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-   -   Rule change suggestions for MARC 2010 (http://www.chiefdelphi.com/forums/showthread.php?t=85719)

ttldomination 08-05-2010 21:56

Re: Rule change suggestions for MARC 2010
 
Quote:

Originally Posted by Tom Line (Post 961061)
I disagree. After having been on the side that got intentionally run into while trying to hang in two different matches and watching our hanging arm get bashed violent against the tower (luckily not breaking it), I'd stick with the current rule.

I'm still advocating penalizing a team for harmful actions, but I don't believe that the entire alliance should be penalized for a lapse of a judgement of a driver who got caught up in the heat of competition.

Basel A 08-05-2010 22:04

Re: Rule change suggestions for MARC 2010
 
Quote:

I'm still advocating penalizing a team for harmful actions, but I don't believe that the entire alliance should be penalized for a lapse of a judgement of a driver who got caught up in the heat of competition.
Then what are you suggesting? Disqualification of a team? 5-point penalty?

548swimmer 08-05-2010 22:05

Re: Rule change suggestions for MARC 2010
 
Quote:

Originally Posted by ttldomination (Post 961069)
I'm still advocating penalizing a team for harmful actions, but I don't believe that the entire alliance should be penalized for a lapse of a judgement of a driver who got caught up in the heat of competition.

I agree. If one of my alliance members were to damage another robot, we would have no way to stop them. We also were not responsible (during seeding rounds) for picking them. There should be a penalty during the qualifying rounds for the offending robot, though not for the other 2 alliance members. During elimination, whatever team picked the offending team, as well as the offending team should be disqualified.

kenavt 08-05-2010 22:13

Re: Rule change suggestions for MARC 2010
 
Quote:

Originally Posted by fuzzy1718 (Post 961068)
Maybe early expansion if the intent is obviously to hang? I hated when you could tell people were trying to hang before the last 20 secs and they would get bumped off the tower for a sec while trying to line up, get a penalty and negate their effort. Also it would encourage more hanging. I havn't cross referanced the team list or anything, but I remember a ton of robot who took a long time to line up, would get it, and the buzzer would sound before they could lift. Many will chalk it up to design flaws, but it is the off season lets shoot for the most fun and not so many pesky rules.

I would have to agree with this. A couple of times we would go to hang early, only to get penalties because we would be an inch away from the tower. It was noticeable, but... we were not trying to completely choke the game by then expanding and blocking the whole field, or punching out an arm to knock a robot out.

Perhaps... within five inches of the tower, you can go into final configuration mode, or something. I think it's too late for a team to design a robot to be a chokehold on the game because of that rule now, so that's what I'll advocate.

musicspeaks 08-05-2010 22:53

Re: Rule change suggestions for MARC 2010
 
I don't necessarily think that hanging should be worth any more points.

I do, however, think suspensions should be worth MUCH more! I feel like suspending should be a serious game breaker. Not to mention, I'm going to be really disappointed if I don't see any more of these. ;)

ttldomination 08-05-2010 23:01

Re: Rule change suggestions for MARC 2010
 
Quote:

Originally Posted by Basel A (Post 961070)
Then what are you suggesting? Disqualification of a team? 5-point penalty?

In the finals, have the penalized team sit out the next match, and maybe have a back up come in and play for one match. Maybe 5 points, but I think that'd be something harder to implement in the game management system.

Bjenks548 08-05-2010 23:50

Re: Rule change suggestions for MARC 2010
 
Buy 2 gold soccer balls, each alliance starts with one of them in their far zone in auto. Each gold ball scored is worth 2-4 points. It wouldn't really change game play but it would be interesting to see robots fight over these two balls.

Jack Jones 08-05-2010 23:54

Re: Rule change suggestions for MARC 2010
 
Let's break out the Poof Balls and Regolith and play "Aim High on Ice". :rolleyes:

Radical Pi 09-05-2010 00:07

Re: Rule change suggestions for MARC 2010
 
Quote:

Originally Posted by 548swimmer (Post 961071)
There should be a penalty during the qualifying rounds for the offending robot, though not for the other 2 alliance members.

