color. Only one robot is allowed inside the tape perimeter at a time. The other two robots are in charge of collecting the runaway balls. There is also a line going down the center of the playing field dividing each alliance side. A robot can drive anywhere on the field besides inside the circle around the cylinder. In the last 30 seconds 10 balls for each alliance will come out of the cylinder that are worth 5 times the value of a normal ball. One detail: Robots cannot cover up the cylinder opening, but they can try to catch the balls or deflect them back into the cylinder. A normal ball on the floor is 1 point. A ending ball is 5 points. The game will be called Breaking Point (BP)
In case you couldn't tell, this game is based off of the BP Oil Spill lol. At first I was laughing at my idea myself, but now that I'm looking at this, I think this might actually be pretty cool. |
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I think a game in which the playing field is covered in a layer of sand would be an interesting challenge.
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Next year's game is going to involve vuvuzelas...I can just feel it. |
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this may have already been said, i havn't been keeping up with this post, but here's some food for thought.
400 years ago (7 Jan 1610) Italian scientist and astronomer Galileo Galilei discovered Jupiter’s four largest moons: Io, Europa, Ganymede and Callisto 100 years ago (13 Jan 1910) The first public radio broadcast – an experimental live transmission from the Metropolitan Opera House, New York, USA, where several famous opera singers, including Enrico Caruso, were performing For Galileo all I can think of is four scoring elements: Io, Europa, Ganymede and Callisto. But what these actually are and what you do with them is beyond me. something to do with rotation perhaps? I dont know what you can do with the first radio broadcast, but it's an interesting scientific tidbit they might throw in. |
Re: anyone have any ideas about next years game?
By now the GDC could be thinking of anything. I know that next years game is going to be outrageous but extremely fun. The best thing to do right now, like iblis432 said, is to look at events and past games for hints. I have a strong feeling regolith will be included in next years game with a feature that resembles a hockey like game.
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ERR.... even though singapore is not involved in the game, but i agreed that its best that you wait, meanwhile do some test and prototyping, possibly some practice to keep the team in good shape for next year.:confused: :confused:
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Well I just throw things out there based on my opinion. Right now, I am developing a mecanum chassis prototype for a new type of drive train. It's just something to get us thinking about next year and what to prototype in the off-season.
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well, '09 the theme was the moon, and it was the anniversary of landing on the moon, and the theme this year was based off soccer and a major event in soccer was this year maybe since cricket's world cup will be next year, the next years game will be like cricket?
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I think the game piece will most likely be some sort of football shaped object. I still am wondering how the goals will be set? Would there be goals at both ends of the field, or one goal in the center that both alliances would have to use to score. The possibilities are endless.
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well.....A WATER GAME OF COARSE!!!!!!!!!!! LOL
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So here are a few ideas.
The game piece or pieces well be accessible to everyone It will celebrate 20 years of first You will need a good 3 person alliance, one person can't make a team (kinda like this year) It will be fun like every year |
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On a side note, I agree with Andy. Footballs would be a good challenge and easy to get. :cool: |
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Have not read ALL of the possibilities in this thread. However, at IRI, there was a bean bag toss game offered as an auction item. Could those be made larger and of durable materials feasible for FRC? It would be a "square" profile, something we have not seen in a long time. And it would fit with an "older" rock tune by Huey Lewis and the News: "Hip to be Square"
Enjoy. . . |
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Well since it is going to be the 20th anniversy of FIRST that can only mean one thing. the return of the CORN the field itself will be a different surface again and the game play will be simple. Also there will be wires hanging from the ceiling
This years game will be a total retro throwback |
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I thought something involving a game piece like a frisbee would be cool, with something like breakaway for a goal, and the 'bots would throw them like the football machines for practicing with, with the two wheels. I hope it's something with a shape other than a plain sphere, for a challenge. Thaine |
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I like the idea of beanbags, or some sort of game piece that doesn't keep a constant shape. It requires much more flexibility in the robots (after the entire "We got a different soccer ball than Breakaway is using! Our robot won't be able to kick both of them!" thing) |
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Just guessing, the goals will be scored automatically again. That seemed to work really well.
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some hooks hanging from ceiling that can move to the crowd (it will be intresting). the purpose is hang mini 'bots on the hooks.
the mini 'bots will be a robot the size of 15x15 inch that will drive randomly autonomously.every time a mini 'bot is hanged on the hooks, the hooks will go down so the mini 'bots can return to game. there is a problem how the mini 'bots don't get dameged but I sure FIRST will have a solution. |
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It would be interesting to build a robot that needed to cross gaps and help other robots that lack this ability to get across, but that is more of a game element than an actual game.
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The hooks idea I wrote was bad but I think the mini 'bots idea is great and can be in any game idea.
