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-   -   Finding Distance From Driver Station (http://www.chiefdelphi.com/forums/showthread.php?t=85924)

JamesCH95 03-06-2010 12:06

Re: Finding Distance From Driver Station
 
Quote:

Originally Posted by Don Rotolo (Post 965026)
Hand each of your alliance partners a battery-powered flashing LED, each with a different blink pattern.

(Not to pick on you specifically, several people mentioned similar ideas)

Quote:

Originally Posted by lineskier (Post 964035)
My goal is to do it in such a way that it would be legal, most specifically with R58.

I know lights are low-tech, but this would still be deemed "wireless communication" which is prohibited in R58 because your robot is receiving information from a device not through wires. There is also the logistical problem that your allies might not (or might not be able to) put the lights right where you want them. I really like the "triangulate based on lights" approach, but you'll have to do it using field lights both for the sake of consistency and legality.

EricVanWyk 03-06-2010 15:25

Re: Finding Distance From Driver Station
 
I think this could be a very interesting exercise in deep reading the rules.

Design a system, and ignore the rules for the moment. Make certain that all teams can use your system at the same time. Think about what percent of teams it would be accessible to. Then, look at what rules would need to change to allow the system, and what type of impact that would have on the big picture.

RyanCahoon 04-06-2010 00:17

Re: Finding Distance From Driver Station
 
Quote:

Originally Posted by 548swimmer (Post 965147)
Have you considered trying a sonar sensor to find your distance?
That might not have a narrow enough beam though.

Partially beam size, partially signal loss over distance (these two are related) cause most hobby sonar sensors I've used have an effective range of about 15 ft; I've seen models advertised with greater range, but this is my experience. You also have the problem that with just a distance sensor, you can't tell what you're measuring, so it would be impossible to know whether you're measuring the distance to a field element, another robot, or a game piece. Distance sensors are very useful for measuring proximity, for example, but for ubiquitous absolute positioning on a FIRST field, it seems like you wouldn't have the kind of accuracy I would want. IMHO.

--Ryan

mwtidd 05-06-2010 14:48

Re: Finding Distance From Driver Station
 
Quote:

Originally Posted by RyanCahoon (Post 965297)
Distance sensors are very useful for measuring proximity, for example, but for ubiquitous absolute positioning on a FIRST field, it seems like you wouldn't have the kind of accuracy I would want. IMHO.

--Ryan

Exactly, my goal is to have a solution that works similar to the NorthStar localization. The idea is that you can identify a beacon, and then determine your position relative to it. Given to NorthStar requires a ceiling, but the idea is still the same.

http://www.evolution.com/products/northstar/


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