According to the rules (which I would hope the FMS algorithms were written from), during qualifiers it is only the offending robot will get the red card and have its seeding score dropped <T11>.

I also feel sorry for the MARC staff who would have to manually calculate the seeding for all the teams if the seeding system is being changed

musicspeaks 09-05-2010 11:15

Re: Rule change suggestions for MARC 2010
 
Quote:

Originally Posted by Bjenks548 (Post 961093)
Buy 2 gold soccer balls, each alliance starts with one of them in their far zone in auto. Each gold ball scored is worth 2-4 points. It wouldn't really change game play but it would be interesting to see robots fight over these two balls.

I really like this idea! and I agree-- it would be very fun to watch. :)

Craig Roys 09-05-2010 11:20

Re: Rule change suggestions for MARC 2010
 
Many rule changes are being suggested just for the sake of change and not because there is a fundamental flaw in the game. I'll repeat what I said in the other thread that piggy-backs what Jack Jones has been saying; teams built their robots to play under a certain set of rules and point values - changing them for no good reason is unfair. Many teams decided that it wasn't worth trying to hang for only 2 pts - why should they be punished now for that decision? If the point value had origianlly be higher, many of those teams would have put effort into a hanging mechanism.

Fundamentally, the game is fine the way it is and should not be changed in a major way. Are there rules that should be looked at because it caused many teams problems such as the "crossing back over the line" penalty in 2008? Maybe, and that's what this thread should be discussing...not completely changing the game; which, by the way, was pretty fun to play and watch.

Just my $0.02

Wayne TenBrink 09-05-2010 17:03

Re: Rule change suggestions for MARC 2010
 
I there are any changes at this point, they should be be ones that don't favor or detract from any existing robot design features.

I like the idea of having two "special" (gold?) balls that are worth extra points. It would affect game tactics and strategy, but wouldn't require any hardware alterations.

I would also support a different seeding algorithm. Is this still open for discussion or is it locked in by the field management software? I would prefer to see the winners earn their score plus loser's score, with a guaranteed minimum (10 pts?) instead of a 5 point bonus. Loser earns their own score. This would discourage 6v0 without banning it, reward high scoring close matches, reward victory in all cases, remove some sting from a high losing score, and reward alliances for their own effort.

If there are no changes, that would be fine too. I don't think there are any "fundamental flaws" in the game. (Although I agree that hanging should have been worth more from the beginning. We removed our half-baked hanging device and used the weight savings to optimize our center of gravity for bump climbing. It wasn't worth the effort and "opportunity cost" to fix it for only 2 points).

Edit: NO RED CARDS FOR LOOKING LIKE A FOOL DURING THE MENTOR MATCHES!

sgreco 09-05-2010 17:24

Re: Rule change suggestions for MARC 2010
 
I've seen a lot of posts asking for bonus points for scoring in autonomous. I'm not sure if I'm the only person who thinks this, but it's just as easy if not easier to score in autonomous as it is in teleop. The condition of the field is the same in autonomous every time (pretty much), but during a teleop, the position of the ball can vary, there's defense, shooting from an angle etc...

The point I'm making is that scoring in autonomous is a chance to score without defense, it's not an action that deserves to be given extra-points.

Not fundementally changing the game is a good thing. Teams built their robots a certain way for a reason. I wouldn't give extrapoints for hanging either.

Radical Pi 09-05-2010 19:24

Re: Rule change suggestions for MARC 2010
 
Quote:

Originally Posted by Wayne TenBrink (Post 961194)
I would also support a different seeding algorithm. Is this still open for discussion or is it locked in by the field management software?

I believe offseason events get a near-full version of the FMS this year (doesn't have wireless encryption), including the seeding system. However, it would be possible to write an alternate seeder independent of the FMS that calculates based on our own algorithm

the programmer 09-05-2010 19:50

Re: Rule change suggestions for MARC 2010
 
i think a good ranking system would be the winner gets 10 + their score, in a tie you get 5 + your own score, in a loss you just get your own score


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