I think 2 mini 'bots per 6 robots is the best fit. |
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I'd wonder about the price of autonomous bots, though. With the expense of the trackballs ('08) and regolith ('09), and the difficulty getting orbit balls ('09), it seems like FIRST is leaning towards standard/readily available/easyish to make and easy to repair/replace. Two alliances vying to control two minibots would definitely take their toll, probably even faster than the orbit balls needed fixing (and almost certainly more difficult). Maybe take the changing shape and CG of beanbags rather than actual robots? |
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Maybe the Mini bots can be:
1. slightly modified Roomba's. That is commercially available, but relatively expensive compared to track/orbit/poof balls. They also have some experience on the field! 2. Non-autonomous RC cars or similar. Maybe the Human players will control the opposing alliances' cars. Any generic car will do for practice, but one modified for the action of 60+ matches will be used officially. Also, the hooks don't seem like that bad of an idea. Like Siri said, the idea of 08's overpass can be made into a pseudo-ceiling. That seems like an interesting element of the game, combined with the minibots. I still see a Corn/Farm/20th Anniversary themed game. Maybe even a variation of the tethered bots. like, if your robot strays too far from a set point, the robot will have to return within a set time. Or even, The MiniBots are tethered and the size of Maize Craze Bots! Possibilities... |
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Actually, it could make for a very fun game. Imagine something like rounding up a bunch of cattle. Let's add a 2nd human player and have each alliance have 6 mini-bots (each controlled by a single HP). The goal of the big bots is to keep the opposing alliance's mini-bots inside a scoring area. Get a point every time a mini-bot enters the scoring area, multiplier for all bots in at the end. Perhaps to shake things up at endgame the scoring areas are switched and all of the bots need to be herded to the other side for the bonus. No idea what autonomous would be. Plus, imagine the reaction from the Human Player when a bot picks up his mini-bot :D |
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I like the idea of the human player that is driving in the minibot but...
I don't know how the FMS will work with more than 6 robots (in Israel it didn't worked with 6 robots(I hope to know that the problem was the router it self, but we don't know till now)). The minibots should me autonomous to keep the game not crowded. The purpose of the minibots is to make the game more difficult equally(the mini bot is travelling in the field and disturb all thr robots equally) |
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Maybe the FMS only handles the scoring of the bots, they will be controlled by the usual RC frequencies. It will be a little costly to outfit the RC cars with the wireless compatible with the FMS.
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Maybe they'll return all the Placebo robots to the field... Hovercraft, Vacuum, and I think there was another... If the vacuum worked, too, the field might stay clean!
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Why should the field supply the minibot? I think how you build your minibot (following the rules of course) is very important...
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Or you could just tag the minibots like that lap counters in '08 (except, you know, working) for scoring and then control them autonomously/via RC frequencies. |
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Eric, the other placebo was a confetti shooting bot.
Placebos sound like they were an interesting element to a match. |
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Here is a great video that could lead to an interesting game: http://www.youtube.com/watch?v=F_citFkSNtk
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2011 is the 2500 year anniversary of the marathon and the international year of chemistry. Combining marathon with chemistry, the game is to build a fuel cell powered robot that can move continuously for the full 2 minutes 15 seconds.
I know what you are thinking, that's almost as dull as Lunacy but for the robots that stop moving, an onboard motion sensor triggers an explosive charge (air bag module) and the robot gets blown up. Too bad for them but very exciting for the spectators. Bring plenty of spare parts next year. |
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Bill mentioned the new game again
"I’m exhausted. The Game Design Committee met on-site this weekend and covered a lot of territory. The 2011 game has changed again. I can’t tell you how, but the elements engineering prototyped for this weekend are being moved to storage, procurement is looking for different game pieces his morning and we’re developing scoring for the new design. Of course the game could change again by the next meeting, but right now we’re all focused on the ideas from this weekend. Luckily we had enough Haagen-Dazs to keep everyone fueled. Unfortunately, Paul Lazarus didn’t get any because he logged in from a remote location." All I see from this is nothings set in stone yet, but there seems to be a general concept. Also the game pieces must be something that there are a lot of different types (footballs?, bean bags?). That's all i can get from this, I'm sure people will start looking for connections to Haagen-Dazs though. |
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I disagree about the different types. If they have to work out an entirely new method of scoring, then they probably completely changed the game piece from one object to a completely different one. |
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Heres a clue to next years game. Hear the word FIRST alot.
http://www.youtube.com/watch?v=HdLtWVy1DQI http://www.youtube.com/watch?v=HdLtWVy1DQI |
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Haagen Dazs doesn't really jump out as something important in that message. Instead, the words fueled, remote, and location are extremely striking. The more I think about it, the more I believe it has to do with the oil spill in the gulf. Fueled is pretty self explanatory. Remotes are what they used to control the under water robots that repaired the leaking well. The well was a mile under the sea, so that could be a remote location. Maybe the game will involve blindly(well, using the camera) positioning something from a difficult location?
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there could also be some control lag involved, if we have to rotate a valve wheel while using a camera, i can't wait to finish my personal project and have the team take inspiration from it.
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TERRITORY stands out more to me (and not just because I capitalized it). |
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I've been expecting a CTF (capture the flag) game type for the past few years now. That would be the most advanced game by far in my opinion. There are endless possibilities to make a CTF game for FRC fun and complex.
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Those are really good words to weed out, though. They remind me A LOT of Lunacy...I'm sure that was on purpose. |
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Ok so what game is easy to watch and has a lot of game pieces?
I don't think it will be a sport however because we had that this year. Maybe something like building a pyramid (something more stable then the boxes in stack attack) or a puzzle or something. |
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Tanagrams would be interesting. I don't think that's too much of a spectator sport though; seems like it'd be slow paced.
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Tetris!
Naaaah. Too bad, though. |
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The only problem with my puzzle idea is there would be only one way to solve each puzzle... I don't know about other teams, but my drive team would know that puzzle inside and out. What other treacherous ideas could they do...
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Bill speaks again " And Game Design is now weighing the pros and cons of purchasing game elements (no one seems to have exactly what we want) vs. having them made (pricey and there are the issues of lead time and inventory to consider). "
There goes the idea of footballs... |
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I know it is fun to speculate as shown by the 364 responses in this thread, but I am curious if anyone was close to guessing what last year's game would be.
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How about a nice game of chess?
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I'm going with orange cones again. If I guess it enough years, eventually I will be correct.
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Curling perhaps?
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I predict the champion drive teams at each event of the 2011 season will consist of vertebrates. |
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*Avoiding the "is NASCAR a sport" question, it's certainly not an Olympic sport. Unless 2008 was supposed to be based on speed skating. |
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For the past two years, the FRC game has been about something happening that year (and celebrating it, in a way). 2009, the L-word, was, of course, the 40th anniversary of Apollo 11. 2010, Breakaway, from what I see, was the 2010 World Cup. Following this parallel (and why wouldn't the GDC?), something interesting/an anniversary has to be taking place this year that would somehow translate into the 2011 FRC game.
That's my guess. As to what's the event that's so important... there's the Cricket and Rugby World Cups, the Space Shuttle is to be retired, the 125th anniversary of the patenting of the first practical internal combustion car, a couple milestones in radio programming, and you could say it's the 2500th anniversary of the marathon. The GDC has a lot of material. |
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i think it goes without saying that FIRST would never be so reckless as to make a "water" game and use water... they would probably use mineral oil as it doesnt conduct electricity but this would bring on a host of new problems such as the cost, how much of a pain it would to work on an oily robot, teams access to large quantities of the oil, and if the robot tips, relays and plugs would be covered in oil and no longer work unless thoroughly cleaned... so yeah barring hassles and cost no liquid game
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Well, technically, water doesn't conduct the charge, but using distilled water would be irritating.
I'm thinking it maybe has a chemical theme, considering *coughcoughBPcoughcough* that 2011 is the International Year of Chemistry. PS kenavt, Lego isn't a swear. |
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Cause, idk about you, but if the GDC has us balancing equations for 2 minutes and 15 seconds...idk what I'd do...but I wouldn't be a happy camper. Although it might help in my chem class... |
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In 2009, the hint was something along the lines of "moon fish", and it was the anniversary for the moon landing. But even if they just said, "MOON Game", there is no way anyone could get lunacy out of that, or placing orbit balls and placing them in trailers for a game.
2010 we have the world cup, and same thing goes, they could simply say "ROBOT SOCCER", sure we could have a kicking robot, but I highly doubt anyone could piece together a field with bumps and towers. So whatever events happen in this year, the game might have a link to it, but First does a good job shocking everyone at kickoff. |
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Regardless of hints, the last 3 years have had linearly-scaled scoring games. No multipliers, no "last team to cap gets the goal", no "stacks" of anything. My prediction is that this year will have some such element, and that element alone will drive strategems out of whack.
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But, actually, if 2011 is the Year of Chemistry, then that has to be the theme of the game in some way. However... I don't think they're going to make an oil spill game. I just can't imagine them being able to realistically translate the oil spill to a FRC field. |
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A field covered in ball bearings/marbles/corn kernels would absolutely be analogous to oil. Unfortunately, if there were a corn game now, the teams would go crazy(ier?) trying to find the absolute correct hybrid the GDC used. |
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The game should be such that the robots can more freely expand, the bumper rules have become very rigid. I hope they allow a little more freedom with whatever new game they come up with.
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Looking around i saw something that said 2011 is the 2,500th anniversary of the first ever marathon, and MIT's 150th anniversary. Could anything be pulled from this?
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Re: anyone have any ideas about next years game?
5-minute matches, and the maximum size limit goes to one smoot in any direction. (Starting size remains unchanged.)
Oh, and the game will be a measuring race; the alliance to measure the farthest wins. Tape measures are specifically disallowed, however (until reallowed when implemented by a team that didn't read the rules at a Week 1 event). |
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Since this is the first year in St. Louis, how about a game with arches and bridges. FTC hints indicate that is what this year's FTC game will be. I could see a game where we have to climb ramps, maybe elevate team members again, cross gaps, etc... Make it a 3D game, so not a level 2D field, but multiple levels.
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So you really have to wonder how much 3D there can be before drivers can't see what they're doing/the game play degrades. - Sunny |
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It might also make for strategic use of the cameras
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